Player Matchup

Ymir
Ymir
DarkerDrop59
Ymir
Level 15
God Stats
13W - 23L
1,387 SR
Queue Stats
21W - 38L
1,328 Elo+
Party 1
King Arthur
King Arthur
Vilardoswitch
King Arthur
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,617 Elo+
Solo
Ares
Ares
godzilla_flex
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
kfr4nco
Nemesis
Level 16
God Stats
3W - 4L
1,257 SR
Queue Stats
203W - 247L
1,436 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lunar-gran4
Morgan Le Fay
Level 12
God Stats
1W - 2L
1,589 SR
Queue Stats
11W - 11L
1,548 Elo+
Solo
Team Averages
Level 10
1,447 SR
1,486 Elo+

VS

Team Averages
Level 4
1,538 SR
1,624 Elo+
Nemesis
Nemesis
SANWB11
Nemesis
Level 2
God Stats
10W - 6L
1,691 SR
Queue Stats
19W - 20L
1,637 Elo+
Solo
Ra
Ra
aldopaolo2
Ra
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
107W - 106L
1,637 Elo+
Solo
Cthulhu
Cthulhu
angeloZ4761
Cthulhu
Level 8
God Stats
16W - 15L
1,500 SR
Queue Stats
120W - 149L
1,760 Elo+
Solo
Mulan
Mulan
elabuelos1mon
Mulan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,874 Elo+
Solo
The Morrigan
The Morrigan
harashix
The Morrigan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 12
15,555
519
18,024
26,510
30,964
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
Vilardoswitch
King Arthur
19
3 / 9 / 8
12,525
418
5,323
29,541
15,216
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
2 / 3 / 5
8,836
295
912
4,185
2,519
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
kfr4nco
Nemesis
20
13 / 5 / 5
14,956
499
16,198
22,325
12,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
lunar-gran4
Morgan Le Fay
19
2 / 8 / 10
12,357
412
19,147
22,301
8,452
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SANWB11
Nemesis
20
5 / 4 / 10
14,836
495
11,008
24,663
13,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
17 / 4 / 5
18,297
610
32,218
24,543
12,025
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
angeloZ4761
Cthulhu
15
0 / 16 / 8
12,251
408
13,947
28,230
17,573
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
6 / 4 / 9
14,033
468
15,729
17,932
18,061
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Morrigan
harashix
The Morrigan
5
1 / 2 / 0
9,589
320
820
1,921
425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
61
30
Kills
29
31
Deaths
30
40
Assists
32
Player
Kills
Deaths
Assists
KDA
L
10
6
12
2.67
W
Nemesis
SANWB11
Nemesis
5
4
10
2.5
L
King Arthur
Vilardoswitch
King Arthur
3
9
8
0.78
W
17
4
5
4.88
W
Cthulhu
angeloZ4761
Cthulhu
0
16
8
0.25
W
6
4
9
2.63
L
2
3
5
1.5
W
The Morrigan
harashix
The Morrigan
1
2
0
0.5
L
Nemesis
kfr4nco
Nemesis
13
5
5
3.1
L
Morgan Le Fay
lunar-gran4
Morgan Le Fay
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,604
Damage
73,722
104,862
Taken
97,289
69,308
Mitigated
61,439
17,133
Healing
30,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,024
4,092
0
966
26,510
30,964
1,343
12,241
13,941
88,663
0
W
Nemesis
SANWB11
Nemesis
11,008
5,085
0
6,110
24,663
13,355
5,047
7,490
17,173
0
114,025
L
King Arthur
Vilardoswitch
King Arthur
5,323
1,411
0
0
29,541
15,216
0
12,670
16,621
0
46,409
W
32,218
3,428
6,039
12,214
24,543
12,025
6,342
13,708
10,835
176,353
0
W
Cthulhu
angeloZ4761
Cthulhu
13,947
1,795
656
635
28,230
17,573
260
10,319
17,911
50,576
0
W
15,729
4,848
0
4,992
17,932
18,061
3,285
6,737
11,195
0
53,944
L
912
544
0
101
4,185
2,519
218
1,796
2,389
4,732
0
W
The Morrigan
harashix
The Morrigan
820
565
0
99
1,921
425
0
559
1,362
5,374
0
L
Nemesis
kfr4nco
Nemesis
16,198
9,342
1,092
10,344
22,325
12,157
1,226
7,144
14,949
0
95,861
L
Morgan Le Fay
lunar-gran4
Morgan Le Fay
19,147
1,715
98
4,532
22,301
8,452
0
12,050
9,977
91,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,229
Gold Earned
69,006
465
Minions Killed
559
0
Camps Cleared
0
2,071,370
Distance Traveled
2,228,341
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
15,555
519
124
4
0
517,997
1
W
Nemesis
14,836
495
120
4
0
591,109
0
L
King Arthur
12,525
418
75
3
0
416,802
0
W
Ra
18,297
610
285
10
0
564,057
0
W
Cthulhu
12,251
408
57
2
0
480,934
0
W
Mulan
14,033
468
92
3
0
515,301
5
L
Ares
8,836
295
7
0
0
128,794
0
W
The Morrigan
9,589
320
5
0
0
76,940
1
L
Nemesis
14,956
499
153
5
0
551,951
5
L
Morgan Le Fay
12,357
412
106
4
0
455,826
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role