Player Matchup

Yemoja
Yemoja
Alien534
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,306 Elo+
Solo
Mulan
Mulan
BADOOK7
Mulan
Level 12
God Stats
8W - 2L
1,789 SR
Queue Stats
12W - 8L
1,483 Elo+
Solo
Fenrir
Fenrir
bigschmeat69420
Fenrir
Level 28
God Stats
8W - 9L
1,397 SR
Queue Stats
212W - 242L
1,453 Elo+
Solo
Hun Batz
Hun Batz
mbruno08
Hun Batz
Level 29
God Stats
9W - 8L
1,589 SR
Queue Stats
107W - 118L
1,424 Elo+
Party 1
Baron Samedi
Baron Samedi
pumped_nott-_-
Baron Samedi
Level 14
God Stats
1W - 2L
1,180 SR
Queue Stats
11W - 21L
1,202 Elo+
Party 1
Team Averages
Level 20
1,491 SR
1,374 Elo+

VS

Team Averages
Level 18
1,497 SR
1,346 Elo+
Ares
Ares
KulouTheTime
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Cupid
Cupid
LargoDiamond137
Cupid
Level 28
God Stats
6W - 5L
1,432 SR
Queue Stats
8W - 6L
1,329 Elo+
Solo
Arachne
Arachne
TheBarToxX94
Arachne
Level 26
God Stats
1W - 1L
1,579 SR
Queue Stats
102W - 121L
1,307 Elo+
Solo
Kukulkan
Kukulkan
awkland69
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,208 Elo+
Solo
Neith
Neith
juliox1010
Neith
Level 27
God Stats
14W - 17L
1,475 SR
Queue Stats
45W - 56L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alien534
Yemoja
12
3 / 0 / 8
8,557
611
3,388
5,380
2,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
BADOOK7
Mulan
13
7 / 0 / 4
8,751
625
7,041
8,826
6,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
5 / 3 / 2
7,962
569
6,301
10,982
4,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hun Batz
mbruno08
Hun Batz
13
5 / 2 / 0
7,928
566
5,846
6,970
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
pumped_nott-_-
Baron Samedi
12
1 / 4 / 3
7,061
504
4,972
5,724
2,164
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,902
350
1,404
7,602
3,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 3 / 0
5,803
415
2,254
10,458
4,000
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arachne
TheBarToxX94
Arachne
15
6 / 2 / 1
8,655
618
4,059
9,517
3,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
awkland69
Kukulkan
7
1 / 2 / 0
5,485
392
1,375
2,912
888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
11
2 / 9 / 3
6,891
492
7,774
10,756
2,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
21
Kills
9
9
Deaths
22
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Alien534
Yemoja
3
0
8
7
W
Mulan
BADOOK7
Mulan
7
0
4
9
L
0
6
0
0
L
0
3
0
0
L
Arachne
TheBarToxX94
Arachne
6
2
1
3.25
L
Kukulkan
awkland69
Kukulkan
1
2
0
0.5
W
5
3
2
2
L
Neith
2
9
3
0.39
W
Hun Batz
mbruno08
Hun Batz
5
2
0
2.5
W
Baron Samedi
pumped_nott-_-
Baron Samedi
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,548
Damage
16,866
37,882
Taken
41,245
17,714
Mitigated
14,844
9,816
Healing
4,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Alien534
Yemoja
3,388
965
1,582
308
5,380
2,155
681
350
5,030
28,965
0
W
Mulan
BADOOK7
Mulan
7,041
2,936
0
3,250
8,826
6,725
4,117
725
8,101
0
36,965
L
1,404
325
0
138
7,602
3,529
0
2,275
5,327
5,160
0
L
2,254
1,091
0
859
10,458
4,000
438
3,218
7,240
0
22,537
L
Arachne
TheBarToxX94
Arachne
4,059
3,374
0
2,154
9,517
3,436
0
558
8,959
0
44,118
L
Kukulkan
awkland69
Kukulkan
1,375
287
0
155
2,912
888
281
739
2,173
12,556
0
W
6,301
1,599
0
1,113
10,982
4,222
1,636
849
10,133
0
41,286
L
Neith
7,774
3,841
0
1,039
10,756
2,991
0
1,570
9,186
0
31,926
W
Hun Batz
mbruno08
Hun Batz
5,846
1,810
390
2,310
6,970
2,448
2,120
128
6,842
0
41,120
W
Baron Samedi
pumped_nott-_-
Baron Samedi
4,972
1,181
55
808
5,724
2,164
1,613
727
4,997
28,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,259
Gold Earned
31,736
339
Minions Killed
218
0
Camps Cleared
0
1,179,607
Distance Traveled
1,033,669
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,557
611
48
3
0
209,589
4
W
Mulan
8,751
625
81
6
0
273,152
1
L
Ares
4,902
350
3
0
0
188,547
1
L
Cupid
5,803
415
42
3
0
237,984
4
L
Arachne
8,655
618
83
6
0
244,046
3
L
Kukulkan
5,485
392
28
2
0
114,459
0
W
Fenrir
7,962
569
80
6
0
252,652
0
L
Neith
6,891
492
62
4
0
248,633
0
W
Hun Batz
7,928
566
85
6
0
220,643
0
W
Baron Samedi
7,061
504
45
3
0
223,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role