Player Matchup

Achilles
Achilles
Dalilbg
Achilles
Level 28
God Stats
9W - 5L
1,743 SR
Queue Stats
73W - 61L
1,466 Elo+
Solo
Cerberus
Cerberus
Floquixx77
Cerberus
Level 17
God Stats
6W - 4L
1,613 SR
Queue Stats
112W - 103L
1,521 Elo+
Party 3
Awilix
Awilix
Nasarios
Awilix
Level 37
God Stats
3W - 2L
1,500 SR
Queue Stats
94W - 111L
1,547 Elo+
Party 3
Hades
Hades
NorbyPL
Hades
Level 12
God Stats
7W - 9L
1,500 SR
Queue Stats
144W - 162L
1,146 Elo+
Solo
Apollo
Apollo
Primeofera
Apollo
Level 29
God Stats
2W - 0L
1,592 SR
Queue Stats
52W - 47L
1,496 Elo+
Solo
Team Averages
Level 25
1,590 SR
1,435 Elo+

VS

Team Averages
Level 29
1,393 SR
1,412 Elo+
Janus
Janus
 
Janus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Anaradil
Terra
Level 11
God Stats
1W - 6L
1,286 SR
Queue Stats
6W - 20L
1,090 Elo+
Party 1
Medusa
Medusa
Mattdou
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,717 Elo+
Party 2
Achilles
Achilles
SteveAutism
Achilles
Level 23
God Stats
9W - 16L
1,350 SR
Queue Stats
25W - 40L
1,285 Elo+
Party 1
Aphrodite
Aphrodite
Zeeqah
Aphrodite
Level 83
God Stats
0W - 2L
1,330 SR
Queue Stats
23W - 28L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dalilbg
Achilles
19
17 / 1 / 14
13,283
578
23,616
19,963
24,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Floquixx77
Cerberus
15
0 / 2 / 24
11,655
507
8,006
13,799
12,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Nasarios
Awilix
18
9 / 4 / 9
12,427
540
8,823
16,841
8,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
NorbyPL
Hades
18
14 / 0 / 12
12,215
531
13,005
8,786
4,642
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Primeofera
Apollo
18
10 / 2 / 6
12,289
534
16,527
16,252
6,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 12 / 1
9,329
406
11,774
19,840
8,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
Anaradil
Terra
11
0 / 11 / 1
7,506
326
575
16,475
8,042
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
Mattdou
Medusa
16
4 / 6 / 4
10,525
458
15,778
13,598
4,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
SteveAutism
Achilles
10
0 / 15 / 2
7,830
340
4,573
19,611
10,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Zeeqah
Aphrodite
16
3 / 7 / 5
10,275
447
11,274
20,022
7,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
22
50
Kills
9
9
Deaths
51
65
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
12
1
0.21
L
Terra
Anaradil
Terra
0
11
1
0.05
W
Achilles
Dalilbg
Achilles
17
1
14
24
W
Cerberus
Floquixx77
Cerberus
0
2
24
6
L
Medusa
Mattdou
Medusa
4
6
4
1
W
Awilix
Nasarios
Awilix
9
4
9
3.38
W
Hades
NorbyPL
Hades
14
0
12
20
W
Apollo
Primeofera
Apollo
10
2
6
6.5
L
Achilles
SteveAutism
Achilles
0
15
2
0.07
L
Aphrodite
Zeeqah
Aphrodite
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,977
Damage
43,974
75,641
Taken
89,546
55,748
Mitigated
38,436
21,956
Healing
20,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,774
798
0
4,050
19,840
8,145
0
5,506
14,064
49,954
0
L
Terra
Anaradil
Terra
575
409
269
582
16,475
8,042
234
2,914
13,411
7,404
0
W
Achilles
Dalilbg
Achilles
23,616
7,927
0
8,716
19,963
24,245
2,690
5,638
13,844
0
70,289
W
Cerberus
Floquixx77
Cerberus
8,006
370
0
2,792
13,799
12,314
101
4,594
9,145
27,876
0
L
Medusa
Mattdou
Medusa
15,778
7,740
0
1,666
13,598
4,225
392
4,773
8,542
0
49,800
W
Awilix
Nasarios
Awilix
8,823
3,939
0
1,922
16,841
8,193
2,821
4,115
12,666
0
95,306
W
Hades
NorbyPL
Hades
13,005
2,010
284
4,773
8,786
4,642
2,191
3,735
4,781
46,567
0
W
Apollo
Primeofera
Apollo
16,527
10,310
0
3,469
16,252
6,354
3,127
4,610
11,582
0
83,805
L
Achilles
SteveAutism
Achilles
4,573
1,552
0
634
19,611
10,157
630
4,150
14,739
0
18,681
L
Aphrodite
Zeeqah
Aphrodite
11,274
2,819
3,137
9,843
20,022
7,867
254
3,445
16,517
47,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,869
Gold Earned
45,465
503
Minions Killed
276
0
Camps Cleared
0
2,191,882
Distance Traveled
1,772,257
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,329
406
75
3
0
345,792
1
L
Terra
7,506
326
16
1
0
284,995
0
W
Achilles
13,283
578
86
4
0
399,856
0
W
Cerberus
11,655
507
62
3
0
436,985
6
L
Medusa
10,525
458
80
3
0
450,683
6
W
Awilix
12,427
540
137
6
0
463,260
0
W
Hades
12,215
531
84
4
0
450,521
1
W
Apollo
12,289
534
134
6
0
441,260
0
L
Achilles
7,830
340
40
2
0
279,852
0
L
Aphrodite
10,275
447
65
3
0
410,935
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role