Player Matchup

Anhur
Anhur
Silver IV
ColdHellboy89
Anhur
Silver IV
Level 43
God Stats
0W - 5L
1,159 SR
Queue Stats
7W - 13L
1,242 MMR
Party 2
Kukulkan
Kukulkan
Silver III
SILVRxVIPER
Kukulkan
Silver III
Level 106
God Stats
2W - 3L
1,237 SR
Queue Stats
53W - 54L
884 MMR
Party 2
Odin
Odin
Bronze IV
yaypeyton42
Odin
Bronze IV
Level 69
God Stats
1W - 2L
1,462 SR
Queue Stats
20W - 23L
1,190 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 73
1,286 SR
1,105 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 74
1,508 SR
1,105 MMR
Sobek
Sobek
Bronze I
GangaMonsta007
Sobek
Bronze I
Level 50
God Stats
6W - 15L
1,171 SR
Queue Stats
56W - 103L
584 MMR
Solo
King Arthur
King Arthur
Gold III
Sleaches
King Arthur
Gold III
Level 103
God Stats
6W - 4L
1,770 SR
Queue Stats
195W - 173L
1,483 MMR
Party 1
Anubis
Anubis
Gold IV
xSirCruisex
Anubis
Gold IV
Level 69
God Stats
33W - 32L
1,581 SR
Queue Stats
305W - 307L
1,248 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 10 / 5
10,097
673
5,341
14,819
3,971
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
SILVRxVIPER
Kukulkan
15
5 / 5 / 3
10,380
692
13,191
13,746
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 8 / 6
9,322
621
7,947
15,804
11,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
HadesAphroditeApolloAresYmir

VS

Bans
BacchusDanzaburouTiamatChironChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 14
10,717
714
4,217
13,400
9,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Sleaches
King Arthur
14
4 / 4 / 13
11,009
734
11,699
17,412
14,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
18
16 / 2 / 3
13,062
871
20,517
13,787
5,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
10
Kills
23
23
Deaths
10
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
10
5
0.55
W
3
4
14
2.5
L
Kukulkan
SILVRxVIPER
Kukulkan
5
5
3
1.3
W
King Arthur
Sleaches
King Arthur
4
4
13
2.63
W
Anubis
16
2
3
8.75
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,479
Damage
36,433
44,369
Taken
44,599
19,623
Mitigated
30,856
6,138
Healing
13,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,341
2,344
0
2,126
14,819
3,971
0
7,495
7,054
0
21,298
W
4,217
378
562
2,404
13,400
9,994
300
3,124
10,096
18,319
0
L
Kukulkan
SILVRxVIPER
Kukulkan
13,191
996
0
880
13,746
3,986
174
8,503
5,123
50,972
0
W
King Arthur
Sleaches
King Arthur
11,699
2,414
0
1,315
17,412
14,869
0
3,546
13,454
471
32,209
W
Anubis
20,517
1,291
0
9,266
13,787
5,993
2,014
6,521
6,996
74,336
0
L
7,947
1,339
0
3,132
15,804
11,666
0
8,944
6,470
0
26,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,799
Gold Earned
34,788
142
Minions Killed
175
0
Camps Cleared
0
670,450
Distance Traveled
779,923
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,097
673
21
1
0
213,167
0
W
Sobek
10,717
714
24
2
0
267,505
2
L
Kukulkan
10,380
692
81
5
0
219,029
3
W
King Arthur
11,009
734
30
2
0
262,839
1
W
Anubis
13,062
871
121
8
0
249,579
2
L
Odin
9,322
621
40
3
0
238,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role