Player Matchup

Yemoja
Yemoja
FaeQueenOfGaming
Yemoja
Level 16
God Stats
2W - 4L
1,585 SR
Queue Stats
12W - 21L
1,518 Elo+
Solo
Mercury
Mercury
GOLoki
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,649 Elo+
Solo
Anubis
Anubis
PeppoWonga
Anubis
Level 26
God Stats
29W - 31L
1,484 SR
Queue Stats
78W - 79L
1,474 Elo+
Party 2
Chang'e
Chang'e
Tankros
Chang'e
Level 26
God Stats
11W - 14L
1,456 SR
Queue Stats
198W - 159L
1,553 Elo+
Party 2
Ra
Ra
Vojvodd
Ra
Level 5
God Stats
3W - 6L
1,554 SR
Queue Stats
5W - 11L
1,391 Elo+
Party 2
Team Averages
Level 20
1,516 SR
1,517 Elo+

VS

Team Averages
Level 17
1,487 SR
1,370 Elo+
Chaac
Chaac
Arcticfangs
Chaac
Level 29
God Stats
2W - 2L
1,670 SR
Queue Stats
40W - 50L
1,342 Elo+
Party 1
Bastet
Bastet
Elfvius
Bastet
Level 17
God Stats
3W - 2L
1,366 SR
Queue Stats
79W - 97L
1,393 Elo+
Party 1
Ymir
Ymir
Jesterwally
Ymir
Level 4
God Stats
13W - 8L
1,500 SR
Queue Stats
26W - 35L
1,237 Elo+
Party 1
Skadi
Skadi
Kayozen
Skadi
Level 11
God Stats
2W - 4L
1,236 SR
Queue Stats
13W - 19L
1,237 Elo+
Party 1
Vulcan
Vulcan
alcachofa155
Vulcan
Level 25
God Stats
12W - 6L
1,660 SR
Queue Stats
78W - 61L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 6
10,979
915
5,889
16,134
16,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
GOLoki
Mercury
17
2 / 8 / 4
11,210
934
12,365
20,209
7,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
PeppoWonga
Anubis
16
4 / 6 / 5
11,201
933
10,231
18,308
7,721
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
Tankros
Chang'e
17
3 / 9 / 6
10,993
916
10,919
25,441
9,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 12 / 6
10,342
862
9,157
24,716
9,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 19
11,374
948
7,872
10,075
8,224
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Elfvius
Bastet
19
13 / 1 / 12
13,506
1,126
24,392
11,742
6,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
2 / 5 / 25
11,893
991
6,298
15,116
11,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
Kayozen
Skadi
20
8 / 2 / 22
13,300
1,108
24,776
7,572
3,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
20
14 / 0 / 15
14,536
1,211
35,909
8,781
4,648
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
132
11
Kills
39
39
Deaths
11
27
Assists
93
Player
Kills
Deaths
Assists
KDA
W
2
3
19
3.83
W
Bastet
Elfvius
Bastet
13
1
12
19
L
0
4
6
0.75
L
Mercury
GOLoki
Mercury
2
8
4
0.5
W
2
5
25
2.9
W
Skadi
Kayozen
Skadi
8
2
22
9.5
L
Anubis
PeppoWonga
Anubis
4
6
5
1.08
L
Chang'e
Tankros
Chang'e
3
9
6
0.67
L
2
12
6
0.42
W
Vulcan
14
0
15
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,561
Damage
99,247
104,808
Taken
53,286
50,782
Mitigated
33,588
13,219
Healing
11,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,872
1,863
0
1,369
10,075
8,224
0
7,726
2,349
0
13,999
W
Bastet
Elfvius
Bastet
24,392
9,065
0
3,959
11,742
6,183
0
6,703
5,039
0
36,727
L
5,889
649
2,435
1,271
16,134
16,150
0
6,270
9,684
19,196
0
L
Mercury
GOLoki
Mercury
12,365
5,669
0
593
20,209
7,812
0
7,666
12,513
0
31,062
W
6,298
808
0
1,588
15,116
11,245
0
13,239
1,877
15,356
0
W
Skadi
Kayozen
Skadi
24,776
12,458
0
958
7,572
3,288
0
5,157
2,415
0
47,786
L
Anubis
PeppoWonga
Anubis
10,231
301
0
2,020
18,308
7,721
0
7,846
10,342
26,746
0
L
Chang'e
Tankros
Chang'e
10,919
291
2,584
4,058
25,441
9,145
0
9,202
16,029
34,122
0
L
9,157
600
158
100
24,716
9,954
0
11,223
13,313
20,655
0
W
Vulcan
35,909
13,591
658
2,598
8,781
4,648
0
3,371
5,410
80,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,725
Gold Earned
64,609
193
Minions Killed
211
3
Camps Cleared
10
1,126,782
Distance Traveled
1,165,710
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,374
948
14
1
1
195,446
0
W
Bastet
13,506
1,126
24
2
4
264,429
0
L
Yemoja
10,979
915
36
3
0
183,301
1
L
Mercury
11,210
934
53
4
2
250,898
1
W
Ymir
11,893
991
18
2
0
217,622
1
W
Skadi
13,300
1,108
47
4
3
217,896
2
L
Anubis
11,201
933
47
4
0
226,710
0
L
Chang'e
10,993
916
33
3
1
240,150
1
L
Ra
10,342
862
24
2
0
225,723
0
W
Vulcan
14,536
1,211
108
9
2
270,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role