Player Matchup

Janus
Janus
Masters
 
Janus
Masters
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sylvanus
Sylvanus
Masters
DAYPAN
Sylvanus
Masters
Level 126
God Stats
17W - 17L
1,478 SR
Queue Stats
404W - 354L
2,190 MMR
Party 3
Sol
Sol
Masters
SOARZOx
Sol
Masters
Level 160
God Stats
9W - 8L
1,588 SR
Queue Stats
260W - 230L
2,369 MMR
Solo
Jing Wei
Jing Wei
Diamond I
tomiii11
Jing Wei
Diamond I
Level 65
God Stats
16W - 6L
1,631 SR
Queue Stats
238W - 206L
2,467 MMR
Party 1
Tyr
Tyr
Masters
zNaiko
Tyr
Masters
Level 149
God Stats
4W - 10L
1,470 SR
Queue Stats
77W - 100L
2,540 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 130
1,533 SR
2,213 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,542 SR
1,883 MMR
Ratatoskr
Ratatoskr
Masters
 
Ratatoskr
Masters
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
 
Sun Wukong
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
The Morrigan
The Morrigan
Diamond IV
 
The Morrigan
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond I
ElMerlinIntacto
Apollo
Diamond I
Level 152
God Stats
4W - 7L
1,358 SR
Queue Stats
205W - 175L
2,412 MMR
Party 2
Ares
Ares
Masters
lockpick
Ares
Masters
Level 117
God Stats
1W - 0L
1,854 SR
Queue Stats
67W - 44L
2,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 1 / 2
5,295
530
2,066
3,823
768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
DAYPAN
Sylvanus
8
0 / 3 / 2
5,225
523
1,942
9,743
3,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
10
2 / 5 / 0
5,759
576
5,969
6,589
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
tomiii11
Jing Wei
11
0 / 3 / 0
6,072
607
1,600
6,134
1,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
zNaiko
Tyr
11
0 / 1 / 0
6,269
627
2,271
7,802
3,291
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
PersephoneSetTsukuyomiTiamat

VS

Bans
AthenaAnhurKing ArthurRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
11
4 / 0 / 3
6,543
654
4,445
5,301
1,766
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sun Wukong
 
Sun Wukong
11
0 / 0 / 2
6,298
630
3,122
4,979
1,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
 
The Morrigan
10
2 / 1 / 7
5,985
599
5,625
5,935
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
6 / 0 / 2
7,388
739
6,632
4,527
1,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
9
1 / 1 / 7
6,061
606
3,973
6,259
3,448
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
13
13
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
2
1
W
Ratatoskr
 
Ratatoskr
4
0
3
5.5
W
Sun Wukong
 
Sun Wukong
0
0
2
1
W
The Morrigan
 
The Morrigan
2
1
7
5.5
L
Sylvanus
DAYPAN
Sylvanus
0
3
2
0.33
W
6
0
2
7
L
Sol
2
5
0
0.4
W
Ares
1
1
7
4.5
L
Jing Wei
tomiii11
Jing Wei
0
3
0
0
L
Tyr
zNaiko
Tyr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,848
Damage
23,797
34,091
Taken
27,001
11,074
Mitigated
10,448
9,353
Healing
8,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,066
373
0
483
3,823
768
0
186
3,591
32,850
0
W
Ratatoskr
 
Ratatoskr
4,445
1,231
0
250
5,301
1,766
0
1,405
3,896
0
38,637
W
Sun Wukong
 
Sun Wukong
3,122
707
0
2,486
4,979
1,718
0
406
4,573
0
42,805
W
The Morrigan
 
The Morrigan
5,625
924
0
1,693
5,935
2,107
0
4,266
1,669
29,298
984
L
Sylvanus
DAYPAN
Sylvanus
1,942
447
779
2,158
9,743
3,809
0
4,186
5,007
14,851
0
W
6,632
3,928
0
2,336
4,527
1,409
1,278
329
4,198
0
54,699
L
Sol
5,969
1,905
0
1,500
6,589
1,827
0
2,826
3,575
38,510
0
W
Ares
3,973
608
0
2,194
6,259
3,448
0
3,571
2,688
11,381
0
L
Jing Wei
tomiii11
Jing Wei
1,600
694
0
1,336
6,134
1,379
0
565
5,502
0
35,749
L
Tyr
zNaiko
Tyr
2,271
177
0
3,097
7,802
3,291
0
0
7,802
0
45,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,620
Gold Earned
32,275
397
Minions Killed
377
0
Camps Cleared
0
1,076,022
Distance Traveled
1,090,567
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,295
530
65
7
0
242,372
0
W
Ratatoskr
6,543
654
88
9
0
245,617
4
W
Sun Wukong
6,298
630
97
10
0
228,846
3
W
The Morrigan
5,985
599
65
7
0
206,262
2
L
Sylvanus
5,225
523
22
2
0
200,676
3
W
Apollo
7,388
739
106
11
0
203,065
2
L
Sol
5,759
576
95
10
0
195,400
7
W
Ares
6,061
606
21
2
0
206,777
5
L
Jing Wei
6,072
607
94
9
0
211,188
3
L
Tyr
6,269
627
121
12
0
226,386
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role