Player Matchup

Cerberus
Cerberus
Bronze III
Chaos Princess9
Cerberus
Bronze III
Level 32
God Stats
1W - 0L
1,336 SR
Queue Stats
3W - 1L
1,600 MMR
Party 2
Izanami
Izanami
Gold I
CoyoteWise
Izanami
Gold I
Level 160
God Stats
18W - 8L
1,716 SR
Queue Stats
351W - 339L
1,601 MMR
Solo
Tyr
Tyr
Gold IV
EFPT PoKer 01
Tyr
Gold IV
Level 75
God Stats
8W - 4L
1,622 SR
Queue Stats
12W - 8L
1,744 MMR
Party 3
The Morrigan
The Morrigan
Silver I
Markusxz
The Morrigan
Silver I
Level 35
God Stats
2W - 0L
1,683 SR
Queue Stats
3W - 1L
1,600 MMR
Party 2
Loki
Loki
Gold IV
WarrierOfTheDArk
Loki
Gold IV
Level 101
God Stats
53W - 31L
1,659 SR
Queue Stats
182W - 179L
1,459 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 81
1,603 SR
1,601 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 109
1,599 SR
1,583 MMR
Chiron
Chiron
Platinum V
 
Chiron
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold V
AbOrTIoN_-KiNg
Amaterasu
Gold V
Level 94
God Stats
0W - 2L
1,631 SR
Queue Stats
27W - 26L
1,552 MMR
Party 1
Sol
Sol
Platinum V
TheBenjiWay
Sol
Platinum V
Level 123
God Stats
372W - 257L
1,697 SR
Queue Stats
1,026W - 1,033L
1,619 MMR
Solo
Thor
Thor
Gold IV
lagunasdanny
Thor
Gold IV
Level 47
God Stats
2W - 2L
1,690 SR
Queue Stats
30W - 26L
1,644 MMR
Party 1
Artio
Artio
Gold I
monkey1330
Artio
Gold I
Level 124
God Stats
4W - 7L
1,476 SR
Queue Stats
235W - 233L
1,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
1 / 2 / 13
9,014
451
5,954
14,399
9,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
CoyoteWise
Izanami
17
2 / 3 / 6
10,771
539
12,289
12,137
4,010
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 0 / 11
11,329
566
15,484
15,240
11,770
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
Markusxz
The Morrigan
18
8 / 0 / 4
11,245
562
9,047
6,134
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
10 / 2 / 5
11,261
563
9,425
10,524
4,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
Nu WaAthenaKing ArthurCu ChulainnSet

VS

Bans
GilgameshBakasuraPersephoneMerlinJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
2 / 4 / 1
9,912
496
6,103
12,833
4,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
AbOrTIoN_-KiNg
Amaterasu
16
0 / 7 / 1
10,177
509
6,752
20,505
19,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 4 / 2
9,387
469
11,417
10,357
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 7 / 2
9,310
466
6,260
12,600
5,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
12
2 / 4 / 1
8,120
406
6,156
15,365
12,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
26
Kills
7
7
Deaths
26
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
4
1
0.63
L
Amaterasu
AbOrTIoN_-KiNg
Amaterasu
0
7
1
0.07
W
Cerberus
1
2
13
3.75
W
Izanami
CoyoteWise
Izanami
2
3
6
1.67
W
5
0
11
10.5
W
The Morrigan
Markusxz
The Morrigan
8
0
4
10
L
2
4
2
0.75
W
10
2
5
6.25
L
1
7
2
0.29
L
Artio
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,199
Damage
36,688
58,434
Taken
71,660
32,380
Mitigated
45,647
20,926
Healing
19,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,103
2,600
240
4,101
12,833
4,160
0
210
12,570
0
81,259
L
Amaterasu
AbOrTIoN_-KiNg
Amaterasu
6,752
2,880
0
5,211
20,505
19,769
0
2,829
17,638
0
50,486
W
Cerberus
5,954
464
0
7,487
14,399
9,798
0
7,541
6,858
17,843
0
W
Izanami
CoyoteWise
Izanami
12,289
7,644
0
4,496
12,137
4,010
2,684
3,365
8,772
0
88,796
W
15,484
2,795
0
7,361
15,240
11,770
0
2,195
13,045
0
67,099
W
The Morrigan
Markusxz
The Morrigan
9,047
1,419
0
1,041
6,134
2,580
0
2,667
3,467
90,056
4,140
L
11,417
4,288
0
4,016
10,357
3,184
0
2,963
7,156
84,362
0
W
9,425
3,047
0
541
10,524
4,222
0
1,805
8,719
0
86,058
L
6,260
1,337
0
870
12,600
5,937
0
967
11,597
0
62,365
L
Artio
6,156
236
747
4,322
15,365
12,597
0
4,696
10,537
29,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,620
Gold Earned
46,906
653
Minions Killed
555
0
Camps Cleared
0
2,000,494
Distance Traveled
1,733,368
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,912
496
150
8
0
349,976
3
L
Amaterasu
10,177
509
95
5
0
348,354
4
W
Cerberus
9,014
451
43
2
0
368,185
3
W
Izanami
10,771
539
168
8
0
365,640
3
W
Tyr
11,329
566
130
7
0
454,621
0
W
The Morrigan
11,245
562
181
9
0
396,317
9
L
Sol
9,387
469
148
7
0
333,588
4
W
Loki
11,261
563
131
7
0
415,731
3
L
Thor
9,310
466
121
6
0
333,410
6
L
Artio
8,120
406
41
2
0
368,040
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role