Player Matchup

Nemesis
Nemesis
BaNanaBooTy
Nemesis
Level 67
God Stats
3W - 2L
1,539 SR
Queue Stats
83W - 82L
1,421 Elo+
Party 1
Hercules
Hercules
DofoG
Hercules
Level 64
God Stats
2W - 3L
1,124 SR
Queue Stats
235W - 240L
1,459 Elo+
Solo
Thoth
Thoth
Sgtchezguy
Thoth
Level 94
God Stats
1W - 4L
1,354 SR
Queue Stats
188W - 198L
1,471 Elo+
Party 1
Sylvanus
Sylvanus
warfield1118
Sylvanus
Level 129
God Stats
6W - 6L
1,505 SR
Queue Stats
92W - 88L
1,488 Elo+
Party 4
Skadi
Skadi
zovens3
Skadi
Level 121
God Stats
0W - 3L
1,222 SR
Queue Stats
20W - 29L
1,444 Elo+
Party 4
Team Averages
Level 95
1,349 SR
1,457 Elo+

VS

Team Averages
Level 97
1,512 SR
1,480 Elo+
Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Clrk1gg
Fenrir
Level 63
God Stats
7W - 8L
1,416 SR
Queue Stats
198W - 200L
1,427 Elo+
Party 3
Hercules
Hercules
TheJimm
Hercules
Level 127
God Stats
8W - 3L
1,728 SR
Queue Stats
31W - 27L
1,495 Elo+
Party 2
Ymir
Ymir
jflex9
Ymir
Level 78
God Stats
3W - 5L
1,392 SR
Queue Stats
151W - 120L
1,518 Elo+
Solo
Poseidon
Poseidon
mestter
Poseidon
Level 94
God Stats
30W - 28L
1,526 SR
Queue Stats
423W - 422L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BaNanaBooTy
Nemesis
9
1 / 8 / 3
6,227
479
5,018
12,715
5,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
DofoG
Hercules
11
0 / 4 / 0
6,552
504
3,129
8,424
4,086
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
12
1 / 2 / 2
7,103
546
6,564
7,589
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
warfield1118
Sylvanus
9
5 / 3 / 4
6,576
506
8,542
12,400
7,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
zovens3
Skadi
10
4 / 4 / 4
6,865
528
7,870
8,715
2,935
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 4 / 5
6,977
537
6,143
7,399
2,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Clrk1gg
Fenrir
12
1 / 0 / 8
7,080
545
4,871
8,786
3,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
TheJimm
Hercules
13
12 / 1 / 5
8,411
647
13,585
11,464
7,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
jflex9
Ymir
10
3 / 4 / 6
7,034
541
4,337
12,580
6,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
mestter
Poseidon
13
2 / 2 / 9
7,388
568
8,964
5,521
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
11
Kills
21
21
Deaths
11
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
4
5
1.38
L
Nemesis
BaNanaBooTy
Nemesis
1
8
3
0.31
W
Fenrir
Clrk1gg
Fenrir
1
0
8
5
L
Hercules
DofoG
Hercules
0
4
0
0
L
Thoth
1
2
2
1
W
Hercules
TheJimm
Hercules
12
1
5
14.5
W
Ymir
jflex9
Ymir
3
4
6
1.5
W
Poseidon
mestter
Poseidon
2
2
9
3.25
L
Sylvanus
warfield1118
Sylvanus
5
3
4
2.33
L
Skadi
zovens3
Skadi
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,123
Damage
37,900
49,843
Taken
45,750
22,862
Mitigated
20,081
11,956
Healing
13,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,143
1,620
414
1,574
7,399
2,171
896
2,391
5,008
0
33,339
L
Nemesis
BaNanaBooTy
Nemesis
5,018
1,348
0
879
12,715
5,066
0
3,211
9,354
0
32,299
W
Fenrir
Clrk1gg
Fenrir
4,871
946
0
1,663
8,786
3,008
0
3,451
5,335
0
40,269
L
Hercules
DofoG
Hercules
3,129
642
0
1,423
8,424
4,086
0
154
7,970
0
32,591
L
Thoth
6,564
393
0
1,230
7,589
2,845
0
3,931
3,628
46,023
0
W
Hercules
TheJimm
Hercules
13,585
5,112
327
5,802
11,464
7,043
368
2,442
9,022
0
32,885
W
Ymir
jflex9
Ymir
4,337
728
0
3,209
12,580
6,250
180
4,936
7,644
13,061
0
W
Poseidon
mestter
Poseidon
8,964
636
0
994
5,521
1,609
343
1,886
3,635
57,668
0
L
Sylvanus
warfield1118
Sylvanus
8,542
2,523
2,514
5,660
12,400
7,930
46
2,574
9,706
18,619
0
L
Skadi
zovens3
Skadi
7,870
4,023
0
250
8,715
2,935
150
3,431
5,164
0
33,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,323
Gold Earned
36,890
318
Minions Killed
326
0
Camps Cleared
0
1,206,488
Distance Traveled
1,371,306
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,977
537
73
6
0
239,865
2
L
Nemesis
6,227
479
60
5
0
260,496
0
W
Fenrir
7,080
545
80
6
0
288,923
5
L
Hercules
6,552
504
86
7
0
243,371
2
L
Thoth
7,103
546
91
7
0
232,961
0
W
Hercules
8,411
647
61
5
0
286,875
0
W
Ymir
7,034
541
20
2
0
284,978
6
W
Poseidon
7,388
568
92
7
0
270,665
4
L
Sylvanus
6,576
506
16
1
0
241,801
3
L
Skadi
6,865
528
65
5
0
227,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role