Player Matchup

Ne Zha
Ne Zha
AGameee
Ne Zha
Level 13
God Stats
4W - 6L
1,500 SR
Queue Stats
48W - 33L
1,544 Elo+
Party 3
Mulan
Mulan
Heistivo
Mulan
Level 28
God Stats
4W - 2L
1,745 SR
Queue Stats
133W - 143L
1,569 Elo+
Solo
Anubis
Anubis
LyingCesaer
Anubis
Level 8
God Stats
1W - 1L
1,310 SR
Queue Stats
83W - 72L
1,538 Elo+
Solo
Ares
Ares
glizzy9070
Ares
Level 26
God Stats
4W - 7L
1,500 SR
Queue Stats
54W - 75L
1,643 Elo+
Solo
Olorun
Olorun
uhPhobiah
Olorun
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 105L
1,585 Elo+
Party 3
Team Averages
Level 18
1,511 SR
1,576 Elo+

VS

Team Averages
Level 29
1,480 SR
1,500 Elo+
Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
CutMyWeiner
Hun Batz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,397 Elo+
Party 2
Izanami
Izanami
DARTH MCCREE420
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,710 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Maddog_VASI
Tsukuyomi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 93L
1,471 Elo+
Party 2
Athena
Athena
esKmo m33ch
Athena
Level 28
God Stats
11W - 10L
1,400 SR
Queue Stats
371W - 377L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AGameee
Ne Zha
12
2 / 2 / 2
7,165
512
1,906
9,681
2,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Heistivo
Mulan
16
10 / 1 / 1
9,530
681
14,254
11,183
7,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anubis
13
0 / 4 / 0
7,362
526
2,995
8,987
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 5 / 2
6,187
442
3,661
7,934
4,118
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
uhPhobiah
Olorun
14
7 / 4 / 3
8,551
611
9,879
10,043
4,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
9 / 1 / 4
8,896
635
12,247
9,804
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
CutMyWeiner
Hun Batz
13
3 / 4 / 3
7,471
534
5,841
10,621
3,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 6 / 6
7,787
556
6,194
8,047
2,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Maddog_VASI
Tsukuyomi
11
1 / 6 / 0
6,786
485
3,386
12,052
4,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Athena
5
0 / 4 / 0
5,063
362
1,258
6,046
1,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
21
Kills
15
16
Deaths
21
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
9
1
4
11
W
Ne Zha
AGameee
Ne Zha
2
2
2
1.5
L
Hun Batz
CutMyWeiner
Hun Batz
3
4
3
1.13
L
2
6
6
0.83
W
Mulan
Heistivo
Mulan
10
1
1
10.5
W
Anubis
0
4
0
0
L
Tsukuyomi
Maddog_VASI
Tsukuyomi
1
6
0
0.17
L
Athena
0
4
0
0
W
2
5
2
0.6
W
Olorun
uhPhobiah
Olorun
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,695
Damage
28,926
47,828
Taken
46,570
22,770
Mitigated
15,912
19,549
Healing
11,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,247
4,248
0
6,037
9,804
3,170
0
4,863
4,941
52,523
0
W
Ne Zha
AGameee
Ne Zha
1,906
552
0
4,956
9,681
2,975
0
1,170
8,511
0
40,342
L
Hun Batz
CutMyWeiner
Hun Batz
5,841
2,466
0
880
10,621
3,714
0
1,947
8,674
0
44,983
L
6,194
3,676
0
1,320
8,047
2,913
970
4,383
3,664
0
51,625
W
Mulan
Heistivo
Mulan
14,254
2,007
0
5,128
11,183
7,419
0
621
10,562
0
56,681
W
Anubis
2,995
96
0
3,317
8,987
4,233
567
5,209
3,778
46,609
0
L
Tsukuyomi
Maddog_VASI
Tsukuyomi
3,386
540
0
2,118
12,052
4,136
123
55
11,997
0
33,846
L
Athena
1,258
486
0
1,177
6,046
1,979
92
4,243
1,803
6,751
0
W
3,661
484
501
492
7,934
4,118
149
3,082
4,852
11,848
0
W
Olorun
uhPhobiah
Olorun
9,879
6,085
222
4,933
10,043
4,025
930
3,423
6,620
55,097
4,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,795
Gold Earned
36,003
411
Minions Killed
366
0
Camps Cleared
0
1,270,846
Distance Traveled
1,122,916
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,896
635
104
7
0
242,845
6
W
Ne Zha
7,165
512
79
6
0
295,837
1
L
Hun Batz
7,471
534
91
7
0
266,087
5
L
Izanami
7,787
556
97
7
0
246,368
2
W
Mulan
9,530
681
94
7
0
266,126
2
W
Anubis
7,362
526
115
8
0
231,926
2
L
Tsukuyomi
6,786
485
60
4
0
223,062
0
L
Athena
5,063
362
14
1
0
144,554
1
W
Ares
6,187
442
21
2
0
252,291
5
W
Olorun
8,551
611
102
7
0
224,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role