Player Matchup

Morgan Le Fay
Morgan Le Fay
ArkDrako
Morgan Le Fay
Level 29
God Stats
17W - 12L
1,657 SR
Queue Stats
55W - 38L
1,559 Elo+
Solo
Cthulhu
Cthulhu
HemlockJNR
Cthulhu
Level 13
God Stats
8W - 16L
1,454 SR
Queue Stats
12W - 17L
1,457 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kitos23
Tsukuyomi
Level 29
God Stats
6W - 5L
1,650 SR
Queue Stats
95W - 81L
1,490 Elo+
Solo
Thanatos
Thanatos
Lihu22
Thanatos
Level 29
God Stats
6W - 5L
1,583 SR
Queue Stats
347W - 358L
1,485 Elo+
Solo
Nemesis
Nemesis
UranivmTH6
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 22
1,569 SR
1,498 Elo+

VS

Team Averages
Level 20
1,543 SR
1,497 Elo+
Chaac
Chaac
Andr3Lvis
Chaac
Level 18
God Stats
3W - 1L
1,823 SR
Queue Stats
16W - 10L
1,605 Elo+
Solo
Mercury
Mercury
KobayashiSan__
Mercury
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 96L
1,402 Elo+
Solo
Kukulkan
Kukulkan
adrianokaddatz
Kukulkan
Level 30
God Stats
19W - 16L
1,375 SR
Queue Stats
19W - 20L
1,381 Elo+
Solo
Izanami
Izanami
koaechse
Izanami
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
238W - 190L
1,540 Elo+
Solo
Ymir
Ymir
kroquetasdequeso
Ymir
Level 10
God Stats
37W - 28L
1,514 SR
Queue Stats
76W - 63L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArkDrako
Morgan Le Fay
11
1 / 5 / 2
6,973
465
9,133
8,974
2,900
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
HemlockJNR
Cthulhu
15
4 / 2 / 1
8,993
600
6,029
12,922
7,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Kitos23
Tsukuyomi
12
4 / 8 / 3
7,669
511
8,121
12,690
7,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
Lihu22
Thanatos
15
10 / 3 / 5
9,366
624
13,513
14,063
4,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
UranivmTH6
Nemesis
3
0 / 3 / 0
4,808
321
212
3,026
880
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Andr3Lvis
Chaac
13
1 / 6 / 3
7,993
533
6,206
15,043
6,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 2 / 3
8,854
590
2,222
8,731
3,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
12
1 / 4 / 2
7,082
472
2,049
6,612
1,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
koaechse
Izanami
17
9 / 2 / 4
10,601
707
16,208
11,248
4,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
8 / 6 / 1
9,178
612
9,903
12,581
4,944
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
19
Kills
21
21
Deaths
20
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
Andr3Lvis
Chaac
1
6
3
0.42
L
Morgan Le Fay
ArkDrako
Morgan Le Fay
1
5
2
0.4
L
Cthulhu
HemlockJNR
Cthulhu
4
2
1
2.25
L
Tsukuyomi
Kitos23
Tsukuyomi
4
8
3
0.69
W
2
2
3
1.75
L
Thanatos
Lihu22
Thanatos
10
3
5
4.17
L
Nemesis
UranivmTH6
Nemesis
0
3
0
0
W
Kukulkan
1
4
2
0.5
W
Izanami
koaechse
Izanami
9
2
4
5.5
W
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,008
Damage
36,588
51,675
Taken
54,215
23,689
Mitigated
21,154
18,709
Healing
11,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Andr3Lvis
Chaac
6,206
2,571
0
5,960
15,043
6,675
934
1,582
13,401
0
35,532
L
Morgan Le Fay
ArkDrako
Morgan Le Fay
9,133
1,064
0
766
8,974
2,900
0
2,496
6,478
35,653
0
L
Cthulhu
HemlockJNR
Cthulhu
6,029
552
101
2,709
12,922
7,618
654
3,418
9,504
44,741
0
L
Tsukuyomi
Kitos23
Tsukuyomi
8,121
1,963
0
2,008
12,690
7,389
0
2,853
9,837
0
38,667
W
2,222
726
0
0
8,731
3,009
125
1,244
7,487
0
55,238
L
Thanatos
Lihu22
Thanatos
13,513
4,271
0
12,951
14,063
4,902
898
2,372
11,691
0
44,920
L
Nemesis
UranivmTH6
Nemesis
212
142
0
174
3,026
880
0
1,167
1,859
0
1,116
W
Kukulkan
2,049
143
390
465
6,612
1,920
745
1,118
5,439
26,481
0
W
Izanami
koaechse
Izanami
16,208
11,853
0
3,474
11,248
4,606
4,350
3,964
7,194
0
80,162
W
9,903
2,478
0
1,602
12,581
4,944
0
7,049
5,177
50,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,809
Gold Earned
43,708
316
Minions Killed
467
0
Camps Cleared
0
1,233,392
Distance Traveled
1,380,349
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,993
533
66
4
0
261,031
4
L
Morgan Le Fay
6,973
465
67
4
0
263,407
1
L
Cthulhu
8,993
600
100
7
0
258,652
2
L
Tsukuyomi
7,669
511
75
5
0
318,275
4
W
Mercury
8,854
590
102
7
0
362,600
2
L
Thanatos
9,366
624
72
5
0
303,869
0
L
Nemesis
4,808
321
2
0
0
89,189
1
W
Kukulkan
7,082
472
52
3
0
275,435
0
W
Izanami
10,601
707
166
11
0
245,315
3
W
Ymir
9,178
612
81
5
0
235,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role