Player Matchup

Rama
Rama
O ASGER O
Rama
Level 93
God Stats
9W - 12L
1,432 SR
Queue Stats
362W - 411L
1,410 Elo+
Party 3
Persephone
Persephone
Panda7437
Persephone
Level 31
God Stats
0W - 4L
1,445 SR
Queue Stats
31W - 40L
1,388 Elo+
Party 3
Yemoja
Yemoja
ST0RMZ D0N
Yemoja
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 203L
1,519 Elo+
Party 2
Cerberus
Cerberus
TurnerUTD
Cerberus
Level 27
God Stats
9W - 4L
1,208 SR
Queue Stats
26W - 20L
1,466 Elo+
Party 2
Awilix
Awilix
Zeus Rxturns
Awilix
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
230W - 218L
1,443 Elo+
Party 2
Team Averages
Level 83
1,417 SR
1,445 Elo+

VS

Team Averages
Level 114
1,594 SR
1,543 Elo+
Serqet
Serqet
 
Serqet
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Escobar_de_Moe
Merlin
Level 114
God Stats
35W - 32L
1,636 SR
Queue Stats
1,249W - 1,025L
1,595 Elo+
Party 1
Cthulhu
Cthulhu
V-ToxicGamer29
Cthulhu
Level 129
God Stats
111W - 92L
1,607 SR
Queue Stats
841W - 727L
1,572 Elo+
Party 1
Izanami
Izanami
Vanitas_Sam
Izanami
Level 144
God Stats
8W - 5L
1,730 SR
Queue Stats
514W - 552L
1,502 Elo+
Solo
Vamana
Vamana
cielo-frio4
Vamana
Level 31
God Stats
21W - 21L
1,498 SR
Queue Stats
357W - 278L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
0 / 4 / 1
5,043
504
2,974
6,144
1,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
Panda7437
Persephone
8
0 / 7 / 1
4,812
481
2,632
6,126
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
ST0RMZ D0N
Yemoja
8
1 / 2 / 1
5,029
503
2,628
5,325
2,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
TurnerUTD
Cerberus
9
0 / 1 / 1
5,019
502
4,738
9,863
5,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
9
3 / 5 / 1
5,545
555
4,364
9,013
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
5 / 1 / 4
6,714
671
3,219
4,439
1,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
10 / 0 / 3
7,478
748
7,726
3,823
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 1 / 12
6,101
610
4,804
8,030
3,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Vanitas_Sam
Izanami
11
4 / 1 / 1
6,545
655
4,027
6,151
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
10
0 / 1 / 1
5,963
596
4,057
6,627
2,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
19
19
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
1
4
7
W
10
0
3
11.5
L
Rama
0
4
1
0.13
L
Persephone
Panda7437
Persephone
0
7
1
0.07
L
Yemoja
ST0RMZ D0N
Yemoja
1
2
1
0.75
L
Cerberus
TurnerUTD
Cerberus
0
1
1
0.5
W
0
1
12
6
W
Izanami
Vanitas_Sam
Izanami
4
1
1
4.5
L
Awilix
3
5
1
0.7
W
Vamana
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,336
Damage
23,833
36,471
Taken
29,070
13,260
Mitigated
10,330
10,404
Healing
10,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,219
862
0
2,065
4,439
1,345
0
860
3,573
0
30,637
W
7,726
1,223
0
917
3,823
1,241
218
1,657
2,092
48,152
0
L
Rama
2,974
2,600
0
1,559
6,144
1,149
882
335
5,809
0
29,196
L
Persephone
Panda7437
Persephone
2,632
254
0
468
6,126
1,856
78
4,606
1,513
18,720
0
L
Yemoja
ST0RMZ D0N
Yemoja
2,628
516
479
2,078
5,325
2,686
0
2,579
2,411
11,403
0
L
Cerberus
TurnerUTD
Cerberus
4,738
145
0
4,126
9,863
5,041
0
1,537
8,326
25,549
0
W
4,804
827
262
2,094
8,030
3,252
135
3,249
4,616
12,719
0
W
Izanami
Vanitas_Sam
Izanami
4,027
2,771
0
2,231
6,151
1,716
639
391
5,760
0
43,848
L
Awilix
4,364
1,579
0
1,694
9,013
2,528
0
3,469
5,219
0
23,223
W
Vamana
4,057
989
0
3,002
6,627
2,776
0
3,026
3,031
0
31,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,448
Gold Earned
32,801
237
Minions Killed
336
0
Camps Cleared
0
902,282
Distance Traveled
967,939
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,714
671
70
7
0
213,365
4
W
Merlin
7,478
748
93
9
0
193,535
1
L
Rama
5,043
504
63
6
0
166,117
2
L
Persephone
4,812
481
42
4
0
188,227
0
L
Yemoja
5,029
503
11
1
0
162,373
0
L
Cerberus
5,019
502
70
7
0
175,759
1
W
Cthulhu
6,101
610
17
2
0
192,706
3
W
Izanami
6,545
655
86
9
0
163,267
4
L
Awilix
5,545
555
51
5
0
209,806
0
W
Vamana
5,963
596
70
7
0
205,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role