Player Matchup

Aphrodite
Aphrodite
Headdy_GB
Aphrodite
Level 84
God Stats
14W - 24L
1,462 SR
Queue Stats
231W - 214L
1,440 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
K1ANUSH
Morgan Le Fay
Level 86
God Stats
46W - 47L
1,507 SR
Queue Stats
122W - 134L
1,495 Elo+
Solo
Hercules
Hercules
LustigeTomate-_
Hercules
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 209L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
jrktjrkt
Danzaburou
Level 111
God Stats
31W - 29L
1,546 SR
Queue Stats
324W - 310L
1,438 Elo+
Party 1
Serqet
Serqet
xXLio_gt10Xx
Serqet
Level 122
God Stats
22W - 27L
1,504 SR
Queue Stats
231W - 230L
1,463 Elo+
Solo
Team Averages
Level 102
1,504 SR
1,460 Elo+

VS

Team Averages
Level 96
1,430 SR
1,481 Elo+
Danzaburou
Danzaburou
MiguelAngel_dios
Danzaburou
Level 62
God Stats
3W - 0L
1,674 SR
Queue Stats
37W - 32L
1,517 Elo+
Party 2
Izanami
Izanami
XI Alam
Izanami
Level 128
God Stats
3W - 2L
1,292 SR
Queue Stats
330W - 283L
1,487 Elo+
Party 3
Kuzenbo
Kuzenbo
YerayShadowFlash
Kuzenbo
Level 75
God Stats
3W - 5L
1,308 SR
Queue Stats
54W - 52L
1,477 Elo+
Party 2
Hades
Hades
YourDadLeft8429
Hades
Level 110
God Stats
3W - 2L
1,572 SR
Queue Stats
383W - 318L
1,447 Elo+
Party 3
Da Ji
Da Ji
izan40-izancluac
Da Ji
Level 104
God Stats
2W - 3L
1,304 SR
Queue Stats
75W - 76L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Headdy_GB
Aphrodite
20
2 / 11 / 17
16,087
473
14,972
36,186
26,919
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
K1ANUSH
Morgan Le Fay
20
4 / 12 / 10
17,695
520
22,584
32,166
12,299
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
20
9 / 13 / 5
16,452
484
21,235
44,493
45,113
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
jrktjrkt
Danzaburou
20
15 / 9 / 8
20,629
607
30,192
39,836
18,315
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
20
10 / 9 / 4
20,084
591
18,774
30,820
17,252
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MiguelAngel_dios
Danzaburou
20
7 / 8 / 12
20,208
594
21,210
30,072
12,822
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
XI Alam
Izanami
20
8 / 10 / 8
19,001
559
17,005
29,960
11,852
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 11 / 25
18,248
537
21,640
33,683
53,625
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
18 / 8 / 13
20,058
590
42,066
30,571
19,517
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
15 / 5 / 21
20,031
589
34,733
30,284
13,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
132
40
Kills
53
54
Deaths
42
44
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Headdy_GB
Aphrodite
2
11
17
0.95
L
Morgan Le Fay
K1ANUSH
Morgan Le Fay
4
12
10
0.75
L
Hercules
9
13
5
0.88
W
Danzaburou
MiguelAngel_dios
Danzaburou
7
8
12
1.63
W
Izanami
XI Alam
Izanami
8
10
8
1.2
W
5
11
25
1.59
W
18
8
13
3.06
W
15
5
21
5.1
L
Danzaburou
jrktjrkt
Danzaburou
15
9
8
2.11
L
Serqet
10
9
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,757
Damage
136,654
183,501
Taken
154,570
119,898
Mitigated
111,663
52,245
Healing
38,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Headdy_GB
Aphrodite
14,972
1,617
12,134
16,268
36,186
26,919
2,415
16,540
19,646
85,656
0
L
Morgan Le Fay
K1ANUSH
Morgan Le Fay
22,584
1,431
0
4,074
32,166
12,299
2,043
14,694
17,472
122,545
0
L
Hercules
21,235
6,594
0
7,316
44,493
45,113
1,536
14,417
30,076
0
68,623
W
Danzaburou
MiguelAngel_dios
Danzaburou
21,210
13,201
0
9,115
30,072
12,822
6,360
7,153
22,815
0
138,938
W
Izanami
XI Alam
Izanami
17,005
10,162
0
8,471
29,960
11,852
3,935
3,145
25,903
0
133,865
W
21,640
6,138
1,234
1,893
33,683
53,625
219
9,673
22,640
56,943
0
W
42,066
4,502
1,939
12,602
30,571
19,517
4,016
10,658
19,232
127,460
0
W
34,733
12,744
0
3,362
30,284
13,847
3,086
9,548
19,938
0
163,152
L
Danzaburou
jrktjrkt
Danzaburou
30,192
16,612
800
11,473
39,836
18,315
7,585
8,723
31,113
0
155,737
L
Serqet
18,774
7,919
0
180
30,820
17,252
233
9,431
21,389
0
166,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,947
Gold Earned
97,546
840
Minions Killed
786
0
Camps Cleared
0
2,819,520
Distance Traveled
2,916,302
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
16,087
473
163
5
0
535,316
0
L
Morgan Le Fay
17,695
520
182
5
0
517,649
8
L
Hercules
16,452
484
90
3
0
542,032
2
W
Danzaburou
20,208
594
209
6
0
556,322
2
W
Izanami
19,001
559
184
5
0
478,943
3
W
Kuzenbo
18,248
537
39
1
0
678,848
1
W
Hades
20,058
590
183
5
0
572,840
3
W
Da Ji
20,031
589
171
5
0
629,349
0
L
Danzaburou
20,629
607
182
5
0
569,289
8
L
Serqet
20,084
591
223
7
0
655,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role