Player Matchup

Merlin
Merlin
JR7-Maximo-
Merlin
Level 19
God Stats
24W - 24L
1,417 SR
Queue Stats
45W - 54L
1,339 Elo+
Party 1
Nemesis
Nemesis
MasiaOfNorwich
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,288 Elo+
Solo
Ares
Ares
SamuelGregorio97
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,291 Elo+
Party 1
Artemis
Artemis
Trendkil01
Artemis
Level 6
God Stats
12W - 16L
1,163 SR
Queue Stats
68W - 100L
1,288 Elo+
Solo
Sun Wukong
Sun Wukong
zingynevada26
Sun Wukong
Level 29
God Stats
4W - 8L
1,510 SR
Queue Stats
38W - 41L
1,418 Elo+
Solo
Team Averages
Level 17
1,418 SR
1,325 Elo+

VS

Team Averages
Level 30
1,453 SR
1,402 Elo+
Ah Muzen Cab
Ah Muzen Cab
ACKID49JU
Ah Muzen Cab
Level 29
God Stats
13W - 17L
1,455 SR
Queue Stats
60W - 115L
1,312 Elo+
Solo
Thanatos
Thanatos
Enigma1766
Thanatos
Level 68
God Stats
3W - 11L
1,173 SR
Queue Stats
140W - 161L
1,406 Elo+
Party 2
Ra
Ra
FBI6284
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Cupid
Cupid
Millanomics
Cupid
Level 16
God Stats
35W - 35L
1,515 SR
Queue Stats
70W - 71L
1,434 Elo+
Solo
Jormungandr
Jormungandr
Sigma1740
Jormungandr
Level 38
God Stats
2W - 1L
1,621 SR
Queue Stats
71W - 104L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 6 / 1
6,463
404
4,653
7,892
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 5 / 1
7,115
445
3,369
9,050
2,815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 7 / 0
6,119
382
1,018
12,369
5,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
Trendkil01
Artemis
10
1 / 2 / 2
6,607
413
3,979
6,698
1,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
zingynevada26
Sun Wukong
14
7 / 3 / 0
9,049
566
8,041
13,433
11,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ACKID49JU
Ah Muzen Cab
10
2 / 4 / 1
7,533
471
3,496
6,856
2,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Enigma1766
Thanatos
15
6 / 3 / 1
9,249
578
6,475
14,505
5,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 1 / 7
9,820
614
8,286
9,263
4,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
12 / 1 / 1
10,708
669
13,348
10,517
4,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Sigma1740
Jormungandr
15
1 / 2 / 0
9,034
565
4,694
9,285
6,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
11
Kills
23
23
Deaths
11
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ACKID49JU
Ah Muzen Cab
2
4
1
0.63
W
Thanatos
Enigma1766
Thanatos
6
3
1
2.17
W
2
1
7
5.5
L
Merlin
1
6
1
0.25
L
1
5
1
0.3
W
12
1
1
12.5
L
1
7
0
0.14
W
Jormungandr
Sigma1740
Jormungandr
1
2
0
0.5
L
Artemis
Trendkil01
Artemis
1
2
2
1
L
Sun Wukong
zingynevada26
Sun Wukong
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,060
Damage
36,299
49,442
Taken
50,426
24,154
Mitigated
22,133
9,221
Healing
25,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ACKID49JU
Ah Muzen Cab
3,496
1,986
0
1,728
6,856
2,032
1,498
751
6,105
0
24,684
W
Thanatos
Enigma1766
Thanatos
6,475
1,533
0
12,028
14,505
5,155
0
1,561
12,944
0
62,128
W
8,286
880
1,025
3,968
9,263
4,030
1,088
1,448
7,815
68,335
0
L
Merlin
4,653
0
234
1,395
7,892
2,260
31
2,197
5,695
36,589
0
L
3,369
1,016
0
2,284
9,050
2,815
0
91
8,959
0
27,609
W
13,348
7,724
0
4,542
10,517
4,817
4,503
1,911
8,606
0
72,031
L
1,018
0
0
387
12,369
5,671
0
861
11,508
10,661
0
W
Jormungandr
Sigma1740
Jormungandr
4,694
1,124
0
1,918
9,285
6,099
258
0
9,285
41,165
0
L
Artemis
Trendkil01
Artemis
3,979
1,267
0
0
6,698
1,966
252
2,860
3,838
0
26,365
L
Sun Wukong
zingynevada26
Sun Wukong
8,041
2,152
0
4,921
13,433
11,442
1,031
6,971
6,462
0
49,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,353
Gold Earned
46,344
273
Minions Killed
478
0
Camps Cleared
0
1,380,189
Distance Traveled
1,411,165
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,533
471
46
3
0
214,808
0
W
Thanatos
9,249
578
104
7
0
319,306
1
W
Ra
9,820
614
130
8
0
323,418
7
L
Merlin
6,463
404
53
3
0
260,697
2
L
Nemesis
7,115
445
63
4
0
298,655
2
W
Cupid
10,708
669
121
8
0
263,083
3
L
Ares
6,119
382
15
1
0
236,560
3
W
Jormungandr
9,034
565
77
5
0
290,550
0
L
Artemis
6,607
413
49
3
0
263,761
0
L
Sun Wukong
9,049
566
93
6
0
320,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role