Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BORNaB3AST
Kuzenbo
Level 124
God Stats
5W - 8L
1,580 SR
Queue Stats
720W - 688L
1,549 Elo+
Solo
Nemesis
Nemesis
JJFROST34
Nemesis
Level 122
God Stats
21W - 15L
1,738 SR
Queue Stats
1,285W - 1,253L
1,513 Elo+
Solo
Sylvanus
Sylvanus
PenguinDuster
Sylvanus
Level 128
God Stats
2W - 4L
1,481 SR
Queue Stats
33W - 29L
1,534 Elo+
Solo
Artemis
Artemis
vindicate4
Artemis
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 112
1,560 SR
1,519 Elo+

VS

Team Averages
Level 126
1,500 SR
1,546 Elo+
Sylvanus
Sylvanus
AQUARYOUS
Sylvanus
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
113W - 99L
1,536 Elo+
Solo
Guan Yu
Guan Yu
H1M_AGA1N3
Guan Yu
Level 133
God Stats
26W - 26L
1,619 SR
Queue Stats
528W - 519L
1,570 Elo+
Party 1
Hou Yi
Hou Yi
Lathinxcz
Hou Yi
Level 103
God Stats
7W - 4L
1,477 SR
Queue Stats
179W - 163L
1,537 Elo+
Party 1
Sol
Sol
OBAMA6777
Sol
Level 128
God Stats
22W - 17L
1,570 SR
Queue Stats
267W - 260L
1,516 Elo+
Solo
Bakasura
Bakasura
RayGror
Bakasura
Level 106
God Stats
7W - 12L
1,336 SR
Queue Stats
102W - 109L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
0 / 8 / 0
6,972
410
8,377
8,771
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
BORNaB3AST
Kuzenbo
13
1 / 2 / 0
7,953
468
12,015
14,978
14,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
JJFROST34
Nemesis
10
0 / 5 / 1
6,867
404
7,352
19,837
5,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
PenguinDuster
Sylvanus
9
0 / 9 / 1
6,644
391
7,065
16,167
12,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
vindicate4
Artemis
10
0 / 8 / 0
6,595
388
5,171
12,016
2,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AQUARYOUS
Sylvanus
14
3 / 0 / 18
9,688
570
8,615
17,688
13,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
H1M_AGA1N3
Guan Yu
14
2 / 0 / 8
8,810
518
7,209
13,891
13,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Lathinxcz
Hou Yi
15
10 / 1 / 10
10,065
592
11,657
6,585
2,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
8 / 0 / 12
9,723
572
19,765
15,066
5,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
RayGror
Bakasura
18
9 / 0 / 6
11,003
647
9,150
12,984
6,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
86
1
Kills
32
32
Deaths
1
2
Assists
54
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
8
0
0
W
Sylvanus
AQUARYOUS
Sylvanus
3
0
18
12
L
Kuzenbo
BORNaB3AST
Kuzenbo
1
2
0
0.5
W
Guan Yu
H1M_AGA1N3
Guan Yu
2
0
8
6
L
Nemesis
JJFROST34
Nemesis
0
5
1
0.1
W
Hou Yi
Lathinxcz
Hou Yi
10
1
10
15
W
8
0
12
14
L
Sylvanus
PenguinDuster
Sylvanus
0
9
1
0.06
W
Bakasura
RayGror
Bakasura
9
0
6
12
L
Artemis
vindicate4
Artemis
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,980
Damage
56,396
71,769
Taken
66,214
37,442
Mitigated
42,450
18,414
Healing
38,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
8,377
2,300
0
1,048
8,771
2,501
0
3,192
4,981
44,109
1,181
W
Sylvanus
AQUARYOUS
Sylvanus
8,615
1,850
6,056
7,937
17,688
13,761
518
6,595
10,805
29,120
0
L
Kuzenbo
BORNaB3AST
Kuzenbo
12,015
2,718
0
3,936
14,978
14,409
66
5,832
7,856
45,611
0
W
Guan Yu
H1M_AGA1N3
Guan Yu
7,209
1,167
2,142
6,554
13,891
13,751
0
5,117
8,234
0
40,147
L
Nemesis
JJFROST34
Nemesis
7,352
2,526
0
5,951
19,837
5,587
0
5,769
13,329
0
44,690
W
Hou Yi
Lathinxcz
Hou Yi
11,657
6,313
0
750
6,585
2,961
2,650
2,730
3,795
0
49,603
W
19,765
7,942
0
11,113
15,066
5,819
2,526
7,085
7,624
64,489
0
L
Sylvanus
PenguinDuster
Sylvanus
7,065
1,240
2,154
4,107
16,167
12,110
0
8,446
7,544
21,157
0
W
Bakasura
RayGror
Bakasura
9,150
6,057
0
3,749
12,984
6,158
120
3,835
8,975
0
77,934
L
Artemis
vindicate4
Artemis
5,171
2,758
0
1,218
12,016
2,835
0
5,044
6,917
0
23,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,031
Gold Earned
49,289
338
Minions Killed
483
0
Camps Cleared
0
1,525,745
Distance Traveled
1,727,103
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,972
410
93
5
0
281,065
2
W
Sylvanus
9,688
570
37
2
0
295,732
3
L
Kuzenbo
7,953
468
84
5
0
327,758
1
W
Guan Yu
8,810
518
78
5
0
372,306
5
L
Nemesis
6,867
404
84
5
0
373,336
1
W
Hou Yi
10,065
592
108
6
0
309,926
2
W
Sol
9,723
572
99
6
0
316,624
1
L
Sylvanus
6,644
391
33
2
0
268,521
2
W
Bakasura
11,003
647
161
9
0
432,515
7
L
Artemis
6,595
388
44
3
0
275,065
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role