Player Matchup

Sylvanus
Sylvanus
HobbitSlayer115
Sylvanus
Level 146
God Stats
8W - 11L
1,516 SR
Queue Stats
63W - 76L
1,476 Elo+
Solo
Erlang Shen
Erlang Shen
NotaProphet
Erlang Shen
Level 128
God Stats
3W - 6L
1,389 SR
Queue Stats
104W - 113L
1,494 Elo+
Solo
Ratatoskr
Ratatoskr
Romax100
Ratatoskr
Level 123
God Stats
30W - 24L
1,533 SR
Queue Stats
212W - 188L
1,569 Elo+
Solo
Sol
Sol
Vahz86
Sol
Level 139
God Stats
8W - 6L
1,813 SR
Queue Stats
177W - 186L
1,512 Elo+
Solo
Persephone
Persephone
strikerbot7
Persephone
Level 126
God Stats
0W - 1L
1,879 SR
Queue Stats
884W - 881L
1,509 Elo+
Solo
Team Averages
Level 132
1,626 SR
1,512 Elo+

VS

Team Averages
Level 110
1,532 SR
1,531 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Gee_The_Gxd
Sol
Level 113
God Stats
7W - 12L
1,546 SR
Queue Stats
215W - 212L
1,508 Elo+
Solo
Chiron
Chiron
Help Dylan
Chiron
Level 83
God Stats
49W - 44L
1,516 SR
Queue Stats
304W - 297L
1,549 Elo+
Party 1
Gilgamesh
Gilgamesh
Very_Scary_Jerry
Gilgamesh
Level 109
God Stats
21W - 23L
1,531 SR
Queue Stats
423W - 423L
1,568 Elo+
Solo
Ymir
Ymir
cowboys56480
Ymir
Level 121
God Stats
15W - 14L
1,569 SR
Queue Stats
163W - 146L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
0 / 3 / 2
5,855
450
3,816
10,394
4,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
NotaProphet
Erlang Shen
11
2 / 8 / 0
7,188
553
4,955
15,137
7,556
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
Romax100
Ratatoskr
11
1 / 5 / 2
6,573
506
4,677
8,478
2,839
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
Vahz86
Sol
10
0 / 2 / 1
5,920
455
5,106
6,815
1,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Persephone
strikerbot7
Persephone
11
1 / 3 / 1
6,581
506
1,877
5,292
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
10 / 1 / 4
9,086
699
10,439
10,008
7,970
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 1 / 5
8,495
653
6,037
6,918
2,590
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
Help Dylan
Chiron
13
3 / 1 / 4
7,808
601
7,357
7,038
2,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
13
2 / 0 / 6
7,886
607
3,989
7,401
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 1 / 5
6,877
529
4,391
8,788
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
21
21
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
10
1
4
12
W
4
1
5
6.5
W
Chiron
Help Dylan
Chiron
3
1
4
5
L
Sylvanus
0
3
2
0.33
L
Erlang Shen
NotaProphet
Erlang Shen
2
8
0
0.25
L
Ratatoskr
Romax100
Ratatoskr
1
5
2
0.4
L
Sol
Vahz86
Sol
0
2
1
0.25
W
Gilgamesh
2
0
6
5
W
2
1
5
4.5
L
Persephone
strikerbot7
Persephone
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,431
Damage
32,213
46,116
Taken
40,153
18,660
Mitigated
19,287
11,242
Healing
20,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
10,439
2,199
0
5,095
10,008
7,970
585
438
9,570
53,942
0
W
6,037
1,460
0
4,001
6,918
2,590
2,612
938
5,980
53,819
0
W
Chiron
Help Dylan
Chiron
7,357
4,062
536
2,218
7,038
2,125
110
4,627
2,411
0
47,880
L
Sylvanus
3,816
1,584
964
3,141
10,394
4,784
0
2,435
7,803
16,995
0
L
Erlang Shen
NotaProphet
Erlang Shen
4,955
2,881
0
3,543
15,137
7,556
0
9,422
5,707
0
29,855
L
Ratatoskr
Romax100
Ratatoskr
4,677
1,666
0
51
8,478
2,839
0
3,876
4,582
0
38,757
L
Sol
Vahz86
Sol
5,106
1,608
0
2,494
6,815
1,615
0
969
5,772
39,311
0
W
Gilgamesh
3,989
1,336
0
4,226
7,401
3,147
157
799
6,602
0
44,858
W
4,391
1,101
588
3,592
8,788
3,455
518
3,997
4,791
27,763
0
L
Persephone
strikerbot7
Persephone
1,877
117
0
1,049
5,292
1,866
0
3,860
1,385
28,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,117
Gold Earned
40,152
321
Minions Killed
468
0
Camps Cleared
0
1,143,777
Distance Traveled
1,190,585
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,086
699
99
8
0
224,835
3
W
Sol
8,495
653
110
8
0
234,094
2
W
Chiron
7,808
601
108
8
0
228,724
5
L
Sylvanus
5,855
450
26
2
0
246,773
6
L
Erlang Shen
7,188
553
64
5
0
200,634
0
L
Ratatoskr
6,573
506
75
6
0
249,635
1
L
Sol
5,920
455
77
6
0
219,271
2
W
Gilgamesh
7,886
607
107
8
0
271,642
6
W
Ymir
6,877
529
44
3
0
231,290
2
L
Persephone
6,581
506
79
6
0
227,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role