Player Matchup

Serqet
Serqet
Crimson-_-Beast
Serqet
Level 30
God Stats
12W - 14L
1,846 SR
Queue Stats
349W - 329L
1,537 Elo+
Solo
Neith
Neith
Mr_fifty1fifty
Neith
Level 29
God Stats
259W - 284L
1,574 SR
Queue Stats
260W - 286L
1,552 Elo+
Solo
Janus
Janus
Peppacomhook
Janus
Level 26
God Stats
13W - 13L
1,371 SR
Queue Stats
666W - 586L
1,553 Elo+
Solo
Chronos
Chronos
flaskmaster420
Chronos
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,767 Elo+
Solo
Loki
Loki
snap_shack
Loki
Level 19
God Stats
1W - 1L
1,547 SR
Queue Stats
8W - 7L
1,483 Elo+
Solo
Team Averages
Level 25
1,568 SR
1,578 Elo+

VS

Team Averages
Level 10
1,448 SR
1,445 Elo+
Yemoja
Yemoja
 
Yemoja
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
NyloMello312
Chernobog
Level 3
God Stats
0W - 2L
1,239 SR
Queue Stats
0W - 4L
1,218 Elo+
Solo
Ganesha
Ganesha
SpokyJoker
Ganesha
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 6L
1,446 Elo+
Solo
Thor
Thor
avi_s90
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,520 Elo+
Solo
Ra
Ra
thegirls1117
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
5,536
615
1,980
5,162
1,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 2 / 1
5,894
655
4,027
4,599
1,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
5 / 0 / 0
6,336
704
4,721
4,195
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
7 / 0 / 1
7,337
815
4,221
3,218
950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 1 / 1
5,251
583
1,542
4,376
1,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
5
0 / 3 / 2
4,177
464
657
4,146
1,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
NyloMello312
Chernobog
8
2 / 6 / 0
4,568
508
1,394
5,377
1,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
SpokyJoker
Ganesha
7
2 / 4 / 0
4,224
469
678
3,508
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
avi_s90
Thor
7
0 / 2 / 1
4,647
516
472
5,003
1,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 0
4,529
503
2,120
5,037
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
17
Kills
4
5
Deaths
17
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
2
0.33
W
0
2
4
1
W
3
2
1
1.75
L
Chernobog
NyloMello312
Chernobog
2
6
0
0.33
W
5
0
0
5
L
Ganesha
SpokyJoker
Ganesha
2
4
0
0.5
L
Thor
avi_s90
Thor
0
2
1
0.25
W
7
0
1
7.5
W
2
1
1
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,491
Damage
5,321
21,550
Taken
23,071
6,237
Mitigated
7,183
6,349
Healing
3,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
657
183
266
511
4,146
1,491
0
2,094
2,052
4,305
0
W
1,980
660
0
0
5,162
1,610
395
876
4,232
0
26,055
W
4,027
2,001
184
849
4,599
1,365
3,555
579
4,020
0
26,790
L
Chernobog
NyloMello312
Chernobog
1,394
1,200
0
0
5,377
1,268
0
2,127
3,250
0
15,109
W
4,721
630
0
1,889
4,195
1,177
422
1,868
2,327
35,986
0
L
Ganesha
SpokyJoker
Ganesha
678
143
0
39
3,508
1,220
0
1,546
1,725
1,618
0
L
Thor
avi_s90
Thor
472
170
0
1,161
5,003
1,335
0
0
4,817
0
15,639
W
4,221
1,680
0
1,957
3,218
950
343
78
3,140
39,765
0
W
1,542
625
0
1,470
4,376
1,135
162
0
4,376
0
20,409
L
2,120
129
106
1,813
5,037
1,869
0
2,930
1,979
30,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,354
Gold Earned
22,145
327
Minions Killed
145
0
Camps Cleared
0
888,948
Distance Traveled
629,249
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,177
464
12
1
0
74,903
0
W
Serqet
5,536
615
56
6
0
174,179
0
W
Neith
5,894
655
56
6
0
156,086
1
L
Chernobog
4,568
508
30
3
0
156,873
0
W
Janus
6,336
704
81
9
0
181,391
4
L
Ganesha
4,224
469
0
0
0
107,783
0
L
Thor
4,647
516
49
5
0
132,105
2
W
Chronos
7,337
815
91
10
0
178,227
2
W
Loki
5,251
583
43
5
0
199,065
1
L
Ra
4,529
503
54
6
0
157,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role