Player Matchup

Merlin
Merlin
 
Merlin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
NotoriousFruit
Fenrir
Level 75
God Stats
10W - 3L
1,563 SR
Queue Stats
257W - 268L
1,416 Elo+
Party 1
Fafnir
Fafnir
TheKiddoLogan
Fafnir
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 114L
1,378 Elo+
Party 1
Bellona
Bellona
Troubleme247
Bellona
Level 87
God Stats
11W - 10L
1,517 SR
Queue Stats
84W - 74L
1,433 Elo+
Solo
Ullr
Ullr
horty2x
Ullr
Level 66
God Stats
4W - 4L
1,672 SR
Queue Stats
502W - 556L
1,375 Elo+
Solo
Team Averages
Level 83
1,550 SR
1,420 Elo+

VS

Team Averages
Level 89
1,506 SR
1,402 Elo+
Ullr
Ullr
 
Ullr
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
GreasyOutlaw
Bastet
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,399 Elo+
Solo
Discordia
Discordia
IvanAndAustin022
Discordia
Level 81
God Stats
19W - 29L
1,470 SR
Queue Stats
447W - 716L
1,403 Elo+
Party 2
Yemoja
Yemoja
lxCarloSxl
Yemoja
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,327 Elo+
Solo
Vamana
Vamana
tyler11223354
Vamana
Level 73
God Stats
4W - 4L
1,562 SR
Queue Stats
200W - 369L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
3 / 0 / 4
11,175
532
8,705
7,638
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

17
8 / 2 / 9
10,972
522
11,284
19,518
8,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
2 / 0 / 5
10,206
486
5,721
14,081
17,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
Troubleme247
Bellona
15
6 / 6 / 3
10,052
479
11,977
16,420
9,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ullr
horty2x
Ullr
17
3 / 1 / 2
10,184
485
8,253
12,579
6,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
0 / 3 / 0
7,721
368
4,270
9,607
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
14
1 / 7 / 6
9,277
442
10,404
16,696
5,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
17
2 / 2 / 1
10,368
494
7,959
8,377
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
lxCarloSxl
Yemoja
14
1 / 3 / 2
8,691
414
5,798
13,308
9,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
5 / 8 / 3
10,644
507
11,943
17,845
11,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
22
Kills
9
9
Deaths
23
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
4
5
L
Ullr
 
Ullr
0
3
0
0
L
Bastet
1
7
6
0.57
L
Discordia
2
2
1
1.25
W
8
2
9
6.25
W
2
0
5
4.5
W
Bellona
Troubleme247
Bellona
6
6
3
1.25
W
Ullr
horty2x
Ullr
3
1
2
4
L
Yemoja
lxCarloSxl
Yemoja
1
3
2
0.67
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,940
Damage
40,374
70,236
Taken
65,833
45,182
Mitigated
32,877
15,883
Healing
16,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,705
441
0
1,686
7,638
3,036
0
2,504
4,896
74,735
0
L
Ullr
 
Ullr
4,270
1,770
0
2,192
9,607
3,268
0
2,267
7,340
0
38,949
L
Bastet
10,404
3,251
0
3,972
16,696
5,850
0
3,175
13,521
0
63,141
L
Discordia
7,959
211
0
776
8,377
3,059
0
3,493
4,884
71,299
0
W
11,284
2,306
525
3,919
19,518
8,546
791
4,078
15,286
0
80,940
W
5,721
2,084
0
2,397
14,081
17,661
318
2,809
11,156
26,883
0
W
Bellona
Troubleme247
Bellona
11,977
5,553
99
4,883
16,420
9,883
890
776
15,606
0
49,884
W
Ullr
horty2x
Ullr
8,253
4,186
0
2,374
12,579
6,056
1,237
3,030
9,535
0
73,990
L
Yemoja
lxCarloSxl
Yemoja
5,798
1,068
367
4,345
13,308
9,689
72
3,794
9,514
29,505
0
L
11,943
6,652
255
4,228
17,845
11,011
90
1,697
16,148
0
65,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,589
Gold Earned
46,701
513
Minions Killed
461
0
Camps Cleared
0
2,048,195
Distance Traveled
1,742,136
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,175
532
153
7
0
398,425
4
L
Ullr
7,721
368
80
4
0
236,165
6
L
Bastet
9,277
442
86
4
0
438,471
2
L
Discordia
10,368
494
131
6
0
380,423
1
W
Fenrir
10,972
522
107
5
0
465,395
1
W
Fafnir
10,206
486
47
2
0
428,440
6
W
Bellona
10,052
479
86
4
0
386,491
4
W
Ullr
10,184
485
120
6
0
369,444
4
L
Yemoja
8,691
414
38
2
0
329,705
7
L
Vamana
10,644
507
126
6
0
357,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role