Player Matchup

Nemesis
Nemesis
Enuravall
Nemesis
Level 43
God Stats
76W - 38L
1,751 SR
Queue Stats
298W - 207L
1,600 Elo+
Party 2
Izanami
Izanami
LachmalLaut_
Izanami
Level 66
God Stats
95W - 94L
1,530 SR
Queue Stats
285W - 352L
1,442 Elo+
Party 1
Janus
Janus
SMITE-_-GOD
Janus
Level 94
God Stats
42W - 43L
1,761 SR
Queue Stats
948W - 659L
1,603 Elo+
Party 2
Zhong Kui
Zhong Kui
SwingMaMindy
Zhong Kui
Level 17
God Stats
3W - 3L
1,687 SR
Queue Stats
52W - 17L
1,668 Elo+
Party 2
Khepri
Khepri
iAmiMike
Khepri
Level 43
God Stats
67W - 68L
1,510 SR
Queue Stats
146W - 215L
1,418 Elo+
Party 1
Team Averages
Level 53
1,648 SR
1,546 Elo+

VS

Team Averages
Level 63
1,582 SR
1,508 Elo+
Neith
Neith
DertyFloop
Neith
Level 69
God Stats
2W - 5L
1,449 SR
Queue Stats
275W - 271L
1,437 Elo+
Party 3
Fenrir
Fenrir
Kiblahh
Fenrir
Level 108
God Stats
15W - 11L
1,537 SR
Queue Stats
433W - 442L
1,538 Elo+
Party 3
Cabrakan
Cabrakan
RedDoorBistro
Cabrakan
Level 63
God Stats
19W - 17L
1,555 SR
Queue Stats
107W - 110L
1,473 Elo+
Party 3
Anubis
Anubis
TalosN7
Anubis
Level 28
God Stats
61W - 64L
1,546 SR
Queue Stats
135W - 153L
1,453 Elo+
Party 3
Horus
Horus
Whatdiduexpect
Horus
Level 48
God Stats
3W - 1L
1,824 SR
Queue Stats
178W - 89L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Enuravall
Nemesis
11
3 / 1 / 5
6,201
620
3,933
6,967
1,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
LachmalLaut_
Izanami
10
3 / 1 / 2
5,755
576
4,282
4,437
1,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
7 / 2 / 4
6,372
637
4,760
4,174
801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
SwingMaMindy
Zhong Kui
11
3 / 0 / 5
6,334
633
5,721
5,783
3,588
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Khepri
iAmiMike
Khepri
7
0 / 2 / 4
4,927
493
2,258
6,322
3,859
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
1 / 3 / 2
4,939
494
5,043
6,265
2,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Kiblahh
Fenrir
8
2 / 4 / 0
5,080
508
2,192
6,482
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
RedDoorBistro
Cabrakan
9
0 / 5 / 1
5,004
500
2,244
6,873
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
TalosN7
Anubis
8
1 / 3 / 1
5,039
504
2,609
5,286
2,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
2 / 1 / 2
5,226
523
3,576
6,091
2,675
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
16
Kills
6
6
Deaths
16
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
1
3
2
0.67
W
Nemesis
Enuravall
Nemesis
3
1
5
5.5
L
Fenrir
Kiblahh
Fenrir
2
4
0
0.5
W
Izanami
LachmalLaut_
Izanami
3
1
2
4
L
Cabrakan
RedDoorBistro
Cabrakan
0
5
1
0.1
W
7
2
4
4.5
W
Zhong Kui
SwingMaMindy
Zhong Kui
3
0
5
5.5
L
Anubis
TalosN7
Anubis
1
3
1
0.5
L
2
1
2
3
W
Khepri
iAmiMike
Khepri
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,954
Damage
15,664
27,683
Taken
30,997
11,384
Mitigated
12,645
11,243
Healing
8,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,043
1,605
0
2,496
6,265
2,185
0
1,382
4,849
0
25,188
W
Nemesis
Enuravall
Nemesis
3,933
2,134
0
1,966
6,967
1,989
0
1,556
5,363
0
33,983
L
Fenrir
Kiblahh
Fenrir
2,192
367
0
1,589
6,482
2,102
0
2,309
4,039
0
17,951
W
Izanami
LachmalLaut_
Izanami
4,282
3,091
246
2,032
4,437
1,147
268
0
4,437
0
29,688
L
Cabrakan
RedDoorBistro
Cabrakan
2,244
282
0
1,114
6,873
3,222
234
5,124
1,611
20,428
0
W
4,760
516
0
1,334
4,174
801
234
1,610
2,534
25,854
0
W
Zhong Kui
SwingMaMindy
Zhong Kui
5,721
1,209
0
3,774
5,783
3,588
322
1,357
4,174
37,369
0
L
Anubis
TalosN7
Anubis
2,609
73
0
1,715
5,286
2,461
338
1,863
3,197
19,662
0
L
3,576
1,949
229
1,585
6,091
2,675
18
1,479
4,562
0
11,729
W
Khepri
iAmiMike
Khepri
2,258
57
0
1,891
6,322
3,859
0
0
6,322
14,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,589
Gold Earned
25,288
288
Minions Killed
198
0
Camps Cleared
0
884,091
Distance Traveled
807,527
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,939
494
39
4
0
158,446
1
W
Nemesis
6,201
620
69
7
0
218,527
3
L
Fenrir
5,080
508
42
4
0
193,400
3
W
Izanami
5,755
576
79
8
0
157,234
1
L
Cabrakan
5,004
500
54
5
0
157,335
1
W
Janus
6,372
637
52
5
0
192,367
3
W
Zhong Kui
6,334
633
80
8
0
150,751
6
L
Anubis
5,039
504
44
4
0
123,722
0
L
Horus
5,226
523
19
2
0
174,624
3
W
Khepri
4,927
493
8
1
0
165,212
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role