Player Matchup

Cu Chulainn
Cu Chulainn
KiriaKun
Cu Chulainn
Level 105
God Stats
9W - 6L
1,558 SR
Queue Stats
126W - 125L
1,518 Elo+
Party 2
Izanami
Izanami
Perxingtian
Izanami
Level 25
God Stats
3W - 0L
1,787 SR
Queue Stats
54W - 54L
1,517 Elo+
Party 2
Artio
Artio
SirPluto
Artio
Level 56
God Stats
1W - 3L
1,330 SR
Queue Stats
78W - 65L
1,556 Elo+
Party 1
Gilgamesh
Gilgamesh
THERAURU
Gilgamesh
Level 68
God Stats
11W - 7L
1,563 SR
Queue Stats
250W - 228L
1,551 Elo+
Party 2
Baron Samedi
Baron Samedi
betteraothanu
Baron Samedi
Level 18
God Stats
1W - 3L
1,284 SR
Queue Stats
34W - 37L
1,543 Elo+
Party 1
Team Averages
Level 54
1,504 SR
1,537 Elo+

VS

Team Averages
Level 52
1,494 SR
1,472 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JZ_1197
Morgan Le Fay
Level 69
God Stats
28W - 30L
1,557 SR
Queue Stats
706W - 801L
1,429 Elo+
Party 4
Jormungandr
Jormungandr
LewdLoliiiii
Jormungandr
Level 42
God Stats
89W - 63L
1,606 SR
Queue Stats
165W - 137L
1,510 Elo+
Party 3
Loki
Loki
hosseinenayati7
Loki
Level 39
God Stats
9W - 12L
1,504 SR
Queue Stats
246W - 303L
1,441 Elo+
Party 4
Chiron
Chiron
squidsRderpiest
Chiron
Level 37
God Stats
12W - 15L
1,303 SR
Queue Stats
195W - 160L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KiriaKun
Cu Chulainn
16
4 / 3 / 6
10,085
593
11,057
15,262
8,362
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Perxingtian
Izanami
15
3 / 0 / 4
9,223
543
10,378
10,946
3,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
SirPluto
Artio
13
2 / 2 / 9
8,514
501
5,458
12,607
8,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
THERAURU
Gilgamesh
18
15 / 1 / 2
11,213
660
12,603
13,050
9,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
betteraothanu
Baron Samedi
15
4 / 2 / 8
9,576
563
10,275
12,408
5,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
4 / 8 / 2
10,271
604
10,680
15,878
9,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
JZ_1197
Morgan Le Fay
12
2 / 8 / 1
8,060
474
10,555
11,384
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
LewdLoliiiii
Jormungandr
12
1 / 4 / 2
7,815
460
7,921
17,411
9,700
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
0 / 5 / 2
7,154
421
4,125
10,857
3,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 3 / 2
7,802
459
7,807
9,670
2,567
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
28
Kills
8
8
Deaths
28
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
8
2
0.63
L
Morgan Le Fay
JZ_1197
Morgan Le Fay
2
8
1
0.31
W
Cu Chulainn
KiriaKun
Cu Chulainn
4
3
6
2.33
L
Jormungandr
LewdLoliiiii
Jormungandr
1
4
2
0.5
W
Izanami
Perxingtian
Izanami
3
0
4
5
W
Artio
SirPluto
Artio
2
2
9
3.25
W
Gilgamesh
THERAURU
Gilgamesh
15
1
2
16
W
Baron Samedi
betteraothanu
Baron Samedi
4
2
8
4
L
0
5
2
0.2
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,771
Damage
41,088
64,273
Taken
65,200
35,055
Mitigated
28,697
23,564
Healing
13,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,680
3,769
0
2,802
15,878
9,651
620
2,425
13,391
0
62,903
L
Morgan Le Fay
JZ_1197
Morgan Le Fay
10,555
477
0
380
11,384
3,595
0
2,811
8,383
44,354
0
W
Cu Chulainn
KiriaKun
Cu Chulainn
11,057
1,769
0
5,567
15,262
8,362
452
2,823
12,323
3,945
57,228
L
Jormungandr
LewdLoliiiii
Jormungandr
7,921
1,679
0
4,710
17,411
9,700
0
5,669
11,539
30,756
0
W
Izanami
Perxingtian
Izanami
10,378
6,817
0
5,390
10,946
3,414
1,235
3,817
7,051
0
78,220
W
Artio
SirPluto
Artio
5,458
584
1,193
4,951
12,607
8,593
78
4,482
7,905
16,699
0
W
Gilgamesh
THERAURU
Gilgamesh
12,603
3,876
0
2,841
13,050
9,070
0
2,268
10,682
0
90,765
W
Baron Samedi
betteraothanu
Baron Samedi
10,275
1,451
103
3,519
12,408
5,616
528
4,264
7,836
59,402
0
L
4,125
904
0
3,018
10,857
3,184
0
1,374
9,351
0
36,304
L
7,807
2,678
549
2,165
9,670
2,567
0
3,207
6,419
0
54,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,611
Gold Earned
41,102
510
Minions Killed
435
0
Camps Cleared
0
1,729,546
Distance Traveled
1,676,656
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,271
604
131
8
0
325,103
2
L
Morgan Le Fay
8,060
474
65
4
0
305,265
1
W
Cu Chulainn
10,085
593
110
6
0
349,684
5
L
Jormungandr
7,815
460
45
3
0
330,620
6
W
Izanami
9,223
543
133
8
0
320,582
6
W
Artio
8,514
501
32
2
0
366,824
1
W
Gilgamesh
11,213
660
142
8
0
365,199
3
W
Baron Samedi
9,576
563
93
5
0
327,257
4
L
Loki
7,154
421
81
5
0
373,625
0
L
Chiron
7,802
459
113
7
0
342,043
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role