Player Matchup

Kali
Kali
AnitaBuerk
Kali
Level 33
God Stats
35W - 48L
1,496 SR
Queue Stats
234W - 288L
1,417 Elo+
Party 1
Vamana
Vamana
Dachuska
Vamana
Level 6
God Stats
1W - 2L
1,702 SR
Queue Stats
6W - 4L
1,716 Elo+
Party 1
Chernobog
Chernobog
DoublePussay
Chernobog
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 12L
1,692 Elo+
Party 3
Neith
Neith
Lesestaja
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,692 Elo+
Party 3
Nemesis
Nemesis
lifelongmort
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,692 Elo+
Party 3
Team Averages
Level 10
1,539 SR
1,642 Elo+

VS

Team Averages
Level 33
1,481 SR
1,514 Elo+
Ymir
Ymir
 
Ymir
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Basmati11
Pele
Level 17
God Stats
20W - 20L
1,482 SR
Queue Stats
95W - 79L
1,574 Elo+
Solo
Kukulkan
Kukulkan
Jesussssbrooo
Kukulkan
Level 6
God Stats
2W - 1L
1,288 SR
Queue Stats
29W - 33L
1,539 Elo+
Party 2
Tiamat
Tiamat
ScorchingFox
Tiamat
Level 108
God Stats
64W - 67L
1,552 SR
Queue Stats
229W - 249L
1,474 Elo+
Party 2
Xbalanque
Xbalanque
centropol
Xbalanque
Level 18
God Stats
15W - 9L
1,585 SR
Queue Stats
36W - 29L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,227
523
1,100
6,790
1,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
Dachuska
Vamana
10
2 / 3 / 0
5,619
562
4,114
9,495
5,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
DoublePussay
Chernobog
8
2 / 8 / 0
5,208
521
4,670
7,733
2,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Lesestaja
Neith
9
0 / 3 / 0
5,242
524
3,009
4,478
1,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
lifelongmort
Nemesis
8
1 / 5 / 1
4,897
490
1,308
5,782
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
4 / 0 / 4
6,140
614
3,046
4,287
1,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
11
5 / 2 / 7
6,555
656
6,691
6,830
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
Jesussssbrooo
Kukulkan
10
5 / 1 / 5
6,093
609
4,841
3,254
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
9
3 / 0 / 3
5,385
539
4,419
4,035
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
centropol
Xbalanque
10
5 / 2 / 1
6,449
645
3,699
5,976
1,863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
22
22
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
0
4
6
L
0
3
2
0.33
W
Pele
5
2
7
4.25
L
Vamana
Dachuska
Vamana
2
3
0
0.67
L
Chernobog
DoublePussay
Chernobog
2
8
0
0.25
W
Kukulkan
Jesussssbrooo
Kukulkan
5
1
5
7.5
L
Neith
Lesestaja
Neith
0
3
0
0
W
Tiamat
3
0
3
4.5
W
Xbalanque
centropol
Xbalanque
5
2
1
2.75
L
Nemesis
lifelongmort
Nemesis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,201
Damage
22,696
34,278
Taken
24,382
12,594
Mitigated
9,807
7,277
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,046
797
0
760
4,287
1,898
0
0
4,257
18,720
0
L
1,100
314
0
2,105
6,790
1,941
0
1,164
5,610
0
17,002
W
Pele
6,691
2,018
0
2,532
6,830
1,976
0
0
6,770
0
34,201
L
Vamana
Dachuska
Vamana
4,114
2,541
0
3,909
9,495
5,366
0
3,242
6,171
0
23,053
L
Chernobog
DoublePussay
Chernobog
4,670
2,987
0
250
7,733
2,033
916
2,444
5,254
0
19,635
W
Kukulkan
Jesussssbrooo
Kukulkan
4,841
845
0
30
3,254
1,071
0
0
3,164
22,269
0
L
Neith
Lesestaja
Neith
3,009
1,523
0
862
4,478
1,314
885
2,565
1,695
0
26,029
W
Tiamat
4,419
216
0
1,182
4,035
2,999
0
0
3,935
15,031
0
W
Xbalanque
centropol
Xbalanque
3,699
2,976
0
1,763
5,976
1,863
668
0
5,916
0
30,788
L
Nemesis
lifelongmort
Nemesis
1,308
361
0
151
5,782
1,940
243
2,354
3,242
0
8,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,193
Gold Earned
30,622
202
Minions Killed
224
0
Camps Cleared
0
971,614
Distance Traveled
977,830
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,140
614
36
4
0
202,118
1
L
Kali
5,227
523
50
5
0
185,660
0
W
Pele
6,555
656
61
6
0
231,030
4
L
Vamana
5,619
562
32
3
0
201,871
1
L
Chernobog
5,208
521
31
3
0
189,011
0
W
Kukulkan
6,093
609
40
4
0
164,772
3
L
Neith
5,242
524
64
6
0
185,060
0
W
Tiamat
5,385
539
25
3
0
196,953
2
W
Xbalanque
6,449
645
62
6
0
182,957
0
L
Nemesis
4,897
490
25
3
0
210,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role