Player Matchup

Sobek
Sobek
AbyssalSovereign
Sobek
Level 127
God Stats
7W - 7L
1,435 SR
Queue Stats
514W - 539L
1,539 Elo+
Party 2
Chronos
Chronos
Sweet_Bucket01
Chronos
Level 93
God Stats
3W - 2L
1,240 SR
Queue Stats
309W - 299L
1,493 Elo+
Party 2
Apollo
Apollo
zMuRd3R_4L
Apollo
Level 86
God Stats
1W - 1L
1,092 SR
Queue Stats
229W - 230L
1,461 Elo+
Party 2
Team Averages
Level 102
1,256 SR
1,498 Elo+

VS

Team Averages
Level 62
1,580 SR
1,400 Elo+
Danzaburou
Danzaburou
Qc_DarkSmoke_420
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Queen Echo Rush
Jormungandr
Level 115
God Stats
3W - 7L
1,500 SR
Queue Stats
789W - 871L
1,354 Elo+
Party 1
Hades
Hades
Vystrx
Hades
Level 66
God Stats
25W - 10L
1,739 SR
Queue Stats
511W - 552L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 6
8,077
808
4,443
7,667
7,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
5 / 1 / 5
8,079
808
4,059
3,922
1,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
zMuRd3R_4L
Apollo
11
1 / 1 / 9
7,284
728
3,852
3,455
1,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Qc_DarkSmoke_420
Danzaburou
11
0 / 3 / 1
6,376
638
3,276
5,386
1,843
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Queen Echo Rush
Jormungandr
8
2 / 4 / 0
7,019
702
3,745
5,715
3,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
Vystrx
Hades
8
0 / 3 / 1
5,719
572
1,198
5,107
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
10
Kills
2
2
Deaths
10
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
Danzaburou
Qc_DarkSmoke_420
Danzaburou
0
3
1
0.17
L
Jormungandr
Queen Echo Rush
Jormungandr
2
4
0
0.5
W
5
1
5
7.5
L
Hades
Vystrx
Hades
0
3
1
0.17
W
Apollo
zMuRd3R_4L
Apollo
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,354
Damage
8,219
15,044
Taken
16,208
10,485
Mitigated
6,988
4,269
Healing
2,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,443
623
0
1,517
7,667
7,374
64
2,805
4,862
14,050
0
L
Danzaburou
Qc_DarkSmoke_420
Danzaburou
3,276
992
0
1,215
5,386
1,843
0
2,429
2,957
0
24,915
L
Jormungandr
Queen Echo Rush
Jormungandr
3,745
877
135
615
5,715
3,160
0
3,390
2,325
13,285
0
W
4,059
1,479
0
1,238
3,922
1,739
399
1,379
2,543
30,334
1,409
L
Hades
Vystrx
Hades
1,198
54
25
293
5,107
1,985
0
2,408
2,699
3,424
0
W
Apollo
zMuRd3R_4L
Apollo
3,852
2,177
0
1,514
3,455
1,372
1,046
759
2,696
0
24,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,440
Gold Earned
19,114
126
Minions Killed
73
0
Camps Cleared
0
558,014
Distance Traveled
418,752
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,077
808
20
2
0
181,441
0
L
Danzaburou
6,376
638
48
5
0
151,945
3
L
Jormungandr
7,019
702
21
2
0
118,380
0
W
Chronos
8,079
808
59
6
0
188,369
4
L
Hades
5,719
572
4
0
0
148,427
0
W
Apollo
7,284
728
47
5
0
188,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role