Player Matchup

Loki
Loki
Bronze III
Chaos Princess9
Loki
Bronze III
Level 32
God Stats
2W - 0L
1,997 SR
Queue Stats
3W - 1L
1,554 MMR
Party 1
Odin
Odin
Bronze III
Darkflames159
Odin
Bronze III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,541 MMR
Solo
Skadi
Skadi
Gold III
MKT2418
Skadi
Gold III
Level 145
God Stats
48W - 30L
1,686 SR
Queue Stats
338W - 337L
1,533 MMR
Solo
The Morrigan
The Morrigan
Bronze III
Markusxz
The Morrigan
Bronze III
Level 35
God Stats
2W - 0L
1,676 SR
Queue Stats
3W - 1L
1,554 MMR
Party 1
Ganesha
Ganesha
Gold IV
StylesAE
Ganesha
Gold IV
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 100L
1,544 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,672 SR
1,545 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,462 SR
1,545 MMR
Sylvanus
Sylvanus
Gold IV
KawaiiButtcheek
Sylvanus
Gold IV
Level 146
God Stats
7W - 7L
1,449 SR
Queue Stats
198W - 201L
1,529 MMR
Solo
Fenrir
Fenrir
Gold IV
OneDirtyDoc
Fenrir
Gold IV
Level 126
God Stats
13W - 14L
1,586 SR
Queue Stats
85W - 84L
1,553 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
XXDerbyXXNutXX
Zhong Kui
Gold V
Level 147
God Stats
6W - 3L
1,509 SR
Queue Stats
199W - 210L
1,373 MMR
Party 2
Nu Wa
Nu Wa
Platinum V
dukeisreal15
Nu Wa
Platinum V
Level 155
God Stats
0W - 3L
1,265 SR
Queue Stats
150W - 141L
1,730 MMR
Party 2
Chiron
Chiron
Gold II
pS x Gambit
Chiron
Gold II
Level 146
God Stats
48W - 56L
1,500 SR
Queue Stats
730W - 745L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 12
14,754
567
18,615
23,091
10,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 5 / 6
13,886
534
13,578
22,998
20,954
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Skadi
MKT2418
Skadi
20
7 / 5 / 4
14,911
574
17,361
18,566
6,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
Markusxz
The Morrigan
20
8 / 1 / 12
15,082
580
14,502
11,172
5,042
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
StylesAE
Ganesha
18
0 / 6 / 25
12,283
472
10,784
26,782
30,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
PersephoneGilgameshAthenaTsukuyomiTiamat

VS

Bans
ScyllaCthulhuCerberusSun WukongDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
0 / 7 / 12
11,656
448
14,542
25,112
27,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
19
7 / 8 / 6
13,223
509
10,885
21,020
9,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
XXDerbyXXNutXX
Zhong Kui
20
2 / 6 / 3
13,650
525
13,991
20,926
20,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
4 / 5 / 8
14,108
543
18,179
15,722
5,949
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
20
10 / 3 / 5
15,317
589
13,710
19,544
8,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
57
29
Kills
23
23
Deaths
29
59
Assists
34
Player
Kills
Deaths
Assists
KDA
W
9
6
12
2.5
W
5
5
6
1.6
L
Sylvanus
0
7
12
0.86
W
Skadi
MKT2418
Skadi
7
5
4
1.8
W
The Morrigan
Markusxz
The Morrigan
8
1
12
14
L
Fenrir
7
8
6
1.25
W
Ganesha
StylesAE
Ganesha
0
6
25
2.08
L
Zhong Kui
XXDerbyXXNutXX
Zhong Kui
2
6
3
0.58
L
4
5
8
1.6
L
Chiron
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,840
Damage
71,307
102,609
Taken
102,324
73,258
Mitigated
71,539
19,238
Healing
32,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,615
4,849
0
7,911
23,091
10,687
1,286
11,304
11,737
0
110,655
W
13,578
5,884
0
1,898
22,998
20,954
1,915
11,769
10,675
0
77,246
L
Sylvanus
14,542
3,314
2,659
8,240
25,112
27,693
0
7,122
17,769
63,930
18,255
W
Skadi
MKT2418
Skadi
17,361
8,950
0
6,848
18,566
6,052
2,068
6,753
11,805
0
112,542
W
The Morrigan
Markusxz
The Morrigan
14,502
3,014
0
1,391
11,172
5,042
1,383
5,059
6,113
124,044
4,901
L
Fenrir
10,885
2,681
0
5,685
21,020
9,419
0
3,833
17,043
0
76,058
W
Ganesha
StylesAE
Ganesha
10,784
1,435
0
1,190
26,782
30,523
284
10,499
16,177
30,212
0
L
Zhong Kui
XXDerbyXXNutXX
Zhong Kui
13,991
1,476
0
7,002
20,926
20,271
442
2,885
17,311
83,300
0
L
18,179
2,670
0
2,298
15,722
5,949
504
4,739
10,665
107,946
0
L
Chiron
13,710
3,969
195
6,292
19,544
8,207
3,790
2,403
17,029
0
128,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,916
Gold Earned
67,954
761
Minions Killed
796
0
Camps Cleared
0
2,382,093
Distance Traveled
2,139,722
25
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,754
567
163
6
0
489,054
1
W
Odin
13,886
534
132
5
0
427,977
0
L
Sylvanus
11,656
448
102
4
0
383,211
17
W
Skadi
14,911
574
208
8
0
446,628
14
W
The Morrigan
15,082
580
240
9
0
531,878
5
L
Fenrir
13,223
509
123
5
0
459,583
5
W
Ganesha
12,283
472
18
1
0
486,556
5
L
Zhong Kui
13,650
525
193
7
0
377,929
3
L
Nu Wa
14,108
543
187
7
0
435,123
4
L
Chiron
15,317
589
191
7
0
483,876
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role