Player Matchup

Thor
Thor
FAVIAN MZ 277
Thor
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 63L
1,553 Elo+
Solo
Anhur
Anhur
Fuzz35
Anhur
Level 12
God Stats
4W - 6L
1,500 SR
Queue Stats
30W - 34L
1,283 Elo+
Solo
Freya
Freya
Once_Reborn
Freya
Level 26
God Stats
4W - 4L
1,474 SR
Queue Stats
113W - 194L
1,266 Elo+
Party 1
Athena
Athena
Reborn_toKill200
Athena
Level 25
God Stats
2W - 4L
1,705 SR
Queue Stats
114W - 184L
1,266 Elo+
Party 1
Zhong Kui
Zhong Kui
raadaaraadaa
Zhong Kui
Level 8
God Stats
7W - 3L
1,538 SR
Queue Stats
20W - 20L
1,167 Elo+
Solo
Team Averages
Level 20
1,543 SR
1,307 Elo+

VS

Team Averages
Level 16
1,465 SR
1,304 Elo+
Izanami
Izanami
Draughton2
Izanami
Level 18
God Stats
0W - 1L
1,100 SR
Queue Stats
11W - 16L
1,309 Elo+
Solo
Discordia
Discordia
Noctis598
Discordia
Level 27
God Stats
16W - 12L
1,720 SR
Queue Stats
63W - 49L
1,585 Elo+
Solo
Nemesis
Nemesis
RobolaaYT
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,285 Elo+
Solo
Achilles
Achilles
Supercharged222
Achilles
Level 25
God Stats
23W - 30L
1,504 SR
Queue Stats
151W - 197L
1,281 Elo+
Solo
Set
Set
untidy848ghul
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,061 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 1 / 5
10,271
642
11,902
10,826
4,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Fuzz35
Anhur
12
1 / 2 / 7
7,274
455
3,194
9,007
5,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
3 / 3 / 11
8,074
505
5,583
8,611
3,197
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
10 / 1 / 6
9,368
586
6,203
11,659
8,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
raadaaraadaa
Zhong Kui
13
7 / 0 / 3
8,497
531
10,402
7,786
4,811
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Draughton2
Izanami
8
0 / 12 / 3
5,805
363
3,188
11,252
3,115
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Noctis598
Discordia
13
5 / 4 / 1
7,518
470
12,383
8,848
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
RobolaaYT
Nemesis
8
1 / 6 / 1
6,120
383
1,399
11,859
5,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
13
1 / 3 / 0
6,852
428
2,599
12,845
10,533
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 14 / 3
5,836
365
2,971
13,471
4,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
35
Kills
7
7
Deaths
39
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
Draughton2
Izanami
0
12
3
0.13
W
14
1
5
16.5
W
Anhur
Fuzz35
Anhur
1
2
7
2.25
L
Discordia
Noctis598
Discordia
5
4
1
1.38
W
3
3
11
2.83
W
10
1
6
13
L
Nemesis
RobolaaYT
Nemesis
1
6
1
0.25
L
Achilles
1
3
0
0.33
W
Zhong Kui
raadaaraadaa
Zhong Kui
7
0
3
8.5
L
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,284
Damage
22,540
47,889
Taken
58,275
26,194
Mitigated
26,081
16,154
Healing
4,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Draughton2
Izanami
3,188
1,841
0
0
11,252
3,115
320
5,313
5,939
0
16,644
W
11,902
2,493
0
3,111
10,826
4,350
1,404
1,389
9,437
0
72,144
W
Anhur
Fuzz35
Anhur
3,194
1,732
366
2,081
9,007
5,300
175
3,173
5,834
0
17,401
L
Discordia
Noctis598
Discordia
12,383
650
0
1,068
8,848
2,728
0
2,085
6,763
49,867
0
W
5,583
1,941
593
3,854
8,611
3,197
2,695
3,041
5,570
34,021
2,254
W
6,203
1,856
186
1,642
11,659
8,536
1,251
3,575
8,084
25,144
0
L
Nemesis
RobolaaYT
Nemesis
1,399
232
0
1,463
11,859
5,352
624
3,238
8,621
0
23,309
L
Achilles
2,599
491
0
2,397
12,845
10,533
1,133
4,822
8,023
0
27,646
W
Zhong Kui
raadaaraadaa
Zhong Kui
10,402
644
609
3,712
7,786
4,811
2,097
1,205
6,581
48,887
0
L
2,971
1,754
0
50
13,471
4,353
715
6,592
6,879
0
11,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,484
Gold Earned
32,131
360
Minions Killed
224
0
Camps Cleared
0
1,373,484
Distance Traveled
1,290,990
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,805
363
37
2
0
253,302
1
W
Thor
10,271
642
124
8
0
289,342
0
W
Anhur
7,274
455
34
2
0
208,131
1
L
Discordia
7,518
470
77
5
0
279,950
0
W
Freya
8,074
505
81
5
0
260,865
0
W
Athena
9,368
586
29
2
0
334,570
0
L
Nemesis
6,120
383
39
2
0
263,372
1
L
Achilles
6,852
428
49
3
0
212,748
0
W
Zhong Kui
8,497
531
92
6
0
280,576
6
L
Set
5,836
365
22
1
0
281,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role