Player Matchup

Fenrir
Fenrir
Frost_dragon94
Fenrir
Level 28
God Stats
11W - 10L
1,507 SR
Queue Stats
138W - 127L
1,510 Elo+
Party 1
Hercules
Hercules
RevDeBo73
Hercules
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,507 Elo+
Solo
Vulcan
Vulcan
Ro-Crid
Vulcan
Level 51
God Stats
60W - 33L
1,747 SR
Queue Stats
77W - 65L
1,570 Elo+
Party 1
Horus
Horus
TheeAdresia
Horus
Level 27
God Stats
4W - 2L
1,597 SR
Queue Stats
114W - 108L
1,572 Elo+
Party 3
Sol
Sol
TurooThaGod
Sol
Level 137
God Stats
9W - 7L
1,478 SR
Queue Stats
362W - 345L
1,541 Elo+
Party 3
Team Averages
Level 57
1,566 SR
1,540 Elo+

VS

Team Averages
Level 63
1,570 SR
1,487 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
C0MANDANTE 23
Morgan Le Fay
Level 153
God Stats
11W - 10L
1,678 SR
Queue Stats
171W - 156L
1,618 Elo+
Party 4
Tyr
Tyr
CoinFIip
Tyr
Level 58
God Stats
12W - 17L
1,491 SR
Queue Stats
294W - 236L
1,463 Elo+
Party 2
Mercury
Mercury
Lz TRu3N0 zL
Mercury
Level 31
God Stats
14W - 14L
1,694 SR
Queue Stats
468W - 469L
1,438 Elo+
Party 4
Chang'e
Chang'e
WTMVenom
Chang'e
Level 36
God Stats
2W - 2L
1,486 SR
Queue Stats
27W - 38L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
6,734
449
4,757
11,139
4,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
RevDeBo73
Hercules
11
0 / 8 / 2
6,919
461
4,068
12,994
8,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vulcan
Ro-Crid
Vulcan
15
4 / 1 / 1
9,003
600
10,609
5,516
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 1 / 7
7,824
522
3,323
14,251
13,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

13
8 / 3 / 4
8,643
576
14,690
14,765
6,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
2 / 3 / 1
7,587
506
4,836
10,056
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
C0MANDANTE 23
Morgan Le Fay
12
1 / 5 / 2
7,367
491
6,768
10,626
3,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
9 / 0 / 1
9,879
659
15,347
11,753
8,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
Lz TRu3N0 zL
Mercury
13
2 / 2 / 3
7,768
518
2,510
7,450
2,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
WTMVenom
Chang'e
11
2 / 5 / 2
6,743
450
6,140
10,112
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
15
Kills
16
16
Deaths
15
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
3
1
0.83
L
Morgan Le Fay
C0MANDANTE 23
Morgan Le Fay
1
5
2
0.4
L
9
0
1
9.5
W
1
3
3
0.83
L
Mercury
Lz TRu3N0 zL
Mercury
2
2
3
1.75
W
Hercules
RevDeBo73
Hercules
0
8
2
0.13
W
Vulcan
Ro-Crid
Vulcan
4
1
1
4.5
W
2
1
7
5.5
W
8
3
4
3.33
L
Chang'e
WTMVenom
Chang'e
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,447
Damage
35,601
58,665
Taken
49,997
35,122
Mitigated
20,784
18,587
Healing
13,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,836
1,440
0
2,123
10,056
2,793
517
6,111
3,945
0
36,099
L
Morgan Le Fay
C0MANDANTE 23
Morgan Le Fay
6,768
268
0
1,657
10,626
3,529
191
7,111
3,515
41,746
0
L
15,347
2,796
0
6,717
11,753
8,874
0
3,845
7,908
0
75,981
W
4,757
367
676
3,327
11,139
4,111
572
2,061
8,930
0
32,006
L
Mercury
Lz TRu3N0 zL
Mercury
2,510
879
0
0
7,450
2,576
991
2,258
5,192
0
45,400
W
Hercules
RevDeBo73
Hercules
4,068
717
0
1,204
12,994
8,056
0
1,259
11,585
0
37,348
W
Vulcan
Ro-Crid
Vulcan
10,609
3,459
0
2,230
5,516
2,174
93
1,623
3,807
59,711
0
W
3,323
1,439
1,297
3,194
14,251
13,797
394
3,690
10,155
0
14,271
W
14,690
6,302
0
6,659
14,765
6,984
3,121
3,199
11,280
54,371
5,670
L
Chang'e
WTMVenom
Chang'e
6,140
920
454
2,684
10,112
3,012
244
5,234
4,878
19,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,123
Gold Earned
39,344
375
Minions Killed
438
0
Camps Cleared
0
1,448,682
Distance Traveled
1,513,946
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,587
506
71
5
0
307,065
2
L
Morgan Le Fay
7,367
491
84
6
0
265,204
1
L
Tyr
9,879
659
154
10
0
343,089
4
W
Fenrir
6,734
449
58
4
0
293,900
3
L
Mercury
7,768
518
93
6
0
345,871
0
W
Hercules
6,919
461
71
5
0
247,556
1
W
Vulcan
9,003
600
129
9
0
331,458
5
W
Horus
7,824
522
17
1
0
305,855
0
W
Sol
8,643
576
100
7
0
269,913
1
L
Chang'e
6,743
450
36
2
0
252,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role