Player Matchup

Medusa
Medusa
Asscendancyy
Medusa
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 48L
1,598 Elo+
Solo
Neith
Neith
Circle09
Neith
Level 4
God Stats
6W - 3L
1,704 SR
Queue Stats
26W - 20L
1,671 Elo+
Solo
Loki
Loki
HR Maquina
Loki
Level 15
God Stats
168W - 128L
1,819 SR
Queue Stats
210W - 176L
1,813 Elo+
Solo
Agni
Agni
MechPlayGame
Agni
Level 15
God Stats
7W - 1L
1,765 SR
Queue Stats
135W - 104L
1,621 Elo+
Solo
Cthulhu
Cthulhu
MissKlover
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,662 Elo+
Solo
Team Averages
Level 12
1,658 SR
1,673 Elo+

VS

Team Averages
Level 15
1,555 SR
1,590 Elo+
Bakasura
Bakasura
AllStarAyeGotHac
Bakasura
Level 4
God Stats
1W - 2L
1,539 SR
Queue Stats
35W - 29L
1,555 Elo+
Solo
Ullr
Ullr
AshKaliMain
Ullr
Level 18
God Stats
8W - 8L
1,553 SR
Queue Stats
127W - 118L
1,602 Elo+
Solo
Jing Wei
Jing Wei
DizzyBadge75229
Jing Wei
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
66W - 57L
1,626 Elo+
Solo
Sylvanus
Sylvanus
Yooooooooooo448
Sylvanus
Level 18
God Stats
5W - 3L
1,773 SR
Queue Stats
89W - 57L
1,618 Elo+
Solo
Sun Wukong
Sun Wukong
bigbossff54
Sun Wukong
Level 21
God Stats
4W - 7L
1,411 SR
Queue Stats
29W - 37L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
15 / 7 / 3
18,289
677
25,091
29,177
13,984
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Circle09
Neith
20
4 / 6 / 8
14,747
546
11,909
17,370
6,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
14 / 7 / 17
16,213
600
23,244
23,337
11,565
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
9 / 5 / 13
16,269
603
28,806
18,876
8,377
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
MissKlover
Cthulhu
20
1 / 8 / 23
12,720
471
12,295
25,137
35,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 10 / 10
15,223
564
19,716
29,050
14,889
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 8 / 8
15,121
560
16,268
20,792
9,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
20
9 / 6 / 3
14,982
555
21,460
22,357
10,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
18
1 / 11 / 15
11,705
434
15,043
28,704
30,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
bigbossff54
Sun Wukong
20
3 / 8 / 12
12,965
480
9,588
23,134
17,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
81
43
Kills
33
33
Deaths
43
64
Assists
48
Player
Kills
Deaths
Assists
KDA
L
10
10
10
1.5
L
10
8
8
1.75
W
Medusa
15
7
3
2.36
W
Neith
Circle09
Neith
4
6
8
1.33
L
Jing Wei
9
6
3
1.75
W
14
7
17
3.21
W
9
5
13
3.1
W
Cthulhu
MissKlover
Cthulhu
1
8
23
1.56
L
Sylvanus
1
11
15
0.77
L
Sun Wukong
bigbossff54
Sun Wukong
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,345
Damage
82,075
113,897
Taken
124,037
76,401
Mitigated
82,420
31,381
Healing
23,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,716
13,952
0
4,768
29,050
14,889
1,257
10,196
18,854
0
96,237
L
16,268
5,368
0
1,259
20,792
9,024
0
9,656
11,136
0
103,898
W
Medusa
25,091
13,996
0
13,006
29,177
13,984
6,164
3,801
24,158
0
144,703
W
Neith
Circle09
Neith
11,909
6,170
0
3,440
17,370
6,920
5,589
1,808
15,254
0
92,960
L
Jing Wei
21,460
16,836
0
5,220
22,357
10,716
180
5,479
16,878
0
124,506
W
23,244
7,679
0
4,636
23,337
11,565
566
2,663
20,161
0
103,873
W
28,806
1,123
0
3,217
18,876
8,377
2,396
3,728
15,128
126,896
0
W
Cthulhu
MissKlover
Cthulhu
12,295
555
3,486
3,596
25,137
35,555
496
4,171
19,775
43,956
0
L
Sylvanus
15,043
2,489
1,387
5,678
28,704
30,082
0
11,439
17,265
43,390
0
L
Sun Wukong
bigbossff54
Sun Wukong
9,588
1,882
0
5,685
23,134
17,709
427
4,331
18,803
0
63,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,238
Gold Earned
69,996
776
Minions Killed
660
0
Camps Cleared
0
2,357,730
Distance Traveled
2,316,216
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
15,223
564
167
6
0
485,048
5
L
Ullr
15,121
560
198
7
0
454,518
9
W
Medusa
18,289
677
207
8
0
424,027
0
W
Neith
14,747
546
173
6
0
432,935
6
L
Jing Wei
14,982
555
163
6
0
481,176
3
W
Loki
16,213
600
134
5
0
490,962
1
W
Agni
16,269
603
194
7
0
502,747
0
W
Cthulhu
12,720
471
68
3
0
507,059
7
L
Sylvanus
11,705
434
41
2
0
408,751
1
L
Sun Wukong
12,965
480
91
3
0
486,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role