Player Matchup

Heimdallr
Heimdallr
D4D Gurdyll
Heimdallr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 55L
1,337 Elo+
Party 2
Chaac
Chaac
Doronicum
Chaac
Level 29
God Stats
3W - 8L
1,366 SR
Queue Stats
12W - 28L
1,240 Elo+
Party 2
Scylla
Scylla
Yubhabba
Scylla
Level 108
God Stats
0W - 1L
1,703 SR
Queue Stats
30W - 48L
1,346 Elo+
Party 2
Team Averages
Level 86
1,523 SR
1,308 Elo+

VS

Team Averages
Level 47
1,451 SR
1,293 Elo+
Merlin
Merlin
Millaaw01
Merlin
Level 27
God Stats
16W - 30L
1,479 SR
Queue Stats
90W - 185L
1,263 Elo+
Party 1
Bastet
Bastet
RareStoodWaif
Bastet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 204L
1,262 Elo+
Party 1
Guan Yu
Guan Yu
vamtop7
Guan Yu
Level 84
God Stats
47W - 69L
1,375 SR
Queue Stats
125W - 196L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
D4D Gurdyll
Heimdallr
19
6 / 8 / 4
14,986
652
15,314
23,053
8,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Doronicum
Chaac
17
3 / 6 / 7
14,712
640
12,409
25,209
38,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Yubhabba
Scylla
18
4 / 6 / 3
13,671
594
14,827
15,327
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Millaaw01
Merlin
20
0 / 1 / 16
14,186
617
20,460
17,368
6,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 7 / 5
15,491
674
20,083
18,516
7,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
vamtop7
Guan Yu
20
9 / 5 / 8
18,157
789
17,535
25,271
19,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
13
Kills
20
20
Deaths
13
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
D4D Gurdyll
Heimdallr
6
8
4
1
L
Chaac
Doronicum
Chaac
3
6
7
1.08
W
Merlin
Millaaw01
Merlin
0
1
16
8
W
11
7
5
1.93
L
Scylla
Yubhabba
Scylla
4
6
3
0.92
W
Guan Yu
vamtop7
Guan Yu
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,550
Damage
58,078
63,589
Taken
61,155
50,521
Mitigated
33,497
11,269
Healing
14,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
D4D Gurdyll
Heimdallr
15,314
4,183
0
3,122
23,053
8,479
1,792
7,577
15,476
0
60,565
L
Chaac
Doronicum
Chaac
12,409
935
0
3,809
25,209
38,226
0
7,537
17,672
88
31,707
W
Merlin
Millaaw01
Merlin
20,460
592
1,361
4,368
17,368
6,371
1,194
3,673
13,275
86,015
0
W
20,083
7,203
477
1,870
18,516
7,488
1,081
4,795
13,409
0
42,646
L
Scylla
Yubhabba
Scylla
14,827
2,292
1,086
3,252
15,327
3,816
27
5,346
9,981
51,022
0
W
Guan Yu
vamtop7
Guan Yu
17,535
2,244
1,906
4,545
25,271
19,638
248
6,447
18,224
0
79,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,369
Gold Earned
47,834
215
Minions Killed
261
0
Camps Cleared
0
1,020,316
Distance Traveled
1,285,403
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
14,986
652
99
4
0
325,669
7
L
Chaac
14,712
640
33
1
0
361,165
2
W
Merlin
14,186
617
132
6
0
374,845
2
W
Bastet
15,491
674
48
2
0
488,425
2
L
Scylla
13,671
594
83
4
0
333,482
14
W
Guan Yu
18,157
789
81
4
0
422,133
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role