Player Matchup

Geb
Geb
HippypotamusDank
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 61L
1,293 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JAKASHIELDS
Morgan Le Fay
Level 28
God Stats
2W - 6L
1,367 SR
Queue Stats
175W - 202L
1,407 Elo+
Solo
Set
Set
SabbaNucle
Set
Level 28
God Stats
20W - 19L
1,513 SR
Queue Stats
146W - 163L
1,385 Elo+
Solo
Gilgamesh
Gilgamesh
Sir_KillzA_Lot
Gilgamesh
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 82L
1,285 Elo+
Party 1
Tiamat
Tiamat
TastyLtLickMe
Tiamat
Level 4
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 11L
1,209 Elo+
Solo
Team Averages
Level 16
1,519 SR
1,316 Elo+

VS

Team Averages
Level 23
1,404 SR
1,407 Elo+
Danzaburou
Danzaburou
GioModo53X0
Danzaburou
Level 16
God Stats
7W - 7L
1,716 SR
Queue Stats
76W - 67L
1,512 Elo+
Solo
Mulan
Mulan
ROFLMAOXDHAHA
Mulan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,677 Elo+
Party 2
Set
Set
StarDust90964
Set
Level 26
God Stats
9W - 10L
1,269 SR
Queue Stats
392W - 432L
1,316 Elo+
Solo
Aphrodite
Aphrodite
batboy570
Aphrodite
Level 63
God Stats
6W - 7L
1,398 SR
Queue Stats
138W - 143L
1,433 Elo+
Party 2
Anubis
Anubis
hekticsasuke
Anubis
Level 5
God Stats
1W - 3L
1,139 SR
Queue Stats
2W - 5L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,744
474
2,276
7,072
3,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
JAKASHIELDS
Morgan Le Fay
10
2 / 0 / 0
5,700
570
4,642
3,673
1,257
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 1 / 0
5,544
554
2,067
4,458
1,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
Sir_KillzA_Lot
Gilgamesh
7
1 / 6 / 0
5,059
506
1,709
6,612
1,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

5
0 / 2 / 2
4,222
422
779
2,981
631
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GioModo53X0
Danzaburou
11
8 / 0 / 1
6,980
698
7,793
5,918
2,093
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 1
4,939
494
1,507
6,015
3,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 1
4,982
498
962
4,199
1,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
batboy570
Aphrodite
9
1 / 1 / 4
5,315
532
1,266
3,860
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
9
4 / 3 / 2
6,006
601
4,434
6,132
2,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
6
Kills
13
14
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GioModo53X0
Danzaburou
8
0
1
8.5
L
0
5
1
0.1
L
Morgan Le Fay
JAKASHIELDS
Morgan Le Fay
2
0
0
2
W
0
2
1
0.25
L
3
1
0
3
L
Gilgamesh
Sir_KillzA_Lot
Gilgamesh
1
6
0
0.17
W
0
0
1
0.5
L
0
2
2
0.5
W
Aphrodite
batboy570
Aphrodite
1
1
4
3
W
Anubis
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,473
Damage
15,962
24,796
Taken
26,124
8,404
Mitigated
10,445
2,592
Healing
9,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GioModo53X0
Danzaburou
7,793
3,306
0
1,204
5,918
2,093
0
1,828
4,070
0
40,508
L
2,276
646
0
379
7,072
3,431
0
1,558
5,510
12,398
0
L
Morgan Le Fay
JAKASHIELDS
Morgan Le Fay
4,642
232
0
1,006
3,673
1,257
606
200
3,473
27,450
0
W
1,507
415
0
1,980
6,015
3,148
90
2,484
3,243
0
19,564
L
2,067
1,193
0
839
4,458
1,564
0
1,239
3,157
0
24,164
L
Gilgamesh
Sir_KillzA_Lot
Gilgamesh
1,709
593
0
102
6,612
1,521
0
1,296
5,316
0
10,602
W
962
191
0
1,643
4,199
1,194
19
372
3,801
0
20,098
L
779
341
0
266
2,981
631
0
1,291
1,640
7,684
0
W
Aphrodite
batboy570
Aphrodite
1,266
523
1,057
1,908
3,860
1,658
1,632
986
2,842
19,731
0
W
Anubis
4,434
341
0
1,693
6,132
2,352
1,203
1,649
4,471
18,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,269
Gold Earned
28,222
144
Minions Killed
251
0
Camps Cleared
0
841,828
Distance Traveled
959,405
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,980
698
64
6
0
183,000
1
L
Geb
4,744
474
12
1
0
201,207
0
L
Morgan Le Fay
5,700
570
45
5
0
183,825
0
W
Mulan
4,939
494
49
5
0
217,066
1
L
Set
5,544
554
53
5
0
174,355
1
L
Gilgamesh
5,059
506
22
2
0
177,721
0
W
Set
4,982
498
48
5
0
231,671
4
L
Tiamat
4,222
422
12
1
0
104,720
1
W
Aphrodite
5,315
532
46
5
0
169,245
2
W
Anubis
6,006
601
44
4
0
158,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role