Player Matchup

Discordia
Discordia
BBALLCHICK22
Discordia
Level 109
God Stats
12W - 14L
1,355 SR
Queue Stats
174W - 170L
1,492 Elo+
Solo
Kumbhakarna
Kumbhakarna
FLEX212
Kumbhakarna
Level 95
God Stats
31W - 35L
1,490 SR
Queue Stats
1,054W - 1,202L
1,439 Elo+
Solo
Ne Zha
Ne Zha
UndeadXOstrich
Ne Zha
Level 66
God Stats
14W - 23L
1,391 SR
Queue Stats
92W - 102L
1,454 Elo+
Solo
Team Averages
Level 90
1,412 SR
1,462 Elo+

VS

Team Averages
Level 97
1,638 SR
1,499 Elo+
Artio
Artio
BunkerTortoise3
Artio
Level 124
God Stats
3W - 2L
1,740 SR
Queue Stats
75W - 97L
1,431 Elo+
Party 1
Anubis
Anubis
SstrokerzZ
Anubis
Level 41
God Stats
7W - 4L
1,558 SR
Queue Stats
334W - 307L
1,568 Elo+
Solo
Cernunnos
Cernunnos
premirealarm3
Cernunnos
Level 125
God Stats
21W - 13L
1,617 SR
Queue Stats
97W - 97L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BBALLCHICK22
Discordia
18
6 / 3 / 6
12,901
679
26,485
13,276
5,516
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
FLEX212
Kumbhakarna
17
3 / 5 / 10
13,183
694
10,370
29,015
29,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 7 / 6
11,994
631
15,947
17,702
7,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 8
13,151
692
10,583
26,806
25,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
SstrokerzZ
Anubis
18
3 / 4 / 7
12,741
671
12,655
16,120
8,101
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
premirealarm3
Cernunnos
18
8 / 6 / 5
13,925
733
21,139
21,391
8,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
35
13
Kills
15
15
Deaths
13
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
BBALLCHICK22
Discordia
6
3
6
3
W
4
3
8
2.67
L
Kumbhakarna
FLEX212
Kumbhakarna
3
5
10
1.6
W
Anubis
SstrokerzZ
Anubis
3
4
7
1.63
L
4
7
6
1
W
Cernunnos
premirealarm3
Cernunnos
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,802
Damage
44,377
59,993
Taken
64,317
42,524
Mitigated
42,137
19,431
Healing
26,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BBALLCHICK22
Discordia
26,485
1,970
741
3,965
13,276
5,516
1,676
4,841
8,435
75,051
0
W
10,583
1,934
1,910
9,454
26,806
25,189
168
14,016
12,790
41,697
0
L
Kumbhakarna
FLEX212
Kumbhakarna
10,370
708
1,122
9,685
29,015
29,970
248
10,682
18,333
23,963
0
W
Anubis
SstrokerzZ
Anubis
12,655
859
373
7,360
16,120
8,101
346
9,552
6,568
59,057
0
L
15,947
6,172
0
3,918
17,702
7,038
770
7,715
9,987
0
46,359
W
Cernunnos
premirealarm3
Cernunnos
21,139
10,909
1,197
6,058
21,391
8,847
2,169
13,287
8,104
0
61,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,078
Gold Earned
39,817
186
Minions Killed
205
0
Camps Cleared
0
955,055
Distance Traveled
977,573
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,901
679
115
6
0
304,219
4
W
Artio
13,151
692
31
2
0
353,540
5
L
Kumbhakarna
13,183
694
26
1
0
336,095
0
W
Anubis
12,741
671
89
5
0
318,858
3
L
Ne Zha
11,994
631
45
2
0
314,741
0
W
Cernunnos
13,925
733
85
4
0
305,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role