Player Matchup

Arachne
Arachne
 
Arachne
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ra
Ra
KING_Fireball_1
Ra
Level 87
God Stats
13W - 7L
1,607 SR
Queue Stats
52W - 30L
1,610 Elo+
Party 2
Neith
Neith
UrgedJaguar
Neith
Level 35
God Stats
0W - 1L
1,580 SR
Queue Stats
6W - 6L
1,402 Elo+
Party 2
Thanatos
Thanatos
Xz Hallow
Thanatos
Level 48
God Stats
2W - 4L
1,229 SR
Queue Stats
154W - 161L
1,418 Elo+
Party 4
Bacchus
Bacchus
XzLawKillerX
Bacchus
Level 12
God Stats
0W - 1L
1,832 SR
Queue Stats
5W - 4L
1,499 Elo+
Party 2
Team Averages
Level 50
1,549 SR
1,486 Elo+

VS

Team Averages
Level 57
1,415 SR
1,448 Elo+
Tyr
Tyr
EthannGotNext
Tyr
Level 45
God Stats
1W - 3L
1,256 SR
Queue Stats
10W - 6L
1,545 Elo+
Party 1
Izanami
Izanami
IComeWithPeace
Izanami
Level 104
God Stats
15W - 7L
1,660 SR
Queue Stats
42W - 42L
1,476 Elo+
Party 1
Sobek
Sobek
YourDxwnFxll
Sobek
Level 26
God Stats
3W - 4L
1,169 SR
Queue Stats
15W - 13L
1,317 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
beememes123
Morgan Le Fay
Level 65
God Stats
4W - 0L
1,823 SR
Queue Stats
80W - 69L
1,430 Elo+
Party 3
Da Ji
Da Ji
realbasicx
Da Ji
Level 43
God Stats
1W - 2L
1,169 SR
Queue Stats
44W - 33L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
6 / 2 / 1
7,332
489
5,388
11,205
3,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

13
1 / 4 / 9
8,182
545
7,029
10,154
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 1
5,929
395
4,070
8,297
2,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Xz Hallow
Thanatos
11
1 / 1 / 4
6,702
447
1,400
6,592
2,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
XzLawKillerX
Bacchus
9
3 / 2 / 0
6,053
404
2,298
5,749
3,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
8,538
569
2,679
7,275
4,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 3 / 4
8,127
542
8,986
10,368
3,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 2 / 5
7,564
504
4,370
7,066
5,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
beememes123
Morgan Le Fay
15
4 / 0 / 3
8,161
544
6,883
4,921
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
13
3 / 4 / 4
7,996
533
3,350
9,302
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
11
Kills
14
14
Deaths
11
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
6
2
1
3.25
W
0
2
0
0
W
4
3
4
2
L
1
4
9
1.38
L
0
5
1
0.1
L
Thanatos
Xz Hallow
Thanatos
1
1
4
3
L
Bacchus
XzLawKillerX
Bacchus
3
2
0
1.5
W
3
2
5
2.75
W
Morgan Le Fay
beememes123
Morgan Le Fay
4
0
3
5.5
W
Da Ji
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,185
Damage
26,268
41,997
Taken
38,932
14,350
Mitigated
18,015
12,852
Healing
13,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,388
3,605
0
2,801
11,205
3,256
0
2,652
8,375
0
34,133
W
2,679
387
0
1,857
7,275
4,110
700
1,240
6,035
0
33,946
W
8,986
4,941
0
3,944
10,368
3,470
638
3,581
6,787
0
63,670
L
7,029
1,337
222
3,234
10,154
3,479
0
4,119
5,849
54,132
0
L
4,070
2,175
123
1,722
8,297
2,096
140
1,299
6,962
0
26,198
L
Thanatos
Xz Hallow
Thanatos
1,400
246
0
4,360
6,592
2,006
0
746
5,752
0
21,667
L
Bacchus
XzLawKillerX
Bacchus
2,298
269
0
390
5,749
3,513
475
1,939
3,806
11,841
0
W
4,370
151
0
1,393
7,066
5,367
158
2,648
4,418
12,251
0
W
Morgan Le Fay
beememes123
Morgan Le Fay
6,883
551
0
2,038
4,921
1,857
300
717
4,204
47,135
0
W
Da Ji
3,350
645
0
4,358
9,302
3,211
204
1,141
8,161
0
41,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,198
Gold Earned
40,386
285
Minions Killed
383
0
Camps Cleared
0
1,425,264
Distance Traveled
1,297,518
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,332
489
55
4
0
321,655
0
W
Tyr
8,538
569
70
5
0
219,919
2
W
Izanami
8,127
542
113
8
0
244,143
5
L
Ra
8,182
545
113
8
0
300,301
5
L
Neith
5,929
395
46
3
0
252,922
1
L
Thanatos
6,702
447
46
3
0
322,571
0
L
Bacchus
6,053
404
25
2
0
227,815
0
W
Sobek
7,564
504
13
1
0
282,828
3
W
Morgan Le Fay
8,161
544
90
6
0
254,639
6
W
Da Ji
7,996
533
97
6
0
295,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role