Player Matchup

The Morrigan
The Morrigan
BlackZeus21
The Morrigan
Level 141
God Stats
10W - 13L
1,632 SR
Queue Stats
507W - 539L
1,490 Elo+
Solo
Izanami
Izanami
Licandy
Izanami
Level 157
God Stats
3W - 1L
1,685 SR
Queue Stats
40W - 39L
1,525 Elo+
Party 1
Merlin
Merlin
Modrah
Merlin
Level 160
God Stats
47W - 42L
1,635 SR
Queue Stats
544W - 540L
1,559 Elo+
Solo
Nemesis
Nemesis
Reghinald
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,707 Elo+
Party 1
Yemoja
Yemoja
lmmortalx
Yemoja
Level 21
God Stats
0W - 2L
1,586 SR
Queue Stats
1W - 2L
1,707 Elo+
Party 1
Team Averages
Level 99
1,608 SR
1,598 Elo+

VS

Team Averages
Level 127
1,594 SR
1,510 Elo+
Apollo
Apollo
 
Apollo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DeathxPunch
Sol
Level 143
God Stats
13W - 7L
1,674 SR
Queue Stats
125W - 130L
1,560 Elo+
Solo
Bellona
Bellona
Mychuflay
Bellona
Level 156
God Stats
37W - 32L
1,617 SR
Queue Stats
239W - 246L
1,558 Elo+
Party 2
Eset
Eset
Noobdouzz
Eset
Level 36
God Stats
5W - 6L
1,601 SR
Queue Stats
9W - 11L
1,446 Elo+
Solo
Thanatos
Thanatos
Smalville
Thanatos
Level 146
God Stats
215W - 200L
1,576 SR
Queue Stats
258W - 251L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BlackZeus21
The Morrigan
14
2 / 6 / 4
7,994
799
5,354
7,374
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Licandy
Izanami
15
3 / 4 / 4
8,779
878
8,185
10,697
4,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Modrah
Merlin
13
4 / 8 / 2
7,792
779
6,643
9,282
3,110
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Reghinald
Nemesis
12
2 / 7 / 4
7,382
738
5,879
12,482
5,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
lmmortalx
Yemoja
11
0 / 6 / 6
6,174
617
3,563
9,718
6,547
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
11 / 4 / 12
10,789
1,079
14,040
11,327
5,117
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
7 / 0 / 8
10,055
1,006
10,351
8,185
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Mychuflay
Bellona
17
6 / 1 / 9
10,137
1,014
7,706
11,356
7,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
13
2 / 3 / 8
7,939
794
5,729
6,243
1,869
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Smalville
Thanatos
16
5 / 3 / 11
9,773
977
8,650
9,621
4,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
79
11
Kills
31
31
Deaths
11
20
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
11
4
12
4.25
L
The Morrigan
BlackZeus21
The Morrigan
2
6
4
0.67
W
7
0
8
11
L
Izanami
Licandy
Izanami
3
4
4
1.25
L
Merlin
Modrah
Merlin
4
8
2
0.63
W
Bellona
Mychuflay
Bellona
6
1
9
10.5
W
Eset
2
3
8
2
L
Nemesis
Reghinald
Nemesis
2
7
4
0.57
W
Thanatos
Smalville
Thanatos
5
3
11
3.5
L
Yemoja
lmmortalx
Yemoja
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,624
Damage
46,476
49,553
Taken
46,732
22,308
Mitigated
21,559
6,684
Healing
20,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
14,040
8,283
0
3,632
11,327
5,117
0
3,654
7,523
0
29,863
L
The Morrigan
BlackZeus21
The Morrigan
5,354
721
0
376
7,374
2,577
0
1,821
5,192
16,447
3,478
W
10,351
1,265
0
4,829
8,185
2,829
3,089
2,556
5,599
39,379
0
L
Izanami
Licandy
Izanami
8,185
5,257
0
2,090
10,697
4,262
0
2,224
8,345
0
33,584
L
Merlin
Modrah
Merlin
6,643
554
0
392
9,282
3,110
0
2,733
6,439
16,974
0
W
Bellona
Mychuflay
Bellona
7,706
2,658
0
3,072
11,356
7,407
70
2,746
8,460
0
35,666
W
Eset
5,729
215
392
428
6,243
1,869
1,682
2,798
3,385
16,737
0
L
Nemesis
Reghinald
Nemesis
5,879
964
0
1,770
12,482
5,812
0
3,448
8,962
0
9,641
W
Thanatos
Smalville
Thanatos
8,650
2,153
0
7,984
9,621
4,337
0
3,220
6,281
0
35,393
L
Yemoja
lmmortalx
Yemoja
3,563
401
1,635
421
9,718
6,547
0
5,081
4,351
8,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,121
Gold Earned
48,693
169
Minions Killed
291
1
Camps Cleared
16
833,102
Distance Traveled
1,020,255
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,789
1,079
40
4
0
209,570
1
L
The Morrigan
7,994
799
36
4
0
164,264
1
W
Sol
10,055
1,006
81
8
1
191,913
3
L
Izanami
8,779
878
77
8
1
174,165
2
L
Merlin
7,792
779
30
3
0
151,495
3
W
Bellona
10,137
1,014
69
7
6
234,871
3
W
Eset
7,939
794
43
4
0
178,930
0
L
Nemesis
7,382
738
20
2
0
174,991
1
W
Thanatos
9,773
977
58
6
9
204,971
4
L
Yemoja
6,174
617
6
1
0
168,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role