Player Matchup

Anubis
Anubis
FlameKeeper98
Anubis
Level 19
God Stats
53W - 46L
1,583 SR
Queue Stats
81W - 101L
1,473 Elo+
Solo
Chiron
Chiron
Rorschach03
Chiron
Level 13
God Stats
1W - 1L
1,371 SR
Queue Stats
9W - 20L
1,171 Elo+
Party 2
King Arthur
King Arthur
Woodie78
King Arthur
Level 16
God Stats
1W - 8L
1,062 SR
Queue Stats
12W - 31L
1,209 Elo+
Party 2
Team Averages
Level 16
1,339 SR
1,284 Elo+

VS

Team Averages
Level 89
1,475 SR
1,381 Elo+
Cerberus
Cerberus
 
Cerberus
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Menakely
Guan Yu
Level 139
God Stats
14W - 23L
1,434 SR
Queue Stats
335W - 638L
1,338 Elo+
Party 1
Janus
Janus
ravitoto
Janus
Level 123
God Stats
51W - 81L
1,490 SR
Queue Stats
240W - 490L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 3 / 6
11,381
875
17,711
9,629
3,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
14
6 / 2 / 11
10,501
808
11,366
9,276
2,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Woodie78
King Arthur
14
2 / 2 / 16
9,758
751
5,792
9,003
6,789
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
0 / 5 / 5
8,355
643
7,425
14,046
9,193
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
Menakely
Guan Yu
12
3 / 8 / 2
9,533
733
5,867
16,822
7,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
ravitoto
Janus
13
4 / 8 / 1
9,230
710
10,179
11,334
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
21
Kills
7
7
Deaths
21
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
5
5
0.5
W
13
3
6
5.33
L
Guan Yu
Menakely
Guan Yu
3
8
2
0.5
W
Chiron
6
2
11
5.75
W
King Arthur
Woodie78
King Arthur
2
2
16
5
L
Janus
ravitoto
Janus
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,869
Damage
23,471
27,908
Taken
42,202
12,527
Mitigated
19,119
7,532
Healing
7,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,425
89
0
2,720
14,046
9,193
0
6,435
7,611
15,144
0
W
17,711
664
0
4,863
9,629
3,584
1,192
6,100
3,529
53,573
0
L
Guan Yu
Menakely
Guan Yu
5,867
610
1,555
3,226
16,822
7,509
0
5,820
11,002
0
19,304
W
Chiron
11,366
3,527
736
1,933
9,276
2,154
1,870
6,176
3,100
0
33,632
W
King Arthur
Woodie78
King Arthur
5,792
996
0
0
9,003
6,789
258
5,328
3,675
0
19,249
L
Janus
ravitoto
Janus
10,179
397
0
391
11,334
2,417
0
5,456
5,878
42,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,640
Gold Earned
27,118
151
Minions Killed
113
0
Camps Cleared
0
698,643
Distance Traveled
643,997
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,355
643
21
2
0
223,785
0
W
Anubis
11,381
875
83
6
0
210,727
4
L
Guan Yu
9,533
733
23
2
0
230,390
5
W
Chiron
10,501
808
46
4
0
229,337
0
W
King Arthur
9,758
751
22
2
0
258,579
0
L
Janus
9,230
710
69
5
0
189,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role