Player Matchup

Nemesis
Nemesis
Addiqq
Nemesis
Level 28
God Stats
11W - 5L
1,810 SR
Queue Stats
127W - 111L
1,602 Elo+
Party 1
Ares
Ares
Huskaralhinho
Ares
Level 30
God Stats
47W - 43L
1,548 SR
Queue Stats
352W - 392L
1,543 Elo+
Party 4
Cernunnos
Cernunnos
Redtalhante
Cernunnos
Level 27
God Stats
62W - 35L
1,683 SR
Queue Stats
165W - 184L
1,497 Elo+
Party 4
Amaterasu
Amaterasu
Wakkax
Amaterasu
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 124L
1,602 Elo+
Party 1
Sol
Sol
Xen0Balde1
Sol
Level 17
God Stats
4W - 2L
1,259 SR
Queue Stats
21W - 19L
1,519 Elo+
Solo
Team Averages
Level 26
1,560 SR
1,552 Elo+

VS

Team Averages
Level 15
1,624 SR
1,607 Elo+
Kali
Kali
AnitaBuerk
Kali
Level 33
God Stats
35W - 48L
1,497 SR
Queue Stats
234W - 288L
1,414 Elo+
Party 3
Pele
Pele
Dachuska
Pele
Level 6
God Stats
5W - 2L
1,908 SR
Queue Stats
6W - 4L
1,846 Elo+
Party 3
Mulan
Mulan
Narhun1
Mulan
Level 29
God Stats
1W - 3L
1,702 SR
Queue Stats
127W - 104L
1,535 Elo+
Solo
Da Ji
Da Ji
Senpaiofnoodle
Da Ji
Level 3
God Stats
0W - 1L
1,304 SR
Queue Stats
1W - 5L
1,620 Elo+
Party 2
Chang'e
Chang'e
lolsasgeey
Chang'e
Level 4
God Stats
1W - 3L
1,711 SR
Queue Stats
2W - 6L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Addiqq
Nemesis
15
6 / 1 / 5
9,213
614
7,696
9,403
4,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
4 / 2 / 8
8,477
565
2,864
12,768
12,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cernunnos
Redtalhante
Cernunnos
14
6 / 3 / 6
8,435
562
10,159
9,067
3,700
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Wakkax
Amaterasu
14
6 / 3 / 6
8,678
579
10,901
14,250
10,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
3 / 1 / 3
9,193
613
7,145
6,747
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 5
7,552
503
2,509
11,104
3,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pele
13
3 / 6 / 4
8,174
545
9,180
12,095
3,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
Narhun1
Mulan
14
4 / 6 / 1
8,307
554
10,312
14,188
8,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 6 / 1
6,318
421
4,123
9,636
2,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
lolsasgeey
Chang'e
10
1 / 4 / 1
5,789
386
2,713
9,369
2,151
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
25
Kills
10
10
Deaths
25
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Addiqq
Nemesis
6
1
5
8.5
L
0
3
5
0.83
L
Pele
3
6
4
0.83
W
4
2
8
4
L
Mulan
Narhun1
Mulan
4
6
1
0.75
W
Cernunnos
Redtalhante
Cernunnos
6
3
6
3
L
2
6
1
0.42
W
Amaterasu
Wakkax
Amaterasu
6
3
6
3
W
3
1
3
4.5
L
Chang'e
lolsasgeey
Chang'e
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,765
Damage
28,837
52,235
Taken
56,392
32,856
Mitigated
20,613
19,220
Healing
14,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Addiqq
Nemesis
7,696
3,035
0
3,426
9,403
4,544
174
331
9,072
0
50,514
L
2,509
1,176
0
4,131
11,104
3,650
0
1,147
9,957
0
36,110
L
Pele
9,180
2,400
0
2,669
12,095
3,842
0
5,040
7,055
0
40,967
W
2,864
622
672
1,946
12,768
12,276
124
1,198
11,570
17,101
0
L
Mulan
Narhun1
Mulan
10,312
3,251
0
3,422
14,188
8,161
309
795
13,393
0
44,335
W
Cernunnos
Redtalhante
Cernunnos
10,159
5,288
0
3,002
9,067
3,700
578
607
8,460
0
55,712
L
4,123
966
0
44
9,636
2,809
583
1,986
7,650
0
21,979
W
Amaterasu
Wakkax
Amaterasu
10,901
5,826
0
6,582
14,250
10,207
324
577
13,673
0
44,332
W
7,145
1,532
0
3,592
6,747
2,129
456
0
6,747
58,258
0
L
Chang'e
lolsasgeey
Chang'e
2,713
962
2,001
2,573
9,369
2,151
430
1,041
8,328
14,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,996
Gold Earned
36,140
415
Minions Killed
292
0
Camps Cleared
0
1,334,217
Distance Traveled
1,335,466
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,213
614
98
7
0
298,871
2
L
Kali
7,552
503
81
5
0
281,526
0
L
Pele
8,174
545
71
5
0
284,943
2
W
Ares
8,477
565
26
2
0
252,041
4
L
Mulan
8,307
554
82
5
0
257,576
3
W
Cernunnos
8,435
562
95
6
0
248,855
0
L
Da Ji
6,318
421
42
3
0
278,853
1
W
Amaterasu
8,678
579
66
4
0
261,041
2
W
Sol
9,193
613
130
9
0
273,409
4
L
Chang'e
5,789
386
16
1
0
232,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role