Player Matchup

Bakasura
Bakasura
C Glitch5020
Bakasura
Level 12
God Stats
4W - 4L
1,500 SR
Queue Stats
64W - 62L
1,544 Elo+
Solo
Danzaburou
Danzaburou
Ketkenkernek69
Danzaburou
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Scylla
Scylla
Tekashhii6ix9ine
Scylla
Level 122
God Stats
4W - 4L
1,552 SR
Queue Stats
32W - 42L
1,470 Elo+
Party 3
Geb
Geb
TransKenker69
Geb
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,520 Elo+
Party 3
Tiamat
Tiamat
lefteris32_GR
Tiamat
Level 29
God Stats
9W - 5L
1,623 SR
Queue Stats
34W - 27L
1,432 Elo+
Solo
Team Averages
Level 34
1,535 SR
1,493 Elo+

VS

Team Averages
Level 19
1,566 SR
1,421 Elo+
Susano
Susano
Elite_sidat-__-
Susano
Level 16
God Stats
2W - 2L
1,362 SR
Queue Stats
134W - 119L
1,405 Elo+
Party 2
Anubis
Anubis
Leo_94290
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,370 Elo+
Party 1
Bakasura
Bakasura
Serpo05
Bakasura
Level 25
God Stats
17W - 8L
1,741 SR
Queue Stats
147W - 145L
1,443 Elo+
Solo
Olorun
Olorun
Soljee94
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,373 Elo+
Party 1
Thor
Thor
Vahel45
Thor
Level 27
God Stats
2W - 2L
1,730 SR
Queue Stats
98W - 88L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
C Glitch5020
Bakasura
14
5 / 0 / 4
8,519
710
3,485
6,347
2,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Ketkenkernek69
Danzaburou
13
13 / 0 / 4
9,250
771
7,788
5,866
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
8 / 0 / 6
7,944
662
7,237
4,658
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 0 / 14
7,897
658
4,285
9,280
7,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 0 / 3
7,346
612
2,236
3,897
1,935
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
4,378
365
2,300
7,226
1,981
Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Leo_94290
Anubis
4
0 / 8 / 0
4,086
341
2,936
5,271
1,587
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Serpo05
Bakasura
4
0 / 1 / 0
4,425
369
87
2,167
496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Soljee94
Olorun
7
0 / 8 / 0
4,578
382
1,567
8,332
2,621
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thor
Vahel45
Thor
7
0 / 6 / 0
4,654
388
2,157
7,418
2,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
0
30
Kills
0
0
Deaths
30
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
C Glitch5020
Bakasura
5
0
4
7
L
0
7
0
0
W
Danzaburou
Ketkenkernek69
Danzaburou
13
0
4
15
L
Anubis
Leo_94290
Anubis
0
8
0
0
L
Bakasura
Serpo05
Bakasura
0
1
0
0
L
Olorun
Soljee94
Olorun
0
8
0
0
W
8
0
6
11
W
3
0
14
10
L
Thor
Vahel45
Thor
0
6
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,031
Damage
9,047
30,048
Taken
30,414
16,066
Mitigated
9,107
10,133
Healing
2,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
C Glitch5020
Bakasura
3,485
2,437
0
2,362
6,347
2,512
2,132
360
5,987
0
47,932
L
2,300
290
0
381
7,226
1,981
0
1,722
5,364
0
8,903
W
Danzaburou
Ketkenkernek69
Danzaburou
7,788
2,422
0
2,848
5,866
2,096
5,363
757
5,109
0
51,586
L
Anubis
Leo_94290
Anubis
2,936
470
0
303
5,271
1,587
0
1,319
3,717
9,452
0
L
Bakasura
Serpo05
Bakasura
87
0
0
378
2,167
496
0
216
1,941
0
7,961
L
Olorun
Soljee94
Olorun
1,567
173
0
290
8,332
2,621
0
5,626
2,128
11,734
0
W
7,237
1,033
0
820
4,658
1,583
2,205
860
3,798
31,130
0
W
4,285
973
0
2,907
9,280
7,940
592
1,455
7,825
18,174
0
L
Thor
Vahel45
Thor
2,157
523
159
573
7,418
2,422
0
4,338
2,966
0
13,635
W
2,236
104
0
1,196
3,897
1,935
1,945
1,071
2,826
28,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,956
Gold Earned
22,121
368
Minions Killed
110
0
Camps Cleared
0
1,129,230
Distance Traveled
796,100
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,519
710
128
11
0
275,756
2
L
Susano
4,378
365
13
1
0
202,252
0
W
Danzaburou
9,250
771
95
8
0
197,948
0
L
Anubis
4,086
341
12
1
0
167,644
0
L
Bakasura
4,425
369
30
3
0
85,855
0
L
Olorun
4,578
382
24
2
0
156,078
1
W
Scylla
7,944
662
54
5
0
210,216
3
W
Geb
7,897
658
24
2
0
232,359
1
L
Thor
4,654
388
31
3
0
184,271
2
W
Tiamat
7,346
612
67
6
0
212,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role