Player Matchup

Hades
Hades
HeroKiller-_-PR
Hades
Level 28
God Stats
73W - 68L
1,511 SR
Queue Stats
103W - 108L
1,423 Elo+
Party 2
Neith
Neith
Melvo-xX
Neith
Level 91
God Stats
39W - 30L
1,507 SR
Queue Stats
111W - 105L
1,451 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Neptune2xs
Cu Chulainn
Level 72
God Stats
8W - 13L
1,490 SR
Queue Stats
415W - 475L
1,479 Elo+
Party 4
Cerberus
Cerberus
Tyboy_
Cerberus
Level 154
God Stats
2W - 2L
1,326 SR
Queue Stats
173W - 187L
1,488 Elo+
Party 4
Artio
Artio
l3lessMe_
Artio
Level 39
God Stats
6W - 5L
1,559 SR
Queue Stats
140W - 157L
1,453 Elo+
Party 4
Team Averages
Level 77
1,479 SR
1,459 Elo+

VS

Team Averages
Level 44
1,544 SR
1,441 Elo+
Cthulhu
Cthulhu
DRhotWebcam
Cthulhu
Level 57
God Stats
2W - 5L
1,384 SR
Queue Stats
110W - 104L
1,498 Elo+
Party 1
Xbalanque
Xbalanque
DRsalted
Xbalanque
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,323 Elo+
Party 1
Sol
Sol
FutureHokage7
Sol
Level 84
God Stats
26W - 28L
1,501 SR
Queue Stats
79W - 76L
1,505 Elo+
Party 3
Guan Yu
Guan Yu
OhEmGeeItzTathak
Guan Yu
Level 25
God Stats
9W - 6L
1,636 SR
Queue Stats
59W - 60L
1,488 Elo+
Party 3
Hera
Hera
light-hour444
Hera
Level 37
God Stats
1W - 1L
1,698 SR
Queue Stats
32W - 40L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 3
10,397
578
8,951
10,277
4,872
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Melvo-xX
Neith
17
6 / 0 / 6
10,223
568
10,990
8,692
3,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Neptune2xs
Cu Chulainn
18
4 / 1 / 3
10,838
602
9,045
13,390
11,099
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Tyboy_
Cerberus
15
4 / 1 / 6
9,571
532
8,123
13,141
9,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
l3lessMe_
Artio
14
1 / 2 / 5
8,812
490
4,603
13,940
8,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DRhotWebcam
Cthulhu
13
0 / 3 / 3
8,174
454
7,588
13,801
9,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xbalanque
DRsalted
Xbalanque
12
1 / 6 / 1
7,502
417
6,574
10,684
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 4 / 1
8,421
468
7,888
10,830
3,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 2 / 1
8,951
497
8,354
15,373
17,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 8 / 1
6,659
370
3,536
9,819
2,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
23
Kills
5
5
Deaths
23
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DRhotWebcam
Cthulhu
0
3
3
0.5
L
Xbalanque
DRsalted
Xbalanque
1
6
1
0.25
L
2
4
1
0.63
W
8
1
3
9.5
W
Neith
Melvo-xX
Neith
6
0
6
9
W
Cu Chulainn
Neptune2xs
Cu Chulainn
4
1
3
5.5
L
2
2
1
1.25
W
Cerberus
Tyboy_
Cerberus
4
1
6
7
W
Artio
l3lessMe_
Artio
1
2
5
1.75
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,712
Damage
33,940
59,440
Taken
60,507
37,705
Mitigated
36,919
29,370
Healing
16,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DRhotWebcam
Cthulhu
7,588
528
624
3,296
13,801
9,671
0
4,978
8,823
50,736
0
L
Xbalanque
DRsalted
Xbalanque
6,574
2,634
0
686
10,684
3,329
27
4,843
5,841
0
29,674
L
7,888
2,917
0
3,295
10,830
3,850
486
4,764
6,066
46,864
0
W
8,951
613
899
7,687
10,277
4,872
2,821
4,521
5,344
59,141
0
W
Neith
Melvo-xX
Neith
10,990
5,161
441
4,820
8,692
3,552
1,352
2,536
6,082
0
74,438
W
Cu Chulainn
Neptune2xs
Cu Chulainn
9,045
2,485
0
3,389
13,390
11,099
833
2,967
10,321
432
73,296
L
8,354
1,343
872
7,397
15,373
17,260
0
3,715
11,658
0
57,974
W
Cerberus
Tyboy_
Cerberus
8,123
824
0
4,599
13,141
9,708
264
3,812
9,261
45,437
0
W
Artio
l3lessMe_
Artio
4,603
919
905
6,630
13,940
8,474
0
4,350
9,420
52,373
0
L
3,536
1,379
0
379
9,819
2,809
217
4,591
5,228
29,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,841
Gold Earned
39,707
572
Minions Killed
401
0
Camps Cleared
0
1,785,728
Distance Traveled
1,480,097
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,174
454
71
4
0
350,564
4
L
Xbalanque
7,502
417
68
4
0
301,707
0
L
Sol
8,421
468
85
5
0
296,434
2
W
Hades
10,397
578
120
7
0
336,915
4
W
Neith
10,223
568
130
7
0
324,826
4
W
Cu Chulainn
10,838
602
148
8
0
356,717
4
L
Guan Yu
8,951
497
126
7
0
323,603
4
W
Cerberus
9,571
532
77
4
0
363,252
2
W
Artio
8,812
490
97
5
0
404,018
4
L
Hera
6,659
370
51
3
0
207,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role