Player Matchup

Khepri
Khepri
Binglebimp
Khepri
Level 8
God Stats
20W - 18L
1,404 SR
Queue Stats
265W - 268L
1,329 Elo+
Party 1
Zeus
Zeus
ZeusHadesCronos
Zeus
Level 8
God Stats
0W - 1L
1,392 SR
Queue Stats
3W - 5L
1,352 Elo+
Solo
Xing Tian
Xing Tian
flukey_boi055
Xing Tian
Level 38
God Stats
7W - 6L
1,500 SR
Queue Stats
92W - 78L
1,429 Elo+
Party 4
Thor
Thor
jesseDriscol420
Thor
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
355W - 339L
1,448 Elo+
Party 1
Thanatos
Thanatos
nquinn007
Thanatos
Level 19
God Stats
2W - 5L
1,500 SR
Queue Stats
104W - 112L
1,417 Elo+
Party 4
Team Averages
Level 17
1,459 SR
1,395 Elo+

VS

Team Averages
Level 40
1,505 SR
1,481 Elo+
Cthulhu
Cthulhu
DRAGORAMA_37
Cthulhu
Level 17
God Stats
3W - 3L
1,441 SR
Queue Stats
187W - 195L
1,346 Elo+
Party 3
Ymir
Ymir
WafflesBite
Ymir
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 12L
1,636 Elo+
Party 3
Hachiman
Hachiman
bboyer123
Hachiman
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 60L
1,496 Elo+
Party 2
Nike
Nike
deathwish700
Nike
Level 13
God Stats
5W - 2L
1,713 SR
Queue Stats
10W - 5L
1,452 Elo+
Party 2
Scylla
Scylla
im Big Tease
Scylla
Level 144
God Stats
5W - 6L
1,370 SR
Queue Stats
93W - 88L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Binglebimp
Khepri
12
1 / 5 / 3
7,578
329
4,040
18,785
18,864
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 17 / 4
9,229
401
12,577
19,230
6,561
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
flukey_boi055
Xing Tian
16
10 / 6 / 6
11,691
508
17,682
25,815
19,807
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 9 / 4
7,338
319
2,910
19,135
7,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
nquinn007
Thanatos
15
8 / 13 / 4
10,909
474
13,993
22,398
9,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DRAGORAMA_37
Cthulhu
14
6 / 9 / 13
10,656
463
10,745
20,323
18,752
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 4 / 11
11,948
519
8,770
15,704
11,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
bboyer123
Hachiman
16
6 / 5 / 11
11,581
504
11,955
18,105
6,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
8 / 2 / 18
13,439
584
23,790
17,957
15,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
20
24 / 3 / 6
14,759
642
37,455
16,752
7,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
109
22
Kills
50
50
Deaths
23
21
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Khepri
Binglebimp
Khepri
1
5
3
0.5
W
Cthulhu
DRAGORAMA_37
Cthulhu
6
9
13
1.39
W
6
4
11
2.88
L
3
17
4
0.29
W
Hachiman
bboyer123
Hachiman
6
5
11
2.3
W
8
2
18
8.5
L
Xing Tian
flukey_boi055
Xing Tian
10
6
6
2.17
W
Scylla
24
3
6
9
L
0
9
4
0.22
L
Thanatos
nquinn007
Thanatos
8
13
4
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,202
Damage
92,715
105,363
Taken
88,841
62,087
Mitigated
60,041
14,177
Healing
21,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Binglebimp
Khepri
4,040
436
0
0
18,785
18,864
0
9,122
9,079
21,269
0
W
Cthulhu
DRAGORAMA_37
Cthulhu
10,745
2,635
268
0
20,323
18,752
688
8,490
11,779
28,422
0
W
8,770
1,576
0
3,151
15,704
11,159
756
5,726
9,888
47,369
0
L
12,577
4,049
0
1,053
19,230
6,561
1,188
11,931
7,030
45,491
0
W
Hachiman
bboyer123
Hachiman
11,955
8,734
0
9,000
18,105
6,997
5,738
7,801
10,304
0
59,348
W
23,790
5,643
0
1,760
17,957
15,832
472
6,388
11,539
0
87,133
L
Xing Tian
flukey_boi055
Xing Tian
17,682
1,519
599
1,716
25,815
19,807
0
13,702
11,460
48,119
0
W
Scylla
37,455
4,125
408
7,279
16,752
7,301
3,776
5,894
10,858
107,977
0
L
2,910
512
0
854
19,135
7,825
0
7,616
10,817
0
17,062
L
Thanatos
nquinn007
Thanatos
13,993
3,133
1,146
8,809
22,398
9,030
0
13,345
8,745
0
39,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,745
Gold Earned
62,383
247
Minions Killed
480
0
Camps Cleared
0
1,911,447
Distance Traveled
1,958,592
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,578
329
25
1
0
380,251
3
W
Cthulhu
10,656
463
28
1
0
420,500
0
W
Ymir
11,948
519
62
3
0
319,071
0
L
Zeus
9,229
401
77
3
0
301,466
0
W
Hachiman
11,581
504
84
4
0
378,325
0
W
Nike
13,439
584
155
7
0
389,452
0
L
Xing Tian
11,691
508
67
3
0
462,638
3
W
Scylla
14,759
642
151
7
0
451,244
0
L
Thor
7,338
319
28
1
0
368,947
2
L
Thanatos
10,909
474
50
2
0
398,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role