Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
BI0HAZARD101
Odin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,810 Elo+
Party 1
Ra
Ra
DaB00GIE
Ra
Level 146
God Stats
0W - 2L
1,553 SR
Queue Stats
13W - 17L
1,519 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DigitizedReaper
Kumbhakarna
Level 139
God Stats
0W - 1L
1,314 SR
Queue Stats
11W - 13L
1,553 Elo+
Party 1
Artio
Artio
ThisGameIsMyLife
Artio
Level 148
God Stats
1W - 1L
1,458 SR
Queue Stats
26W - 27L
1,557 Elo+
Party 1
Team Averages
Level 137
1,465 SR
1,588 Elo+

VS

Team Averages
Level 125
1,517 SR
1,567 Elo+
Achilles
Achilles
A69ingNoob
Achilles
Level 118
God Stats
106W - 88L
1,633 SR
Queue Stats
402W - 432L
1,514 Elo+
Solo
Kuzenbo
Kuzenbo
ArdTheSloth
Kuzenbo
Level 128
God Stats
8W - 10L
1,456 SR
Queue Stats
190W - 148L
1,641 Elo+
Solo
Apollo
Apollo
II 0b17u4rY II
Apollo
Level 125
God Stats
2W - 0L
1,125 SR
Queue Stats
242W - 256L
1,585 Elo+
Solo
Ne Zha
Ne Zha
MobNitalian
Ne Zha
Level 126
God Stats
5W - 4L
1,787 SR
Queue Stats
147W - 134L
1,576 Elo+
Solo
Persephone
Persephone
UrbanDaemon
Persephone
Level 130
God Stats
8W - 7L
1,581 SR
Queue Stats
32W - 34L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 3 / 1
6,446
645
8,792
9,187
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 4 / 1
6,413
641
3,926
9,035
5,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 2 / 2
6,598
660
7,262
7,223
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kumbhakarna
DigitizedReaper
Kumbhakarna
11
0 / 4 / 2
6,229
623
1,785
12,482
7,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
1 / 5 / 1
6,286
629
3,924
13,720
9,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
A69ingNoob
Achilles
14
7 / 0 / 8
9,060
906
9,834
7,881
6,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
ArdTheSloth
Kuzenbo
12
0 / 1 / 12
7,389
739
5,396
11,296
9,995
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 1 / 10
8,546
855
7,930
8,194
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
15
3 / 0 / 7
8,207
821
8,362
5,850
2,429
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
UrbanDaemon
Persephone
14
4 / 1 / 9
8,338
834
11,617
5,233
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
64
3
Kills
18
18
Deaths
3
7
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
1
0.17
W
Achilles
A69ingNoob
Achilles
7
0
8
11
W
Kuzenbo
ArdTheSloth
Kuzenbo
0
1
12
6
L
1
4
1
0.38
L
1
2
2
1
L
Kumbhakarna
DigitizedReaper
Kumbhakarna
0
4
2
0.25
W
4
1
10
9
W
Ne Zha
3
0
7
6.5
L
1
5
1
0.3
W
Persephone
UrbanDaemon
Persephone
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,689
Damage
43,139
51,647
Taken
38,454
29,011
Mitigated
24,023
10,058
Healing
9,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,792
4,498
0
2,371
9,187
3,509
0
3,614
5,573
0
32,567
W
Achilles
A69ingNoob
Achilles
9,834
2,809
0
2,392
7,881
6,214
0
2,610
5,141
0
19,419
W
Kuzenbo
ArdTheSloth
Kuzenbo
5,396
2,104
0
831
11,296
9,995
0
4,463
6,624
10,789
0
L
3,926
359
0
250
9,035
5,606
0
2,170
6,865
0
13,525
L
7,262
817
666
1,825
7,223
2,697
0
3,214
4,009
19,663
0
L
Kumbhakarna
DigitizedReaper
Kumbhakarna
1,785
172
0
1,254
12,482
7,314
0
3,649
8,833
15,185
0
W
7,930
6,193
0
2,040
8,194
3,519
545
2,828
5,268
0
31,861
W
Ne Zha
8,362
1,583
0
2,034
5,850
2,429
364
1,664
4,086
0
33,918
L
3,924
296
1,335
2,357
13,720
9,885
0
4,519
9,201
13,903
0
W
Persephone
UrbanDaemon
Persephone
11,617
728
0
2,005
5,233
1,866
135
1,280
3,862
32,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,972
Gold Earned
41,540
195
Minions Killed
232
6
Camps Cleared
8
850,486
Distance Traveled
955,485
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,446
645
77
8
2
141,065
1
W
Achilles
9,060
906
28
3
2
213,964
3
W
Kuzenbo
7,389
739
13
1
0
185,238
0
L
Odin
6,413
641
28
3
0
177,126
0
L
Ra
6,598
660
41
4
1
179,989
1
L
Kumbhakarna
6,229
623
30
3
0
170,751
0
W
Apollo
8,546
855
62
6
3
183,540
0
W
Ne Zha
8,207
821
68
7
2
199,715
3
L
Artio
6,286
629
19
2
3
181,555
4
W
Persephone
8,338
834
61
6
1
173,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role