Player Matchup

Chang'e
Chang'e
ElNiñoExcel
Chang'e
Level 26
God Stats
2W - 1L
1,302 SR
Queue Stats
87W - 72L
1,429 Elo+
Party 2
Discordia
Discordia
IndignadaAVera
Discordia
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,086 Elo+
Solo
Cernunnos
Cernunnos
PEdeRATO
Cernunnos
Level 28
God Stats
33W - 21L
1,568 SR
Queue Stats
60W - 52L
1,428 Elo+
Party 1
Fenrir
Fenrir
oSzhul
Fenrir
Level 29
God Stats
6W - 7L
1,379 SR
Queue Stats
49W - 46L
1,398 Elo+
Party 1
Ymir
Ymir
sepich09
Ymir
Level 18
God Stats
29W - 13L
1,761 SR
Queue Stats
49W - 47L
1,391 Elo+
Party 2
Team Averages
Level 21
1,502 SR
1,347 Elo+

VS

Team Averages
Level 15
1,416 SR
1,364 Elo+
Cthulhu
Cthulhu
ByNava
Cthulhu
Level 17
God Stats
0W - 2L
1,204 SR
Queue Stats
1W - 6L
1,121 Elo+
Solo
Medusa
Medusa
GCH27701
Medusa
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 208L
1,432 Elo+
Solo
Hun Batz
Hun Batz
KazumaKyriu
Hun Batz
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 35L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
nicolaskalik013
Sun Wukong
Level 24
God Stats
25W - 16L
1,547 SR
Queue Stats
134W - 134L
1,403 Elo+
Solo
Olorun
Olorun
rambonq
Olorun
Level 6
God Stats
0W - 2L
1,329 SR
Queue Stats
1W - 3L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ElNiñoExcel
Chang'e
13
1 / 4 / 4
7,711
514
7,687
9,878
6,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
IndignadaAVera
Discordia
13
2 / 2 / 3
7,826
522
3,756
6,060
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
PEdeRATO
Cernunnos
12
7 / 1 / 2
7,878
525
4,897
7,007
2,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
oSzhul
Fenrir
13
8 / 3 / 4
8,528
569
7,398
11,823
6,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
14
6 / 0 / 4
8,435
562
5,510
3,970
2,033
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ByNava
Cthulhu
10
2 / 6 / 0
6,628
442
3,387
8,499
5,248
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
GCH27701
Medusa
11
1 / 1 / 0
6,723
448
2,239
5,224
1,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
KazumaKyriu
Hun Batz
15
6 / 3 / 0
9,065
604
8,758
11,426
4,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
nicolaskalik013
Sun Wukong
13
1 / 5 / 4
7,941
529
4,732
12,352
5,683
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
rambonq
Olorun
11
0 / 9 / 0
6,592
439
1,486
9,464
2,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
24
Kills
10
10
Deaths
24
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ByNava
Cthulhu
2
6
0
0.33
W
Chang'e
ElNiñoExcel
Chang'e
1
4
4
0.75
L
Medusa
GCH27701
Medusa
1
1
0
1
W
Discordia
IndignadaAVera
Discordia
2
2
3
1.75
L
Hun Batz
KazumaKyriu
Hun Batz
6
3
0
2
W
Cernunnos
PEdeRATO
Cernunnos
7
1
2
8
L
Sun Wukong
nicolaskalik013
Sun Wukong
1
5
4
0.6
W
Fenrir
oSzhul
Fenrir
8
3
4
3.33
L
Olorun
rambonq
Olorun
0
9
0
0
W
Ymir
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,248
Damage
20,602
38,738
Taken
46,965
20,165
Mitigated
18,847
13,630
Healing
10,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ByNava
Cthulhu
3,387
669
0
1,115
8,499
5,248
285
3,119
4,920
14,657
0
W
Chang'e
ElNiñoExcel
Chang'e
7,687
595
372
3,936
9,878
6,953
0
457
9,421
42,246
0
L
Medusa
GCH27701
Medusa
2,239
822
0
933
5,224
1,246
0
1,086
4,078
0
25,685
W
Discordia
IndignadaAVera
Discordia
3,756
400
0
2,009
6,060
1,958
1,332
1,134
4,926
39,871
0
L
Hun Batz
KazumaKyriu
Hun Batz
8,758
2,885
0
3,298
11,426
4,402
0
3,671
7,545
0
56,357
W
Cernunnos
PEdeRATO
Cernunnos
4,897
2,799
0
2,653
7,007
2,345
1,069
885
6,122
0
32,874
L
Sun Wukong
nicolaskalik013
Sun Wukong
4,732
879
0
3,713
12,352
5,683
383
5,650
6,204
0
37,931
W
Fenrir
oSzhul
Fenrir
7,398
1,638
0
2,632
11,823
6,876
28
1,799
10,024
37
43,839
L
Olorun
rambonq
Olorun
1,486
607
0
1,381
9,464
2,268
3,028
2,186
7,228
34,074
0
W
Ymir
5,510
797
0
2,028
3,970
2,033
456
598
3,372
31,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,378
Gold Earned
36,949
373
Minions Killed
318
0
Camps Cleared
0
1,359,323
Distance Traveled
1,304,631
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,628
442
27
2
0
227,929
2
W
Chang'e
7,711
514
91
6
0
249,057
4
L
Medusa
6,723
448
49
3
0
259,914
0
W
Discordia
7,826
522
87
6
0
237,382
0
L
Hun Batz
9,065
604
113
8
0
301,470
1
W
Cernunnos
7,878
525
66
4
0
275,196
0
L
Sun Wukong
7,941
529
82
5
0
279,506
0
W
Fenrir
8,528
569
59
4
0
314,216
0
L
Olorun
6,592
439
47
3
0
235,812
2
W
Ymir
8,435
562
70
5
0
283,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role