Player Matchup

Nike
Nike
Arashi99
Nike
Level 71
God Stats
1W - 0L
1,951 SR
Queue Stats
3W - 8L
1,355 Elo+
Party 1
Tiamat
Tiamat
Kaandyy
Tiamat
Level 138
God Stats
1W - 1L
1,630 SR
Queue Stats
54W - 47L
1,618 Elo+
Solo
Thor
Thor
Kafunelmapa
Thor
Level 107
God Stats
2W - 4L
1,547 SR
Queue Stats
5W - 12L
1,498 Elo+
Party 1
Team Averages
Level 105
1,709 SR
1,490 Elo+

VS

Team Averages
Level 106
1,378 SR
1,548 Elo+
Anhur
Anhur
BronKDaddy
Anhur
Level 85
God Stats
0W - 1L
1,286 SR
Queue Stats
14W - 17L
1,555 Elo+
Party 2
Vamana
Vamana
FuncB
Vamana
Level 89
God Stats
1W - 2L
1,356 SR
Queue Stats
12W - 14L
1,580 Elo+
Party 2
Scylla
Scylla
barbaºblanca
Scylla
Level 144
God Stats
5W - 8L
1,492 SR
Queue Stats
429W - 452L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
3 / 2 / 6
8,506
773
3,616
8,364
6,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Kaandyy
Tiamat
12
3 / 1 / 6
8,279
753
10,469
7,488
5,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
5 / 3 / 2
8,062
733
6,731
8,678
2,754
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
4 / 1 / 1
7,680
698
6,389
6,845
2,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
FuncB
Vamana
10
1 / 3 / 5
7,412
674
4,949
11,026
8,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 7 / 4
6,635
603
5,876
8,517
2,400
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
11
Kills
6
6
Deaths
11
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nike
3
2
6
3
L
Anhur
4
1
1
4.5
L
Vamana
FuncB
Vamana
1
3
5
1.17
W
Tiamat
Kaandyy
Tiamat
3
1
6
6
W
5
3
2
2
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,816
Damage
17,214
24,530
Taken
26,388
14,134
Mitigated
12,810
3,438
Healing
6,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
3,616
203
0
0
8,364
6,295
104
2,007
6,357
0
16,787
L
Anhur
6,389
2,492
0
1,194
6,845
2,106
153
1,955
4,712
0
23,293
L
Vamana
FuncB
Vamana
4,949
1,988
0
3,740
11,026
8,304
0
4,884
5,724
0
21,995
W
Tiamat
Kaandyy
Tiamat
10,469
684
0
2,688
7,488
5,085
677
1,399
6,089
33,820
0
W
6,731
1,028
0
750
8,678
2,754
681
2,470
6,208
0
18,957
L
5,876
1,389
0
1,116
8,517
2,400
0
2,778
5,483
17,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,847
Gold Earned
21,727
122
Minions Killed
105
0
Camps Cleared
0
601,118
Distance Traveled
594,680
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,506
773
31
3
0
175,963
2
L
Anhur
7,680
698
47
4
0
204,572
1
L
Vamana
7,412
674
23
2
0
214,368
1
W
Tiamat
8,279
753
70
6
0
228,924
4
W
Thor
8,062
733
21
2
0
196,231
4
L
Scylla
6,635
603
35
3
0
175,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role