Player Matchup

Neith
Neith
Drierx
Neith
Level 8
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 3L
1,181 Elo+
Solo
Medusa
Medusa
Fairminer
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,429 Elo+
Party 1
Bacchus
Bacchus
dwagoof
Bacchus
Level 6
God Stats
0W - 4L
1,317 SR
Queue Stats
1W - 6L
1,429 Elo+
Party 1
Team Averages
Level 6
1,511 SR
1,346 Elo+

VS

Team Averages
Level 97
1,460 SR
1,474 Elo+
Anubis
Anubis
 
Anubis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
FergulBergul
Kumbhakarna
Level 106
God Stats
2W - 1L
1,533 SR
Queue Stats
3W - 1L
1,694 Elo+
Solo
Izanami
Izanami
SweetChillii6
Izanami
Level 67
God Stats
25W - 46L
1,347 SR
Queue Stats
42W - 81L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Drierx
Neith
9
2 / 7 / 1
6,469
809
5,381
8,885
2,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mace

Mace

+10
Physical Power

Medusa
Fairminer
Medusa
7
1 / 10 / 1
5,564
696
5,038
9,759
2,384
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
dwagoof
Bacchus
8
0 / 4 / 1
5,290
661
3,288
8,233
4,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
14 / 2 / 2
8,929
1,116
9,588
6,459
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
FergulBergul
Kumbhakarna
11
3 / 0 / 13
7,791
974
5,632
7,740
4,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
11
4 / 1 / 13
7,703
963
6,144
5,306
1,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
3
Kills
21
21
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
14
2
2
7.5
L
Neith
Drierx
Neith
2
7
1
0.36
L
Medusa
Fairminer
Medusa
1
10
1
0.15
W
Kumbhakarna
FergulBergul
Kumbhakarna
3
0
13
9.5
W
Izanami
4
1
13
10.5
L
Bacchus
dwagoof
Bacchus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,707
Damage
21,364
26,877
Taken
19,505
9,681
Mitigated
9,718
1,796
Healing
4,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,588
326
0
2,195
6,459
2,922
522
700
5,759
29,604
0
L
Neith
Drierx
Neith
5,381
2,065
0
562
8,885
2,557
0
4,553
4,332
0
16,532
L
Medusa
Fairminer
Medusa
5,038
2,687
0
522
9,759
2,384
0
6,490
3,269
0
12,708
W
Kumbhakarna
FergulBergul
Kumbhakarna
5,632
279
0
0
7,740
4,947
0
1,813
5,927
16,802
0
W
Izanami
6,144
4,706
417
1,869
5,306
1,849
1,801
775
4,531
0
23,670
L
Bacchus
dwagoof
Bacchus
3,288
362
0
712
8,233
4,740
0
4,177
4,056
6,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,323
Gold Earned
24,423
49
Minions Killed
88
0
Camps Cleared
0
303,600
Distance Traveled
463,420
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,929
1,116
43
5
0
135,762
1
L
Neith
6,469
809
28
4
0
111,914
0
L
Medusa
5,564
696
14
2
0
97,405
0
W
Kumbhakarna
7,791
974
15
2
0
182,528
2
W
Izanami
7,703
963
30
4
0
145,130
0
L
Bacchus
5,290
661
7
1
0
94,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role