Player Matchup

Izanami
Izanami
B0SS_Chunk9
Izanami
Level 59
God Stats
0W - 2L
1,437 SR
Queue Stats
17W - 17L
1,528 Elo+
Party 2
Thor
Thor
B0SSchibbz
Thor
Level 87
God Stats
2W - 1L
1,514 SR
Queue Stats
58W - 49L
1,471 Elo+
Party 2
Hercules
Hercules
BOSS_KiwiKing_YT
Hercules
Level 79
God Stats
1W - 1L
1,003 SR
Queue Stats
37W - 21L
1,531 Elo+
Party 2
Ne Zha
Ne Zha
Droznock52
Ne Zha
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 155L
1,402 Elo+
Solo
Apollo
Apollo
xPrimaltugboatx
Apollo
Level 45
God Stats
1W - 1L
1,735 SR
Queue Stats
43W - 28L
1,721 Elo+
Party 2
Team Averages
Level 82
1,438 SR
1,531 Elo+

VS

Team Averages
Level 89
1,568 SR
1,502 Elo+
Scylla
Scylla
MindlessChunk3
Scylla
Level 94
God Stats
7W - 1L
1,537 SR
Queue Stats
137W - 166L
1,432 Elo+
Party 1
Anhur
Anhur
PusDrinker
Anhur
Level 96
God Stats
1W - 0L
1,581 SR
Queue Stats
5W - 1L
1,701 Elo+
Solo
Nu Wa
Nu Wa
SmokeBlizzy215
Nu Wa
Level 65
God Stats
5W - 4L
1,595 SR
Queue Stats
301W - 318L
1,491 Elo+
Party 1
Mercury
Mercury
SuperManDenson
Mercury
Level 122
God Stats
3W - 1L
1,625 SR
Queue Stats
356W - 382L
1,532 Elo+
Party 1
Skadi
Skadi
iamDonLuciano
Skadi
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 43L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
B0SS_Chunk9
Izanami
18
4 / 4 / 2
10,397
743
8,704
13,006
4,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 5 / 4
8,828
631
5,015
9,686
3,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
3 / 3 / 7
9,982
713
8,225
24,157
18,262
Ne Zha
Droznock52
Ne Zha
15
1 / 7 / 7
9,256
661
7,710
12,216
4,107
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 8 / 3
8,834
631
4,077
14,044
4,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 15
11,511
822
16,066
9,640
3,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
18
6 / 2 / 15
11,383
813
13,186
9,749
4,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
3 / 0 / 8
10,528
752
13,019
5,775
2,085
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 6 / 6
10,398
743
8,303
12,223
5,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 5 / 10
11,476
820
16,490
13,788
5,450
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
81
13
Kills
27
27
Deaths
15
23
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Izanami
B0SS_Chunk9
Izanami
4
4
2
1.25
L
1
5
4
0.6
L
3
3
7
2.17
L
Ne Zha
Droznock52
Ne Zha
1
7
7
0.64
W
6
2
15
6.75
W
Anhur
6
2
15
6.75
W
3
0
8
7
W
5
6
6
1.33
W
7
5
10
2.4
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,731
Damage
67,064
73,109
Taken
51,175
34,974
Mitigated
20,731
27,945
Healing
21,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
B0SS_Chunk9
Izanami
8,704
3,956
2,237
3,322
13,006
4,585
211
6,330
6,676
0
52,467
L
5,015
569
462
1,045
9,686
3,378
0
3,412
6,274
0
16,548
L
8,225
1,800
1,770
12,940
24,157
18,262
0
10,251
13,906
0
20,697
L
Ne Zha
Droznock52
Ne Zha
7,710
2,882
1,418
1,355
12,216
4,107
0
3,302
8,914
0
17,406
W
16,066
549
2,771
3,055
9,640
3,781
871
0
9,640
30,952
0
W
Anhur
13,186
5,051
1,590
2,094
9,749
4,060
900
0
9,749
0
33,602
W
13,019
4,994
2,542
2,134
5,775
2,085
1,280
0
5,775
29,402
0
W
8,303
4,404
701
2,240
12,223
5,355
1,227
0
12,223
0
18,728
W
16,490
10,134
0
4,203
13,788
5,450
1,106
0
13,788
0
29,759
L
4,077
2,541
1,721
1,675
14,044
4,642
312
5,790
8,254
0
9,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,297
Gold Earned
55,296
177
Minions Killed
145
0
Camps Cleared
0
1,151,536
Distance Traveled
1,315,254
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,397
743
94
7
0
232,466
0
L
Thor
8,828
631
25
2
0
196,813
3
L
Hercules
9,982
713
30
2
0
288,230
1
L
Ne Zha
9,256
661
17
1
0
232,540
0
W
Scylla
11,511
822
29
2
0
265,414
2
W
Anhur
11,383
813
39
3
0
287,350
0
W
Nu Wa
10,528
752
32
2
0
242,063
1
W
Mercury
10,398
743
15
1
0
295,065
1
W
Skadi
11,476
820
30
2
0
225,362
0
L
Apollo
8,834
631
11
1
0
201,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role