Player Matchup

Loki
Loki
Frickerr
Loki
Level 127
God Stats
64W - 67L
1,590 SR
Queue Stats
625W - 606L
1,560 Elo+
Party 4
Ymir
Ymir
Klxplz
Ymir
Level 20
God Stats
2W - 1L
1,699 SR
Queue Stats
10W - 13L
1,488 Elo+
Party 1
Anhur
Anhur
Razorrito
Anhur
Level 56
God Stats
30W - 40L
1,577 SR
Queue Stats
59W - 68L
1,543 Elo+
Party 4
Ares
Ares
TrifflinKev
Ares
Level 26
God Stats
0W - 3L
1,623 SR
Queue Stats
10W - 12L
1,517 Elo+
Party 4
Zeus
Zeus
VL Pinkly
Zeus
Level 93
God Stats
3W - 3L
1,283 SR
Queue Stats
338W - 321L
1,469 Elo+
Party 1
Team Averages
Level 64
1,554 SR
1,515 Elo+

VS

Team Averages
Level 52
1,753 SR
1,682 Elo+
Athena
Athena
ChubSucker69
Athena
Level 27
God Stats
10W - 8L
1,533 SR
Queue Stats
147W - 131L
1,460 Elo+
Party 2
Persephone
Persephone
CommisarMidas
Persephone
Level 44
God Stats
3W - 1L
1,768 SR
Queue Stats
84W - 100L
1,372 Elo+
Party 2
Gilgamesh
Gilgamesh
SlyShadoe
Gilgamesh
Level 28
God Stats
33W - 7L
1,994 SR
Queue Stats
588W - 153L
1,964 Elo+
Party 3
Tiamat
Tiamat
SuAltezaReal
Tiamat
Level 140
God Stats
21W - 11L
1,644 SR
Queue Stats
630W - 345L
1,827 Elo+
Party 3
Neith
Neith
get_global
Neith
Level 22
God Stats
14W - 1L
1,827 SR
Queue Stats
231W - 117L
1,789 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
0 / 1 / 3
5,339
534
3,135
6,910
1,902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
Klxplz
Ymir
10
1 / 3 / 0
5,642
564
3,189
7,049
2,587
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
Razorrito
Anhur
8
2 / 3 / 2
4,814
481
3,778
4,843
1,115
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 2 / 2
5,085
509
2,666
6,571
3,056
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
8
1 / 5 / 0
5,220
522
1,716
5,199
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
7
0 / 3 / 2
4,758
476
1,327
7,515
2,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
CommisarMidas
Persephone
9
1 / 1 / 3
5,475
548
3,025
3,506
1,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
SlyShadoe
Gilgamesh
12
10 / 0 / 1
7,054
705
7,695
5,240
2,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
10
1 / 1 / 2
5,725
573
3,662
4,514
2,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
9
2 / 1 / 4
5,462
546
3,940
3,944
896
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
14
14
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Athena
0
3
2
0.33
W
Persephone
CommisarMidas
Persephone
1
1
3
2.5
L
Loki
0
1
3
1.5
L
Ymir
Klxplz
Ymir
1
3
0
0.33
L
Anhur
Razorrito
Anhur
2
3
2
1
W
Gilgamesh
SlyShadoe
Gilgamesh
10
0
1
10.5
W
Tiamat
1
1
2
2
L
2
2
2
1.5
L
Zeus
1
5
0
0.2
W
Neith
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,484
Damage
19,649
30,572
Taken
24,719
9,885
Mitigated
10,294
8,185
Healing
6,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
1,327
495
0
1,080
7,515
2,951
230
1,955
5,560
9,568
0
W
Persephone
CommisarMidas
Persephone
3,025
89
0
477
3,506
1,360
633
1,236
2,269
19,024
0
L
Loki
3,135
783
0
2,879
6,910
1,902
0
1,007
5,699
0
28,033
L
Ymir
Klxplz
Ymir
3,189
1,047
0
2,131
7,049
2,587
0
3,175
3,387
26,737
0
L
Anhur
Razorrito
Anhur
3,778
1,766
0
480
4,843
1,115
0
220
4,623
0
24,417
W
Gilgamesh
SlyShadoe
Gilgamesh
7,695
2,860
0
580
5,240
2,397
144
611
4,629
0
43,278
W
Tiamat
3,662
579
0
2,731
4,514
2,690
6
3,057
1,457
27,663
0
L
2,666
59
0
2,070
6,571
3,056
0
1,441
5,100
9,074
0
L
Zeus
1,716
119
0
625
5,199
1,225
0
1,330
3,749
21,104
0
W
Neith
3,940
1,337
0
1,538
3,944
896
0
711
3,233
0
28,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,100
Gold Earned
28,474
239
Minions Killed
254
0
Camps Cleared
0
899,732
Distance Traveled
924,410
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
4,758
476
24
2
0
165,717
4
W
Persephone
5,475
548
32
3
0
192,893
2
L
Loki
5,339
534
64
6
0
221,986
1
L
Ymir
5,642
564
57
6
0
172,770
2
L
Anhur
4,814
481
46
5
0
172,722
2
W
Gilgamesh
7,054
705
75
8
0
209,678
2
W
Tiamat
5,725
573
70
7
0
178,239
2
L
Ares
5,085
509
19
2
0
187,257
1
L
Zeus
5,220
522
53
5
0
144,997
3
W
Neith
5,462
546
53
5
0
177,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role