Player Matchup

Artemis
Artemis
EnglishJose
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 36L
1,531 Elo+
Party 1
Kukulkan
Kukulkan
Jarlahb
Kukulkan
Level 17
God Stats
4W - 3L
1,647 SR
Queue Stats
42W - 28L
1,569 Elo+
Party 1
Horus
Horus
Relativve
Horus
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
261W - 253L
1,536 Elo+
Solo
Fenrir
Fenrir
ross just owns
Fenrir
Level 28
God Stats
2W - 2L
1,577 SR
Queue Stats
100W - 75L
1,531 Elo+
Party 1
Amaterasu
Amaterasu
xGirk
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 67L
1,544 Elo+
Party 1
Team Averages
Level 22
1,545 SR
1,542 Elo+

VS

Team Averages
Level 21
1,607 SR
1,580 Elo+
Ra
Ra
C Glitch5020
Ra
Level 12
God Stats
2W - 2L
1,385 SR
Queue Stats
64W - 62L
1,525 Elo+
Solo
Neith
Neith
OsKrTunaG
Neith
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Izanami
Izanami
bakasura000
Izanami
Level 27
God Stats
11W - 7L
1,656 SR
Queue Stats
124W - 92L
1,580 Elo+
Solo
Sol
Sol
soloordead
Sol
Level 28
God Stats
16W - 14L
1,699 SR
Queue Stats
399W - 395L
1,531 Elo+
Solo
Susano
Susano
steadyturtle
Susano
Level 18
God Stats
44W - 13L
1,793 SR
Queue Stats
163W - 87L
1,766 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EnglishJose
Artemis
8
0 / 4 / 3
5,256
478
3,821
6,898
1,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
Jarlahb
Kukulkan
9
1 / 5 / 1
5,612
510
3,274
5,197
1,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Relativve
Horus
9
4 / 0 / 1
6,009
546
3,821
5,511
3,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 4 / 2
5,330
485
2,798
8,624
2,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
xGirk
Amaterasu
10
1 / 2 / 0
6,097
554
1,742
7,727
3,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 5
5,106
464
1,979
5,901
2,344
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
OsKrTunaG
Neith
9
1 / 0 / 2
5,533
503
4,516
3,878
1,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
bakasura000
Izanami
11
2 / 2 / 0
6,010
546
5,763
6,512
1,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 1 / 3
6,428
584
2,539
4,209
998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
12
8 / 1 / 2
7,162
651
7,176
6,488
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
6
Kills
15
15
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
L
Artemis
EnglishJose
Artemis
0
4
3
0.38
L
Kukulkan
Jarlahb
Kukulkan
1
5
1
0.3
W
Neith
OsKrTunaG
Neith
1
0
2
2
L
Horus
Relativve
Horus
4
0
1
4.5
W
Izanami
bakasura000
Izanami
2
2
0
1
L
0
4
2
0.25
W
4
1
3
5.5
W
Susano
8
1
2
9
L
Amaterasu
xGirk
Amaterasu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,456
Damage
21,973
33,957
Taken
26,988
13,013
Mitigated
7,747
11,126
Healing
8,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,979
230
416
2,797
5,901
2,344
0
859
5,042
21,827
0
L
Artemis
EnglishJose
Artemis
3,821
2,217
0
1,540
6,898
1,716
0
320
6,578
0
27,080
L
Kukulkan
Jarlahb
Kukulkan
3,274
776
0
180
5,197
1,678
0
1,783
3,186
25,550
0
W
Neith
OsKrTunaG
Neith
4,516
2,573
0
666
3,878
1,002
315
0
3,878
0
23,013
L
Horus
Relativve
Horus
3,821
1,865
891
3,154
5,511
3,240
0
1,145
4,330
0
19,616
W
Izanami
bakasura000
Izanami
5,763
3,275
0
2,221
6,512
1,422
0
338
6,174
0
45,697
L
2,798
307
0
1,800
8,624
2,878
0
976
7,618
0
29,943
W
2,539
299
0
1,097
4,209
998
0
1,577
2,632
31,135
0
W
Susano
7,176
2,811
0
1,765
6,488
1,981
0
500
5,988
0
36,328
L
Amaterasu
xGirk
Amaterasu
1,742
560
0
3,561
7,727
3,501
439
0
7,727
0
28,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,304
Gold Earned
30,239
258
Minions Killed
315
0
Camps Cleared
0
994,842
Distance Traveled
1,036,681
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,106
464
29
3
0
206,663
2
L
Artemis
5,256
478
43
4
0
171,628
4
L
Kukulkan
5,612
510
67
6
0
208,566
5
W
Neith
5,533
503
52
5
0
189,712
0
L
Horus
6,009
546
31
3
0
212,112
2
W
Izanami
6,010
546
83
8
0
188,803
2
L
Fenrir
5,330
485
59
5
0
216,123
4
W
Sol
6,428
584
84
8
0
203,419
0
W
Susano
7,162
651
67
6
0
248,084
2
L
Amaterasu
6,097
554
58
5
0
186,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role