Player Matchup

Anubis
Anubis
Fedorado
Anubis
Level 140
God Stats
3W - 2L
1,688 SR
Queue Stats
144W - 119L
1,674 Elo+
Party 1
Jing Wei
Jing Wei
Litlelegs
Jing Wei
Level 77
God Stats
5W - 10L
1,453 SR
Queue Stats
21W - 21L
1,516 Elo+
Solo
Fafnir
Fafnir
Nekogeneral
Fafnir
Level 128
God Stats
1W - 1L
1,613 SR
Queue Stats
23W - 19L
1,603 Elo+
Party 1
Team Averages
Level 115
1,585 SR
1,598 Elo+

VS

Team Averages
Level 102
1,638 SR
1,633 Elo+
Danzaburou
Danzaburou
Roronoa874
Danzaburou
Level 155
God Stats
14W - 9L
1,646 SR
Queue Stats
449W - 291L
1,740 Elo+
Party 2
Chaac
Chaac
Syylvanian
Chaac
Level 85
God Stats
1W - 1L
1,566 SR
Queue Stats
49W - 35L
1,663 Elo+
Party 2
Zeus
Zeus
TheDe100
Zeus
Level 66
God Stats
20W - 14L
1,703 SR
Queue Stats
402W - 419L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fedorado
Anubis
19
9 / 3 / 6
14,508
764
16,499
17,293
10,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Litlelegs
Jing Wei
17
5 / 7 / 8
13,070
688
11,064
18,082
8,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
17
4 / 5 / 10
13,657
719
12,047
23,975
36,070
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Roronoa874
Danzaburou
19
9 / 4 / 5
14,311
753
21,330
15,248
5,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
16
3 / 4 / 9
12,328
649
18,269
19,462
18,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
16
3 / 10 / 7
12,089
636
11,075
14,167
3,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
36
18
Kills
15
15
Deaths
18
24
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
Fedorado
Anubis
9
3
6
4
W
Jing Wei
Litlelegs
Jing Wei
5
7
8
1.29
W
Fafnir
4
5
10
1.8
L
Danzaburou
Roronoa874
Danzaburou
9
4
5
2.88
L
Chaac
3
4
9
1.88
L
Zeus
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,610
Damage
50,674
59,350
Taken
48,877
55,241
Mitigated
27,160
18,171
Healing
11,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Fedorado
Anubis
16,499
1,098
0
8,914
17,293
10,812
652
3,301
13,662
77,815
0
W
Jing Wei
Litlelegs
Jing Wei
11,064
9,266
0
4,406
18,082
8,359
1,896
5,387
12,349
0
54,588
W
Fafnir
12,047
4,791
1,067
3,784
23,975
36,070
631
3,170
20,529
24,441
0
L
Danzaburou
Roronoa874
Danzaburou
21,330
11,739
0
3,503
15,248
5,005
1,610
9,498
5,750
0
73,673
L
Chaac
18,269
3,718
666
5,762
19,462
18,839
316
9,857
9,605
1,895
50,125
L
Zeus
11,075
1,144
0
1,470
14,167
3,316
727
9,191
4,976
38,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,235
Gold Earned
38,728
226
Minions Killed
212
0
Camps Cleared
0
1,079,770
Distance Traveled
988,974
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,508
764
115
6
0
342,192
5
W
Jing Wei
13,070
688
95
5
0
394,675
0
W
Fafnir
13,657
719
16
1
0
342,903
0
L
Danzaburou
14,311
753
115
6
0
337,893
3
L
Chaac
12,328
649
38
2
0
372,811
0
L
Zeus
12,089
636
59
3
0
278,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role