Player Matchup

Agni
Agni
BromanTheGreat
Agni
Level 68
God Stats
1W - 0L
1,300 SR
Queue Stats
3W - 8L
1,206 Elo+
Solo
Da Ji
Da Ji
GenGom8
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,419 Elo+
Party 2
Aphrodite
Aphrodite
Guand1
Aphrodite
Level 47
God Stats
4W - 0L
1,911 SR
Queue Stats
172W - 185L
1,440 Elo+
Party 3
Vamana
Vamana
Hokkii
Vamana
Level 29
God Stats
2W - 1L
1,472 SR
Queue Stats
83W - 77L
1,463 Elo+
Party 3
Ganesha
Ganesha
sachi132
Ganesha
Level 57
God Stats
1W - 0L
1,712 SR
Queue Stats
8W - 6L
1,389 Elo+
Party 2
Team Averages
Level 46
1,579 SR
1,384 Elo+

VS

Team Averages
Level 94
1,523 SR
1,418 Elo+
Anhur
Anhur
AkatoraTaiga
Anhur
Level 105
God Stats
5W - 2L
1,702 SR
Queue Stats
260W - 251L
1,411 Elo+
Solo
Kali
Kali
Icaligvla16
Kali
Level 62
God Stats
2W - 3L
1,700 SR
Queue Stats
379W - 394L
1,378 Elo+
Party 1
Erlang Shen
Erlang Shen
MoeFox
Erlang Shen
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 95L
1,442 Elo+
Party 1
Gilgamesh
Gilgamesh
Violent Action
Gilgamesh
Level 146
God Stats
12W - 17L
1,415 SR
Queue Stats
533W - 611L
1,410 Elo+
Solo
Osiris
Osiris
ghostshadow82
Osiris
Level 39
God Stats
6W - 3L
1,299 SR
Queue Stats
364W - 393L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 15
10,660
888
19,509
8,259
3,747
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
GenGom8
Da Ji
16
8 / 6 / 10
10,224
852
10,966
12,359
5,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Guand1
Aphrodite
17
5 / 3 / 17
9,956
830
12,758
13,724
17,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Hokkii
Vamana
17
5 / 3 / 17
10,274
856
11,118
20,803
21,616
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
sachi132
Ganesha
16
1 / 5 / 22
10,057
838
6,976
15,244
16,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 10
10,912
909
12,598
12,216
4,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 9 / 8
8,072
673
5,557
12,637
5,279
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
MoeFox
Erlang Shen
17
6 / 6 / 11
9,809
817
13,306
14,738
6,561
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Violent Action
Gilgamesh
18
5 / 3 / 14
10,100
842
13,981
21,630
13,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

15
1 / 7 / 14
8,556
713
8,458
12,384
14,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
78
27
Kills
21
21
Deaths
28
81
Assists
57
Player
Kills
Deaths
Assists
KDA
L
8
3
10
4.33
W
8
4
15
3.88
W
Da Ji
GenGom8
Da Ji
8
6
10
2.17
W
Aphrodite
Guand1
Aphrodite
5
3
17
4.5
W
Vamana
Hokkii
Vamana
5
3
17
4.5
L
1
9
8
0.56
L
Erlang Shen
MoeFox
Erlang Shen
6
6
11
1.92
L
Gilgamesh
Violent Action
Gilgamesh
5
3
14
4
L
1
7
14
1.14
W
Ganesha
sachi132
Ganesha
1
5
22
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,327
Damage
53,900
70,389
Taken
73,605
65,158
Mitigated
45,250
28,358
Healing
24,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,598
6,075
1,418
4,084
12,216
4,716
859
6,459
5,757
0
26,718
W
19,509
1,517
1,022
728
8,259
3,747
1,291
78
8,181
37,321
0
W
Da Ji
GenGom8
Da Ji
10,966
2,457
1,245
2,624
12,359
5,892
988
0
12,359
0
15,101
W
Aphrodite
Guand1
Aphrodite
12,758
2,478
7,892
6,561
13,724
17,280
495
83
13,641
22,900
0
W
Vamana
Hokkii
Vamana
11,118
4,890
1,331
4,344
20,803
21,616
761
0
20,803
0
18,609
L
5,557
3,483
513
1,510
12,637
5,279
485
6,604
6,033
0
8,293
L
Erlang Shen
MoeFox
Erlang Shen
13,306
5,939
1,765
3,229
14,738
6,561
527
9,016
5,722
0
26,961
L
Gilgamesh
Violent Action
Gilgamesh
13,981
2,076
946
8,530
21,630
13,812
0
9,891
11,739
161
27,586
L
8,458
1,637
1,562
766
12,384
14,882
203
7,273
5,111
0
16,100
W
Ganesha
sachi132
Ganesha
6,976
719
756
1,855
15,244
16,623
1,154
0
15,244
16,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,171
Gold Earned
47,449
103
Minions Killed
96
0
Camps Cleared
0
1,062,611
Distance Traveled
1,089,316
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,912
909
30
3
0
206,927
0
W
Agni
10,660
888
43
4
0
207,489
0
W
Da Ji
10,224
852
11
1
0
219,667
0
W
Aphrodite
9,956
830
34
3
0
204,590
0
W
Vamana
10,274
856
15
1
0
239,113
1
L
Kali
8,072
673
5
0
0
179,498
0
L
Erlang Shen
9,809
817
13
1
0
216,566
0
L
Gilgamesh
10,100
842
36
3
0
263,274
1
L
Osiris
8,556
713
12
1
0
223,051
0
W
Ganesha
10,057
838
0
0
0
191,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role