Player Matchup

Kuzenbo
Kuzenbo
Platinum III
NoseNation
Kuzenbo
Platinum III
Level 77
God Stats
240W - 256L
1,562 SR
Queue Stats
453W - 536L
1,655 MMR
Party 1
Ra
Ra
Silver I
TheCansi
Ra
Silver I
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 48L
1,553 MMR
Solo
Hercules
Hercules
Gold III
blackbeltmatt24
Hercules
Gold III
Level 69
God Stats
23W - 24L
1,537 SR
Queue Stats
152W - 175L
1,570 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 92
1,533 SR
1,593 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,422 SR
1,439 MMR
Bellona
Bellona
Gold II
 
Bellona
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Gold IV
CAIOSHELTON
Chang'e
Gold IV
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,213 MMR
Party 2
Ares
Ares
Bronze III
zombieacido
Ares
Bronze III
Level 103
God Stats
0W - 1L
1,267 SR
Queue Stats
3W - 4L
1,605 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
NoseNation
Kuzenbo
17
6 / 2 / 13
14,286
794
11,980
20,359
39,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
6 / 4 / 14
13,352
742
20,872
11,900
12,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
17
9 / 3 / 12
14,723
818
21,764
17,826
15,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
GilgameshLokiTiamatAphroditePersephone

VS

Bans
SobekThothAnubisScyllaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
5 / 5 / 3
14,335
796
11,653
25,910
26,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
CAIOSHELTON
Chang'e
16
3 / 8 / 6
12,236
680
11,150
20,688
11,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 8 / 5
10,757
598
6,764
25,140
28,577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
21
Kills
9
9
Deaths
21
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
5
5
3
1.3
L
Chang'e
CAIOSHELTON
Chang'e
3
8
6
0.75
W
Kuzenbo
NoseNation
Kuzenbo
6
2
13
6.25
W
6
4
14
3.25
W
Hercules
9
3
12
5
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,616
Damage
29,567
50,085
Taken
71,738
66,873
Mitigated
65,752
12,877
Healing
10,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
11,653
3,888
0
696
25,910
26,169
1,007
10,587
15,323
17,952
50,231
L
Chang'e
CAIOSHELTON
Chang'e
11,150
544
4,793
4,922
20,688
11,006
0
12,438
8,250
55,174
0
W
Kuzenbo
NoseNation
Kuzenbo
11,980
5,245
0
204
20,359
39,289
1,032
6,986
13,373
25,587
0
W
20,872
2,304
4,624
4,258
11,900
12,193
1,234
6,318
5,582
77,339
0
W
Hercules
21,764
7,645
0
3,791
17,826
15,391
879
7,803
10,023
0
61,720
L
6,764
351
0
13
25,140
28,577
244
9,827
15,313
19,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,361
Gold Earned
37,328
197
Minions Killed
185
0
Camps Cleared
0
1,025,173
Distance Traveled
904,870
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,335
796
93
5
0
352,466
0
L
Chang'e
12,236
680
63
4
0
263,099
1
W
Kuzenbo
14,286
794
17
1
0
355,189
3
W
Ra
13,352
742
109
6
0
319,103
0
W
Hercules
14,723
818
71
4
0
350,881
2
L
Ares
10,757
598
29
2
0
289,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role