Player Matchup

Hel
Hel
Bertholdt_Kyojin
Hel
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,294 Elo+
Solo
Thor
Thor
DarkinWolf2
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,435 Elo+
Solo
Chang'e
Chang'e
GodEvil69
Chang'e
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,346 Elo+
Party 2
Ra
Ra
Zcero12w
Ra
Level 14
God Stats
0W - 3L
1,334 SR
Queue Stats
24W - 33L
1,404 Elo+
Solo
Medusa
Medusa
grimeskillv
Medusa
Level 14
God Stats
4W - 2L
1,875 SR
Queue Stats
19W - 26L
1,342 Elo+
Party 2
Team Averages
Level 12
1,542 SR
1,364 Elo+

VS

Team Averages
Level 29
1,390 SR
1,441 Elo+
Terra
Terra
Alexmarchlemos
Terra
Level 61
God Stats
1W - 1L
1,324 SR
Queue Stats
27W - 16L
1,445 Elo+
Party 1
Kukulkan
Kukulkan
Dinoxus
Kukulkan
Level 41
God Stats
1W - 1L
1,310 SR
Queue Stats
27W - 16L
1,445 Elo+
Party 1
Bellona
Bellona
Guserpa
Bellona
Level 11
God Stats
6W - 2L
1,491 SR
Queue Stats
27W - 16L
1,445 Elo+
Party 1
Medusa
Medusa
Kichiro
Medusa
Level 15
God Stats
5W - 1L
1,500 SR
Queue Stats
23W - 8L
1,524 Elo+
Party 1
Loki
Loki
Ricardoopologo
Loki
Level 16
God Stats
3W - 7L
1,323 SR
Queue Stats
35W - 50L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 4
9,210
837
3,102
10,252
7,031
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
4 / 8 / 3
10,518
956
12,777
17,088
7,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
GodEvil69
Chang'e
15
1 / 7 / 3
9,407
855
7,366
16,283
6,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 8 / 4
10,102
918
10,709
17,096
8,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
16
0 / 8 / 6
9,924
902
8,879
17,511
8,396
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

11

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 35
12,950
1,177
5,216
14,633
20,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Dinoxus
Kukulkan
19
10 / 0 / 19
12,692
1,154
22,205
5,475
3,111
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Guserpa
Bellona
18
10 / 2 / 16
12,773
1,161
10,436
11,972
18,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Medusa
Kichiro
Medusa
20
17 / 0 / 18
13,194
1,199
29,688
9,190
5,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 5 / 15
9,764
888
6,061
9,168
3,291
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
142
6
Kills
39
39
Deaths
7
20
Assists
103
Player
Kills
Deaths
Assists
KDA
W
2
0
35
19.5
L
0
8
4
0.25
L
4
8
3
0.69
W
Kukulkan
Dinoxus
Kukulkan
10
0
19
19.5
L
Chang'e
GodEvil69
Chang'e
1
7
3
0.36
W
Bellona
Guserpa
Bellona
10
2
16
9
W
Medusa
Kichiro
Medusa
17
0
18
26
W
0
5
15
1.5
L
1
8
4
0.38
L
Medusa
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,833
Damage
73,606
78,230
Taken
50,438
38,011
Mitigated
50,602
8,278
Healing
16,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,216
1,923
7,396
6,728
14,633
20,442
0
6,839
7,794
13,012
0
L
3,102
1,115
1,670
535
10,252
7,031
0
3,788
6,464
11,797
0
L
12,777
3,361
0
0
17,088
7,579
0
4,763
12,325
0
29,328
W
Kukulkan
Dinoxus
Kukulkan
22,205
1,313
0
0
5,475
3,111
0
2,613
2,862
70,359
0
L
Chang'e
GodEvil69
Chang'e
7,366
800
2,166
1,155
16,283
6,771
0
7,341
8,942
15,731
0
W
Bellona
Guserpa
Bellona
10,436
3,564
0
174
11,972
18,103
0
5,308
6,664
0
26,123
W
Medusa
Kichiro
Medusa
29,688
18,879
0
2,000
9,190
5,655
0
4,004
5,186
0
43,179
W
6,061
1,300
0
0
9,168
3,291
0
2,413
5,378
0
17,531
L
10,709
1,528
1,805
528
17,096
8,234
0
5,839
11,257
37,145
0
L
Medusa
8,879
2,850
0
419
17,511
8,396
0
5,690
11,821
0
34,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,161
Gold Earned
61,373
185
Minions Killed
223
3
Camps Cleared
9
808,997
Distance Traveled
1,027,694
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,950
1,177
13
1
1
224,152
0
L
Hel
9,210
837
21
2
1
118,875
1
L
Thor
10,518
956
38
3
1
170,220
0
W
Kukulkan
12,692
1,154
125
11
1
224,699
0
L
Chang'e
9,407
855
17
2
0
167,054
1
W
Bellona
12,773
1,161
32
3
3
204,112
0
W
Medusa
13,194
1,199
37
3
1
218,481
0
W
Loki
9,764
888
16
1
3
156,250
1
L
Ra
10,102
918
55
5
0
196,042
0
L
Medusa
9,924
902
54
5
1
156,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role