Player Matchup

Tiamat
Tiamat
Inferno_Rekt
Tiamat
Level 89
God Stats
18W - 21L
1,392 SR
Queue Stats
66W - 56L
1,418 Elo+
Party 3
Athena
Athena
Jihadi_John7
Athena
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,477 Elo+
Party 3
Bakasura
Bakasura
LDCommanderChaos
Bakasura
Level 104
God Stats
4W - 4L
1,669 SR
Queue Stats
257W - 242L
1,520 Elo+
Party 2
Sol
Sol
maaf_jw7
Sol
Level 122
God Stats
25W - 20L
1,550 SR
Queue Stats
360W - 356L
1,473 Elo+
Party 2
Horus
Horus
tyrone092204
Horus
Level 87
God Stats
1W - 2L
1,304 SR
Queue Stats
316W - 288L
1,488 Elo+
Party 3
Team Averages
Level 101
1,483 SR
1,475 Elo+

VS

Team Averages
Level 108
1,506 SR
1,510 Elo+
Anhur
Anhur
NinjaPants97
Anhur
Level 116
God Stats
7W - 12L
1,496 SR
Queue Stats
116W - 126L
1,570 Elo+
Party 1
Ymir
Ymir
Quon-Kelly
Ymir
Level 84
God Stats
2W - 5L
1,601 SR
Queue Stats
55W - 50L
1,495 Elo+
Party 1
Aphrodite
Aphrodite
SilkenBarley21
Aphrodite
Level 88
God Stats
14W - 9L
1,668 SR
Queue Stats
269W - 248L
1,494 Elo+
Solo
Ravana
Ravana
Smeags69x
Ravana
Level 120
God Stats
5W - 9L
1,263 SR
Queue Stats
197W - 196L
1,498 Elo+
Solo
Achilles
Achilles
njcashmoney
Achilles
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 189L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
2 / 1 / 0
5,467
547
4,778
3,679
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
7
0 / 0 / 2
5,012
501
4,294
6,230
2,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
4 / 2 / 0
5,939
594
4,684
8,283
2,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 1 / 2
5,600
560
4,787
6,049
1,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 0 / 2
6,065
607
5,480
4,450
1,949
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,375
538
2,534
6,875
1,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 2 / 1
4,851
485
1,699
7,620
2,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
SilkenBarley21
Aphrodite
9
1 / 1 / 1
5,442
544
3,652
6,533
2,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ravana
Smeags69x
Ravana
9
1 / 1 / 0
5,402
540
4,419
5,452
1,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
njcashmoney
Achilles
8
0 / 3 / 0
5,008
501
3,265
6,026
2,285
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
9
Kills
3
4
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
1
0
2
W
Athena
0
0
2
1
W
4
2
0
2
L
1
2
0
0.5
L
0
2
1
0.25
L
Aphrodite
SilkenBarley21
Aphrodite
1
1
1
1.5
L
Ravana
Smeags69x
Ravana
1
1
0
1
W
1
1
2
2
L
Achilles
njcashmoney
Achilles
0
3
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,023
Damage
15,569
28,691
Taken
32,506
10,700
Mitigated
11,225
12,094
Healing
14,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
4,778
815
0
1,170
3,679
2,089
0
1,428
2,251
25,473
0
W
Athena
4,294
1,117
0
1,361
6,230
2,546
0
2,653
3,577
15,093
0
W
4,684
3,801
0
3,489
8,283
2,868
0
1,092
7,191
0
24,286
L
2,534
1,713
0
2,273
6,875
1,837
0
4,236
2,415
0
28,064
L
1,699
225
0
1,978
7,620
2,896
0
4,036
3,123
11,373
0
L
Aphrodite
SilkenBarley21
Aphrodite
3,652
696
1,562
4,959
6,533
2,705
0
3,838
2,487
35,443
0
L
Ravana
Smeags69x
Ravana
4,419
1,594
0
2,502
5,452
1,502
0
1,403
3,953
0
28,627
W
4,787
1,682
0
3,232
6,049
1,248
2,683
0
6,049
29,458
0
L
Achilles
njcashmoney
Achilles
3,265
753
0
1,069
6,026
2,285
0
0
5,976
0
20,614
W
5,480
2,768
156
2,686
4,450
1,949
41
178
4,272
0
26,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,083
Gold Earned
26,078
268
Minions Killed
277
0
Camps Cleared
0
952,912
Distance Traveled
910,455
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,467
547
52
5
0
172,864
2
W
Athena
5,012
501
22
2
0
209,198
0
W
Bakasura
5,939
594
69
7
0
211,292
1
L
Anhur
5,375
538
60
6
0
162,107
1
L
Ymir
4,851
485
19
2
0
179,252
3
L
Aphrodite
5,442
544
79
8
0
167,614
2
L
Ravana
5,402
540
67
7
0
209,908
0
W
Sol
5,600
560
73
7
0
151,655
0
L
Achilles
5,008
501
52
5
0
191,574
2
W
Horus
6,065
607
52
5
0
207,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role