Player Matchup

Chiron
Chiron
B2E Sebo
Chiron
Level 149
God Stats
7W - 8L
1,364 SR
Queue Stats
367W - 396L
1,525 Elo+
Party 2
The Morrigan
The Morrigan
Dome-24-
The Morrigan
Level 156
God Stats
1W - 0L
1,647 SR
Queue Stats
21W - 26L
1,489 Elo+
Solo
Tyr
Tyr
FE4R OniChan
Tyr
Level 160
God Stats
2W - 0L
1,567 SR
Queue Stats
31W - 24L
1,587 Elo+
Party 2
Apollo
Apollo
Flashcashmore
Apollo
Level 154
God Stats
6W - 2L
1,702 SR
Queue Stats
460W - 503L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
WRATHofAHMED
Gilgamesh
Level 128
God Stats
2W - 0L
1,786 SR
Queue Stats
273W - 280L
1,519 Elo+
Solo
Team Averages
Level 149
1,613 SR
1,524 Elo+

VS

Team Averages
Level 142
1,487 SR
1,534 Elo+
Medusa
Medusa
 
Medusa
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Der_Teutone_110
Janus
Level 128
God Stats
1W - 5L
1,167 SR
Queue Stats
741W - 769L
1,492 Elo+
Solo
Khepri
Khepri
GReGzilLaMAn
Khepri
Level 129
God Stats
8W - 10L
1,500 SR
Queue Stats
477W - 414L
1,533 Elo+
Party 1
Amaterasu
Amaterasu
NathsV8Hellcat
Amaterasu
Level 159
God Stats
3W - 3L
1,661 SR
Queue Stats
117W - 100L
1,600 Elo+
Party 1
He Bo
He Bo
iBeSirx
He Bo
Level 160
God Stats
5W - 7L
1,609 SR
Queue Stats
626W - 552L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
B2E Sebo
Chiron
20
3 / 2 / 18
11,624
775
18,308
13,570
7,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Dome-24-
The Morrigan
19
7 / 8 / 13
12,037
802
19,791
12,858
6,904
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
6 / 7 / 11
11,849
790
15,450
31,114
28,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
5 / 4 / 15
11,422
761
13,209
14,938
8,937
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
WRATHofAHMED
Gilgamesh
18
5 / 5 / 12
11,456
764
11,691
19,298
18,016
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
7 / 5 / 9
11,200
747
25,317
16,442
11,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 6 / 17
10,355
690
15,500
12,554
6,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
18
1 / 4 / 15
10,800
720
7,321
23,205
37,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
NathsV8Hellcat
Amaterasu
17
4 / 5 / 15
10,765
718
12,312
27,528
37,833
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
iBeSirx
He Bo
18
12 / 6 / 5
11,905
794
17,924
14,576
8,616
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
87
26
Kills
26
26
Deaths
26
69
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
7
5
9
2.3
W
Chiron
B2E Sebo
Chiron
3
2
18
6
L
2
6
17
1.75
W
The Morrigan
Dome-24-
The Morrigan
7
8
13
1.69
W
6
7
11
1.64
W
5
4
15
3.13
L
Khepri
1
4
15
2.13
L
Amaterasu
NathsV8Hellcat
Amaterasu
4
5
15
2.3
W
Gilgamesh
WRATHofAHMED
Gilgamesh
5
5
12
2.2
L
He Bo
iBeSirx
He Bo
12
6
5
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,449
Damage
78,374
91,778
Taken
94,305
70,084
Mitigated
102,972
34,572
Healing
27,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
25,317
11,405
2,185
3,526
16,442
11,706
3,851
3,777
12,665
0
58,991
W
Chiron
B2E Sebo
Chiron
18,308
4,193
4,826
3,867
13,570
7,356
1,919
5,978
7,592
0
46,022
L
15,500
944
2,322
1,215
12,554
6,890
1,024
2,870
9,684
32,037
0
W
The Morrigan
Dome-24-
The Morrigan
19,791
2,746
1,533
2,167
12,858
6,904
0
4,544
8,245
27,456
4,226
W
15,450
2,171
163
10,496
31,114
28,871
200
14,586
16,528
0
23,180
W
13,209
5,960
2,442
3,592
14,938
8,937
3,455
7,843
7,095
0
35,916
L
Khepri
7,321
456
2,468
3,370
23,205
37,927
119
3,431
19,774
17,813
0
L
Amaterasu
NathsV8Hellcat
Amaterasu
12,312
3,714
2,175
8,588
27,528
37,833
441
4,355
23,173
428
19,988
W
Gilgamesh
WRATHofAHMED
Gilgamesh
11,691
1,681
2,167
3,319
19,298
18,016
0
8,162
11,136
0
21,474
L
He Bo
iBeSirx
He Bo
17,924
1,166
689
987
14,576
8,616
519
2,576
12,000
27,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,388
Gold Earned
55,025
149
Minions Killed
155
0
Camps Cleared
0
1,289,762
Distance Traveled
1,258,935
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,200
747
55
4
0
244,508
1
W
Chiron
11,624
775
53
4
0
273,913
0
L
Janus
10,355
690
40
3
0
235,356
1
W
The Morrigan
12,037
802
16
1
0
250,978
1
W
Tyr
11,849
790
12
1
0
266,960
0
W
Apollo
11,422
761
47
3
0
244,010
0
L
Khepri
10,800
720
15
1
0
259,763
1
L
Amaterasu
10,765
718
14
1
0
308,167
1
W
Gilgamesh
11,456
764
21
1
0
253,901
1
L
He Bo
11,905
794
31
2
0
211,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role