Player Matchup

Neith
Neith
 
Neith
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Azeryph
Scylla
Level 24
God Stats
3W - 2L
1,486 SR
Queue Stats
12W - 23L
1,140 Elo+
Party 2
Fenrir
Fenrir
Gochiros
Fenrir
Level 18
God Stats
2W - 4L
1,197 SR
Queue Stats
12W - 23L
1,140 Elo+
Party 2
Cthulhu
Cthulhu
Iceattack
Cthulhu
Level 21
God Stats
5W - 6L
1,296 SR
Queue Stats
33W - 37L
1,307 Elo+
Solo
Artemis
Artemis
NeonDeathPrince
Artemis
Level 39
God Stats
16W - 13L
1,547 SR
Queue Stats
38W - 36L
1,435 Elo+
Party 1
Team Averages
Level 25
1,405 SR
1,304 Elo+

VS

Team Averages
Level 20
1,529 SR
1,395 Elo+
Neith
Neith
IKingPu2tauI
Neith
Level 14
God Stats
12W - 6L
1,670 SR
Queue Stats
18W - 16L
1,394 Elo+
Party 3
Bellona
Bellona
MelaninQueenK
Bellona
Level 29
God Stats
38W - 28L
1,449 SR
Queue Stats
1,178W - 1,198L
1,390 Elo+
Solo
Baron Samedi
Baron Samedi
TCBRayn
Baron Samedi
Level 17
God Stats
3W - 7L
1,304 SR
Queue Stats
22W - 19L
1,398 Elo+
Solo
Ratatoskr
Ratatoskr
XFazeGlizzyX706
Ratatoskr
Level 23
God Stats
3W - 1L
1,724 SR
Queue Stats
28W - 30L
1,347 Elo+
Party 3
Cthulhu
Cthulhu
XxKINIKINI50xX
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
2 / 12 / 8
12,088
930
20,692
24,115
11,354
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Azeryph
Scylla
18
2 / 3 / 8
11,658
897
16,452
13,113
5,217
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Gochiros
Fenrir
16
2 / 7 / 6
11,150
858
4,731
15,278
10,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Iceattack
Cthulhu
18
3 / 2 / 9
12,244
942
14,092
25,235
23,701
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
4 / 9 / 6
12,288
945
19,349
20,818
8,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 15
14,517
1,117
31,625
15,984
7,200
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bellona
20
7 / 0 / 12
12,858
989
10,330
17,441
13,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
TCBRayn
Baron Samedi
19
1 / 5 / 14
11,561
889
17,586
15,086
6,436
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
XFazeGlizzyX706
Ratatoskr
19
9 / 3 / 11
13,460
1,035
19,728
15,464
7,135
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 4 / 19
12,762
982
14,036
19,377
24,939
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
104
13
Kills
33
33
Deaths
13
37
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
12
8
0.5
L
Scylla
Azeryph
Scylla
2
3
8
2
L
Fenrir
Gochiros
Fenrir
2
7
6
0.71
W
12
1
15
19.5
L
Cthulhu
Iceattack
Cthulhu
3
2
9
3.75
W
Bellona
7
0
12
13
L
4
9
6
0.78
W
Baron Samedi
TCBRayn
Baron Samedi
1
5
14
1.6
W
Ratatoskr
XFazeGlizzyX706
Ratatoskr
9
3
11
4.83
W
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,316
Damage
93,305
98,559
Taken
83,352
59,837
Mitigated
58,886
12,926
Healing
18,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
20,692
8,327
0
1,551
24,115
11,354
0
6,497
17,618
0
46,731
L
Scylla
Azeryph
Scylla
16,452
2,491
268
1,304
13,113
5,217
0
3,327
9,786
42,355
0
L
Fenrir
Gochiros
Fenrir
4,731
1,613
0
490
15,278
10,603
0
3,524
11,754
0
7,080
W
31,625
22,988
838
6,292
15,984
7,200
0
5,927
10,057
0
63,279
L
Cthulhu
Iceattack
Cthulhu
14,092
1,389
343
5,836
25,235
23,701
0
11,997
13,238
34,577
0
W
Bellona
10,330
2,985
0
603
17,441
13,176
0
5,134
12,159
0
24,809
L
19,349
8,122
910
2,224
20,818
8,962
0
6,277
14,541
0
43,800
W
Baron Samedi
TCBRayn
Baron Samedi
17,586
1,324
5,148
3,824
15,086
6,436
0
5,101
9,985
37,325
0
W
Ratatoskr
XFazeGlizzyX706
Ratatoskr
19,728
8,789
0
2,231
15,464
7,135
0
6,270
9,194
0
35,758
W
14,036
970
0
0
19,377
24,939
0
8,112
11,265
28,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,428
Gold Earned
65,158
210
Minions Killed
224
12
Camps Cleared
4
934,291
Distance Traveled
1,190,447
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,088
930
53
4
1
199,772
1
L
Scylla
11,658
897
59
5
1
189,329
0
L
Fenrir
11,150
858
4
0
0
137,744
2
W
Neith
14,517
1,117
66
5
1
227,367
0
L
Cthulhu
12,244
942
52
4
2
214,667
0
W
Bellona
12,858
989
30
2
1
265,314
0
L
Artemis
12,288
945
42
3
8
192,779
0
W
Baron Samedi
11,561
889
47
4
0
180,414
3
W
Ratatoskr
13,460
1,035
38
3
2
260,996
0
W
Cthulhu
12,762
982
43
3
0
256,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role