Player Matchup

Fenrir
Fenrir
Ajaken365
Fenrir
Level 10
God Stats
2W - 4L
1,500 SR
Queue Stats
22W - 24L
1,527 Elo+
Party 2
Tyr
Tyr
NotLoaderBot
Tyr
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 26L
1,492 Elo+
Party 2
Chernobog
Chernobog
Omulis_Mad
Chernobog
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 90L
1,457 Elo+
Solo
Ra
Ra
Yam1Shi
Ra
Level 11
God Stats
2W - 0L
1,732 SR
Queue Stats
9W - 9L
1,379 Elo+
Party 2
Sylvanus
Sylvanus
nahtadah
Sylvanus
Level 26
God Stats
9W - 8L
1,468 SR
Queue Stats
25W - 32L
1,304 Elo+
Party 2
Team Averages
Level 18
1,540 SR
1,432 Elo+

VS

Team Averages
Level 19
1,575 SR
1,528 Elo+
Ares
Ares
AskedPencil3649
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,151 Elo+
Solo
Apollo
Apollo
Im Cheekzzz
Apollo
Level 13
God Stats
3W - 1L
1,873 SR
Queue Stats
16W - 13L
1,520 Elo+
Solo
Cupid
Cupid
RUBENGMZ0
Cupid
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 84L
1,384 Elo+
Solo
Merlin
Merlin
Strawhat Joe488
Merlin
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 27L
1,792 Elo+
Party 1
Ra
Ra
USAWARRIOR69
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,792 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ajaken365
Fenrir
6
0 / 2 / 3
4,365
437
3,095
5,384
1,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

9
3 / 0 / 1
5,613
561
2,612
4,251
2,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Omulis_Mad
Chernobog
9
3 / 1 / 2
5,542
554
3,025
6,279
1,656
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
7 / 2 / 1
6,149
615
4,222
4,545
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
nahtadah
Sylvanus
8
1 / 1 / 1
5,371
537
1,892
5,990
2,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 6 / 1
5,005
501
1,442
7,189
4,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
9
2 / 3 / 0
5,287
529
5,492
5,733
1,429
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
RUBENGMZ0
Cupid
8
0 / 1 / 1
4,729
473
2,858
6,257
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
2 / 2 / 1
5,004
500
2,020
3,085
810
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 3 / 0
4,051
405
2,432
3,137
687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
14
Kills
6
6
Deaths
15
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ajaken365
Fenrir
0
2
3
0.75
L
2
6
1
0.42
L
Apollo
2
3
0
0.67
W
3
0
1
3.5
W
Chernobog
Omulis_Mad
Chernobog
3
1
2
4
L
Cupid
RUBENGMZ0
Cupid
0
1
1
0.5
L
2
2
1
1.25
L
0
3
0
0
W
7
2
1
3.75
W
Sylvanus
nahtadah
Sylvanus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,846
Damage
14,244
26,449
Taken
25,401
9,201
Mitigated
8,835
9,473
Healing
5,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ajaken365
Fenrir
3,095
1,467
0
767
5,384
1,299
140
1,220
4,124
0
9,901
L
1,442
216
0
786
7,189
4,278
25
3,004
4,185
7,790
0
L
Apollo
5,492
2,211
0
250
5,733
1,429
0
1,768
3,965
0
29,452
W
2,612
990
0
2,552
4,251
2,621
1,144
1,112
2,955
0
15,027
W
Chernobog
Omulis_Mad
Chernobog
3,025
1,927
0
2,232
6,279
1,656
272
569
5,696
0
24,757
L
Cupid
RUBENGMZ0
Cupid
2,858
1,568
0
3,213
6,257
1,631
487
266
5,991
0
14,860
L
2,020
97
0
500
3,085
810
0
1,037
2,048
16,724
0
L
2,432
717
262
297
3,137
687
374
39
3,098
10,458
0
W
4,222
968
392
1,339
4,545
1,360
639
1,942
2,603
22,280
0
W
Sylvanus
nahtadah
Sylvanus
1,892
1,253
654
1,537
5,990
2,265
272
745
5,177
13,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,040
Gold Earned
24,076
156
Minions Killed
168
0
Camps Cleared
0
955,550
Distance Traveled
928,089
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,365
437
13
1
0
198,243
4
L
Ares
5,005
501
13
1
0
189,967
2
L
Apollo
5,287
529
51
5
0
197,591
2
W
Tyr
5,613
561
25
3
0
188,947
1
W
Chernobog
5,542
554
46
5
0
174,456
2
L
Cupid
4,729
473
45
5
0
157,002
0
L
Merlin
5,004
500
39
4
0
188,826
2
L
Ra
4,051
405
20
2
0
194,703
0
W
Ra
6,149
615
51
5
0
204,728
0
W
Sylvanus
5,371
537
21
2
0
189,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role